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Re: Tools & Improvements

Posted: 16 Jul 2018, 19:05
by CommanderABab
Thank you former member! I moved this here to keep the plugin count accurate. :)

Re: Collection: Tools & Improvements

Posted: 17 Jul 2018, 06:23
by Caliber
Someone appreciate my simple plugin in terms of plugin space. Thank you for adding this❀. I think i make plugin again.

Re: Tools & Improvements

Posted: 19 Jul 2018, 22:29
by CommanderABab
former member wrote: ↑
16 Jul 2018, 19:18
former member wrote: ↑
16 Jul 2018, 17:41
\
Will delete all bus stops <no, just the bus depots :) πŸ†ŽοΈ>
That was a mistake I made, I know it's just the bus depots. it's corrected
Now that it is possible to find the first bus depot built (thank you Lobby!), this isn't as useful as it was when I made it. :)

Re: Collection: Tools & Improvements

Posted: 22 Jul 2018, 02:33
by CommanderABab
... wrote: ↑
16 Jul 2018, 17:41
Collection of plugins by various users that improve the experience of TheoTown without using many textures or adding game-changing systems. Also includes some tools for gameplay.
Most of these do not add any new buildings. Some plugins might use a bit of texture space though.

I added a short description below each link so you can know immediately what the plugin does.
If you know any plugin that you think should be in this pack, please let me know. In fact i'm sure i didn't include all plugins that fit here, I didn't browse the whole forum.
Notice that I didn't include any plugins made by removed members in this pack.

Enjoy!

Boundary by Caliber
Allows placing colorful boundaries to divide areas in your city.

Bus depot remover by CommanderABab
Will delete all bus depots when you enter a city. Good if you hate buses.

Fill sandbox requirements by Kamikazi
Plugin for Sandbox, which fills most requirements to allow more freedom in building.

Forester's lodge as decoration by former member
Adds a second version of Forester's lodge which will not spawn trees.

Map Meteorites by Kingtut 101
Will spawn some craters which can be turned into tourist attractions.

Mark as road by former member
Allows marking any land as a road.

Medieval theme residential by former member
A zone with medieval-styled residential buildings from the game.

No smileys by Lobby
Classic happiness icon instead of smileys.

Non-sandbox national roads by JustAnyone
Allows building national roads with sandbox off.

Orientated residential zones by former member
Four zones (north, south, east, west) which spawn buildings facing the selected direction.

Plugin texture decoration by Lobby
Allows seeing how much plugin space you have available. Note: JSON in the first post is outdated, scroll down for updated version

Quick roundabouts by JustAnyone
Quickly places roundabouts.

Residential Suburban Zone by former member
A zone which spawns smaller residential buildings from the game.

Residential versions of some commercial buildings by former member
Commercial buildings which look like residential, get their residential counterparts.

Winter switch by former member
A placeable on-off switch for winter mode.

World Generation Pack by Kingtut 101
Adds some tiles from the game to world generation.

Re: Collection: Tools & Improvements

Posted: 04 Aug 2018, 09:36
by soumya-8974
<..>

You are calling former member as a former member! πŸ˜‚πŸ˜‚πŸ˜‚

Re: Collection: Tools & Improvements

Posted: 04 Aug 2018, 14:12
by CommanderABab
soumya-8974 wrote: ↑
04 Aug 2018, 09:36
<..>

You are calling former member as a former member! πŸ˜‚πŸ˜‚πŸ˜‚
It's two different former members. LOL

Re: Collection: Tools & Improvements

Posted: 04 Aug 2018, 15:29
by soumya-8974
CommanderABab wrote: ↑
04 Aug 2018, 14:12
soumya-8974 wrote: ↑
04 Aug 2018, 09:36
<..>

You are calling former member as a former member! πŸ˜‚πŸ˜‚πŸ˜‚
It's two different former members. LOL
Who the hell changed my reply? :x

Re: Collection: Tools & Improvements

Posted: 04 Aug 2018, 15:49
by CommanderABab
Hey, if you want to put snow in your signature, it might as well be supersnow. 🀣

Re: Collection: Tools & Improvements

Posted: 23 Dec 2020, 21:13
by imajoke
CommanderABab wrote: ↑
22 Jul 2018, 02:33
... wrote: ↑
16 Jul 2018, 17:41
Collection of plugins by various users that improve the experience of TheoTown without using many textures or adding game-changing systems. Also includes some tools for gameplay.
Most of these do not add any new buildings. Some plugins might use a bit of texture space though.

I added a short description below each link so you can know immediately what the plugin does.
If you know any plugin that you think should be in this pack, please let me know. In fact i'm sure i didn't include all plugins that fit here, I didn't browse the whole forum.
Notice that I didn't include any plugins made by removed members in this pack.

Enjoy!

Boundary by Caliber
Allows placing colorful boundaries to divide areas in your city.

Bus depot remover by CommanderABab
Will delete all bus depots when you enter a city. Good if you hate buses.

Fill sandbox requirements by Kamikazi
Plugin for Sandbox, which fills most requirements to allow more freedom in building.

Forester's lodge as decoration by former member
Adds a second version of Forester's lodge which will not spawn trees.

Map Meteorites by Kingtut 101
Will spawn some craters which can be turned into tourist attractions.

Mark as road by former member
Allows marking any land as a road.

Medieval theme residential by former member
A zone with medieval-styled residential buildings from the game.

No smileys by Lobby
Classic happiness icon instead of smileys.

Non-sandbox national roads by JustAnyone
Allows building national roads with sandbox off.

Orientated residential zones by former member
Four zones (north, south, east, west) which spawn buildings facing the selected direction.

Plugin texture decoration by Lobby
Allows seeing how much plugin space you have available. Note: JSON in the first post is outdated, scroll down for updated version

Quick roundabouts by JustAnyone
Quickly places roundabouts.

Residential Suburban Zone by former member
A zone which spawns smaller residential buildings from the game.

Residential versions of some commercial buildings by former member
Commercial buildings which look like residential, get their residential counterparts.

Winter switch by former member
A placeable on-off switch for winter mode.

World Generation Pack by Kingtut 101
Adds some tiles from the game to world generation.
Why is the "mark as road" restricted? And how do you gain access

Re: Collection: Tools & Improvements

Posted: 23 Dec 2020, 22:13
by CommanderABab
imajoke wrote: ↑
23 Dec 2020, 21:13
CommanderABab wrote: ↑
22 Jul 2018, 02:33
... wrote: ↑
16 Jul 2018, 17:41
Collection of plugins by various users that improve the experience of TheoTown without using many textures or adding game-changing systems. Also includes some tools for gameplay.
Most of these do not add any new buildings. Some plugins might use a bit of texture space though.

I added a short description below each link so you can know immediately what the plugin does.
If you know any plugin that you think should be in this pack, please let me know. In fact i'm sure i didn't include all plugins that fit here, I didn't browse the whole forum.
Notice that I didn't include any plugins made by removed members in this pack.

Enjoy!

Boundary by Caliber
Allows placing colorful boundaries to divide areas in your city.

Bus depot remover by CommanderABab
Will delete all bus depots when you enter a city. Good if you hate buses.

Fill sandbox requirements by Kamikazi
Plugin for Sandbox, which fills most requirements to allow more freedom in building.

Forester's lodge as decoration by former member
Adds a second version of Forester's lodge which will not spawn trees.

Map Meteorites by Kingtut 101
Will spawn some craters which can be turned into tourist attractions.

Mark as road by former member
Allows marking any land as a road.

Medieval theme residential by former member
A zone with medieval-styled residential buildings from the game.

No smileys by Lobby
Classic happiness icon instead of smileys.

Non-sandbox national roads by JustAnyone
Allows building national roads with sandbox off.

Orientated residential zones by former member
Four zones (north, south, east, west) which spawn buildings facing the selected direction.

Plugin texture decoration by Lobby
Allows seeing how much plugin space you have available. Note: JSON in the first post is outdated, scroll down for updated version

Quick roundabouts by JustAnyone
Quickly places roundabouts.

Residential Suburban Zone by former member
A zone which spawns smaller residential buildings from the game.

Residential versions of some commercial buildings by former member
Commercial buildings which look like residential, get their residential counterparts.

Winter switch by former member
A placeable on-off switch for winter mode.

World Generation Pack by Kingtut 101
Adds some tiles from the game to world generation.
Why is the "mark as road" restricted? And how do you gain access
Since you like quoting so much, the quote you quoted was a quote I made of a post quoting some former member's quote of some other former member's post which I thought might be useful. Since the mark as road was a plugin by the one former member whose posts were removed by request according to some EU law allowing such a request, the link now points to one poster who did not start the post and thus doesn't need credit in the showcase ranking for a plugin which is no longer available because the post is deleted. Was this explanation helpful?
yes
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