Suggestions by BetterBear

Share your ideas about possible future content here.
Post Reply
User avatar
BetterBear
Inhabitant of a Galaxy Cluster
Reactions:
Posts: 2781
Joined: Tue Apr 18, 2017 9:03
Location: In a place you don't expect.
Plugins: Show
Version: Beta
Phone: Have 3, all too long

Unhid sandbox

Post by BetterBear » Mon May 14, 2018 3:34

Please unhid sandbox!

I will explain why you should, @Lobby:

After the hiding of Sandbox, this will sooner make players leave the game: (It's already happening)

Less players=less profit.

If you really wanted to earn lots of money, you need a lot of customers. Your actions is a total irony for what you wanted.

So how can to get more players?

Be generous and give free content. Have you ever seen most love comments in the game? Most of them include "it has sandbox..". And thats true.

Sandbox mode makes the game unique.

So please Lobby, unhid Sandbox back. I don't know if I can still trust you, but I will. :cry:
BEaRz ArE AmAZiNG. I Am FeElIng SlEepY..

User avatar
cesareborgia94
Inhabitant of a Megalopolis
Reactions:
Posts: 690
Joined: Sun Nov 12, 2017 9:23
Location: The Kingdom of Babilandia
Plugins: Show
Version: Beta
Phone: Samsung Galaxy 360H

Re: Unhid sandbox

Post by cesareborgia94 » Mon May 14, 2018 4:32

Just turn on the experimental features in settings...
I make small 1x1 or 2x2 plugins only.
Making plugins for fun.
❤I'm the fairy❤
Disclaimer Please no request, I'm busy with real life stuff, I hope you understand ;)
You can find me here and in discord

User avatar
BetterBear
Inhabitant of a Galaxy Cluster
Reactions:
Posts: 2781
Joined: Tue Apr 18, 2017 9:03
Location: In a place you don't expect.
Plugins: Show
Version: Beta
Phone: Have 3, all too long

Re: Unhid sandbox

Post by BetterBear » Mon May 14, 2018 6:55

cesareborgia94 wrote:
Mon May 14, 2018 4:32
Just turn on the experimental features in settings...
But not everyone knows that it still exists.

And this is a trick by the developer.
BEaRz ArE AmAZiNG. I Am FeElIng SlEepY..

User avatar
RyanVJ
Inhabitant of a Solar System
Reactions:
Posts: 1612
Joined: Sun Apr 08, 2018 17:56
Location: United States of America
Plugins: Show
Phone: Samsung Galaxy S7

Re: Unhid sandbox

Post by RyanVJ » Mon May 14, 2018 9:58

This is a step into removing sandbox completely. If they so remove it I will tell my friends to uninstall it, thats the only reason we are playing.
Hon. Ryan Jaminal
President of the United Federation of Arizala
UN Security Council Member
OISP|SAITO member
With Courage and Optimism, we shall endure

Mabuhay ang Pilipino!

User avatar
Caliber
Metropolitan
Reactions:
Posts: 126
Joined: Wed Jan 24, 2018 3:48
Location: Somewhere in the Philippines
Plugins: Show
Version: Beta
Phone: SamsungGalaxyJ5 2015

Re: Unhid sandbox

Post by Caliber » Mon May 14, 2018 12:02

So other players and Sandbox Mode are playing hide and seek JK :)
Creator of the Aouie
Im Filipino
My First Plugin Boundary
My Second Plugin Decarbonator Tower

User avatar
BetterBear
Inhabitant of a Galaxy Cluster
Reactions:
Posts: 2781
Joined: Tue Apr 18, 2017 9:03
Location: In a place you don't expect.
Plugins: Show
Version: Beta
Phone: Have 3, all too long

Re: Unhid sandbox

Post by BetterBear » Mon May 14, 2018 13:14

Caliber wrote:
Mon May 14, 2018 12:02
So other players and Sandbox Mode are playing hide and seek JK :)
So true.
BEaRz ArE AmAZiNG. I Am FeElIng SlEepY..

User avatar
BetterBear
Inhabitant of a Galaxy Cluster
Reactions:
Posts: 2781
Joined: Tue Apr 18, 2017 9:03
Location: In a place you don't expect.
Plugins: Show
Version: Beta
Phone: Have 3, all too long

Disable requirements

Post by BetterBear » Mon Jun 18, 2018 23:46

Can we have an option to make buildings have no needs for any services? Like power, water, road connection, education, park, etc.?

For Sandbox only, of course.
BEaRz ArE AmAZiNG. I Am FeElIng SlEepY..

User avatar
Pounkiller
Inhabitant of a Conurbation
Reactions:
Posts: 440
Joined: Mon Jan 15, 2018 15:53
Location: Turkey
Plugins: Show
Phone: Huawei Mate 10 Lite

Re: Disable requirements

Post by Pounkiller » Tue Jun 19, 2018 11:26

Maybeee, it would benefit me of course, and a large portion of people who play the game just for its sandbox...
Hello people,I'm Turkish and I like foreign languages especially English and I love video games too.
I love City Builders,that's why I am playing this game.
''Now, I'm become Death, the destroyer of worlds''.

User avatar
Theotheotown
Inhabitant of a Conurbation
Reactions:
Posts: 377
Joined: Sun Jul 23, 2017 1:56
Location: Orgelet,France
Plugins: Show
Version: Beta
Phone: Asus zenpad10
Contact:

Re: Disable requirements

Post by Theotheotown » Tue Jun 19, 2018 12:52

*cough* like me *cough*
Builder of a continent c:

:bd :bd

Dovaland is my home

a.k.a MrFrench

I have bad grammar

Happy gay pride

User avatar
Brody Craft
Inhabitant of a Multiverse
Reactions:
Posts: 6559
Joined: Tue Jan 24, 2017 11:15
Location: SE Asia
Plugins: Show
Version: Beta
Phone: Samsung Galaxy Tab 3

Re: Disable requirements

Post by Brody Craft » Tue Jun 19, 2018 13:41

I wonder what would happen to the people who lived in that specific kind of building...

This is very beneficial.
Do you want guns?
https://m.youtube.com/watch?v=nk7Cj209GQg
28.49%

User avatar
RyanVJ
Inhabitant of a Solar System
Reactions:
Posts: 1612
Joined: Sun Apr 08, 2018 17:56
Location: United States of America
Plugins: Show
Phone: Samsung Galaxy S7

Re: Disable requirements

Post by RyanVJ » Wed Jun 20, 2018 12:31

This would really make sandbox truly sandbox because there are times where you have to decorate an area with specific buildings but the whole look and feel of the area gets destroyed and its not really good to look at a city where once every mile or so there is a hospital, church etc. So in short, this is a great idea!
Hon. Ryan Jaminal
President of the United Federation of Arizala
UN Security Council Member
OISP|SAITO member
With Courage and Optimism, we shall endure

Mabuhay ang Pilipino!

User avatar
BetterBear
Inhabitant of a Galaxy Cluster
Reactions:
Posts: 2781
Joined: Tue Apr 18, 2017 9:03
Location: In a place you don't expect.
Plugins: Show
Version: Beta
Phone: Have 3, all too long

Re: Disable requirements

Post by BetterBear » Wed Jun 20, 2018 14:28

Brody Craft wrote:
Tue Jun 19, 2018 13:41
I wonder what would happen to the people who lived in that specific kind of building...

This is very beneficial.
Forget about logic here. This is Sandbox.

If it was a non sandbox then do.
BEaRz ArE AmAZiNG. I Am FeElIng SlEepY..

User avatar
Brody Craft
Inhabitant of a Multiverse
Reactions:
Posts: 6559
Joined: Tue Jan 24, 2017 11:15
Location: SE Asia
Plugins: Show
Version: Beta
Phone: Samsung Galaxy Tab 3

Re: Disable requirements

Post by Brody Craft » Wed Jun 20, 2018 14:30

Not even a single game even follow a tiny logic anyway.
Do you want guns?
https://m.youtube.com/watch?v=nk7Cj209GQg
28.49%

User avatar
Free3021
Metropolitan
Reactions:
Posts: 163
Joined: Wed Feb 14, 2018 16:49
Location: Nairobi,Kenya
Plugins: Show
Version: Beta
Phone: Huawei mediapad

Re: Unhid sandbox

Post by Free3021 » Wed Jun 20, 2018 18:37

BetterBear wrote:
Mon May 14, 2018 3:34
Please unhid sandbox!

I will explain why you should, @Lobby:

After the hiding of Sandbox, this will sooner make players leave the game: (It's already happening)

Less players=less profit.

If you really wanted to earn lots of money, you need a lot of customers. Your actions is a total irony for what you wanted.

So how can to get more players?

Be generous and give free content. Have you ever seen most love comments in the game? Most of them include "it has sandbox..". And thats true.

Sandbox mode makes the game unique.

So please Lobby, unhid Sandbox back. I don't know if I can still trust you, but I will. :cry:
Of course he wouldn't since normal mode players are the ones giving him more money than sandbox players
Hey my fellow TheoTowners :) :D
Also working on the United States region let's see if we can get to 1,000,000 pop :) (RIP United States Region)
Also proud to be the only East African on this forum B)
Also talks in Swahili too lol so B)

User avatar
TheOracle
Inhabitant of a Galaxy Cluster
Reactions:
Posts: 2786
Joined: Sun Dec 03, 2017 22:38
Location: Kristia District 007, Svostine
Plugins: Show
Version: Beta
Phone: 1ZAP901ab.1

Re: Unhid sandbox

Post by TheOracle » Wed Jun 20, 2018 22:30

Sandbox mode is the only reason why I play TheoTown, and not many games have this feature. I know that it can be access by experimental mode but not everyone knows that. Yes, sandbox may not be that profitable but that's the reason I installed the game and decided to keep it other than the other non-sandbox city games.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Kristia notice me!!!
#1 most stable country; SVOSTINE
#SvostineAnimeForLaifu
#FightLikeAizat

FOR KRISTIA!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

User avatar
FranchuFranchu
Inhabitant of a Megalopolis
Reactions:
Posts: 620
Joined: Sun May 28, 2017 0:07
Location: Patch of air
Plugins: Show
Version: Beta

Re: Disable requirements

Post by FranchuFranchu » Thu Jun 21, 2018 3:11

This should go to Suggestions

Code: Select all

del self
...

User avatar
Free3021
Metropolitan
Reactions:
Posts: 163
Joined: Wed Feb 14, 2018 16:49
Location: Nairobi,Kenya
Plugins: Show
Version: Beta
Phone: Huawei mediapad

Re: Unhid sandbox

Post by Free3021 » Thu Jun 21, 2018 20:28

TheOracle wrote:
Wed Jun 20, 2018 22:30
Sandbox mode is the only reason why I play TheoTown, and not many games have this feature. I know that it can be access by experimental mode but not everyone knows that. Yes, sandbox may not be that profitable but that's the reason I installed the game and decided to keep it other than the other non-sandbox city games.
Me too but really this hidden sandbox should be stopped
Hey my fellow TheoTowners :) :D
Also working on the United States region let's see if we can get to 1,000,000 pop :) (RIP United States Region)
Also proud to be the only East African on this forum B)
Also talks in Swahili too lol so B)

User avatar
obiwan
Small-town resident
Reactions:
Posts: 36
Joined: Sat Dec 16, 2017 10:21
Location: In Your Heart...cia3x
Plugins: Show
Version: Beta
Phone: Vivo Y69

Re: Unhid sandbox

Post by obiwan » Fri Jun 22, 2018 16:37

After what community do for theotown (plugin,ideas...) . I dont know what to say...
Since 2017.
Nice To Meet You!
:)
From Malaysia!
My Latest Project:HayaBank Tower.
P/S: My Grammar Not So Good.

User avatar
BetterBear
Inhabitant of a Galaxy Cluster
Reactions:
Posts: 2781
Joined: Tue Apr 18, 2017 9:03
Location: In a place you don't expect.
Plugins: Show
Version: Beta
Phone: Have 3, all too long

DIVERSITY over POPULATION mode

Post by BetterBear » Wed Jun 27, 2018 12:11

How bout an option that makes RCI buildings be more diverse than more populous? In the current game system, RCI building generation is always based on their population. This causes the game to have repeated buildings, with most of the time the building with the highest population is chosen while the other is ignored.
BEaRz ArE AmAZiNG. I Am FeElIng SlEepY..

User avatar
Henkster
Metropolitan
Reactions:
Posts: 166
Joined: Sun Jul 16, 2017 23:07

Re: DIVERSITY over POPULATION mode

Post by Henkster » Wed Jun 27, 2018 13:32

BetterBear wrote:
Wed Jun 27, 2018 12:11
How bout an option that makes RCI buildings be more diverse than more populous? In the current game system, RCI building generation is always based on their population. This causes the game to have repeated buildings, with most of the time the building with the highest population is chosen while the other is ignored.
Great idea! :bc
J'habite à Afrique du Sud 🇿🇦
50% German 🇩🇪 25% Dutch 🇳🇱 25% British 🇬🇧
I speak English, Afrikaans, Dutch, French, Isizulu 🇿🇦
I am fluent in all so don't hesitate to communicate 👍
Constitutional Democratic Republic of Reuksony ❤️
#EQUALITY

User avatar
RyanVJ
Inhabitant of a Solar System
Reactions:
Posts: 1612
Joined: Sun Apr 08, 2018 17:56
Location: United States of America
Plugins: Show
Phone: Samsung Galaxy S7

Re: DIVERSITY over POPULATION mode

Post by RyanVJ » Wed Jun 27, 2018 15:50

This would stop many of my city blocks turning into the same buildings, nice idea.
Hon. Ryan Jaminal
President of the United Federation of Arizala
UN Security Council Member
OISP|SAITO member
With Courage and Optimism, we shall endure

Mabuhay ang Pilipino!

User avatar
Free3021
Metropolitan
Reactions:
Posts: 163
Joined: Wed Feb 14, 2018 16:49
Location: Nairobi,Kenya
Plugins: Show
Version: Beta
Phone: Huawei mediapad

Re: Unhid sandbox

Post by Free3021 » Thu Jun 28, 2018 17:45

obiwan wrote:
Fri Jun 22, 2018 16:37
After what community do for theotown (plugin,ideas...) . I dont know what to say...
Ikr this should just stop
Hey my fellow TheoTowners :) :D
Also working on the United States region let's see if we can get to 1,000,000 pop :) (RIP United States Region)
Also proud to be the only East African on this forum B)
Also talks in Swahili too lol so B)

User avatar
BetterBear
Inhabitant of a Galaxy Cluster
Reactions:
Posts: 2781
Joined: Tue Apr 18, 2017 9:03
Location: In a place you don't expect.
Plugins: Show
Version: Beta
Phone: Have 3, all too long

Unlock everything sub-gamemode

Post by BetterBear » Sat Jul 14, 2018 8:30

An option to have a sub-gamemode where everything is unlocked instantly in a non-sandbox game would be great.


This is because most TT towns will remain as towns because editing roads, for example is a pain.
BEaRz ArE AmAZiNG. I Am FeElIng SlEepY..

User avatar
CommanderABab
Inhabitant of a Multiverse
Reactions:
Posts: 5861
Joined: Tue Jun 07, 2016 21:12
Plugins: Show
Version: Beta

Suggestions by BetterBear

Post by CommanderABab » Sat Jul 14, 2018 18:18

:)
497497Currently using 497. 497 What's new? :)
Save bug squashed!
:)

Telegram - t.me/
🆎️🆎️🆎️🆎️Commander🆎️🆎️

Post Reply

Return to “Suggestions”

Who is online

Users browsing this forum: No registered users and 0 guests