Harder Game Modes

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yusuf8a684
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Harder Game Modes

Post by yusuf8a684 » Fri May 18, 2018 16:07

We know TheoTown has a diffucilty selections but it just changes starting credits.
I suggest an economy diffucilty selections can make game more harder for skilled gamers. It can change game income from buildings.
What you think?
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yusuf8a684
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Re: Harder Game Modes

Post by yusuf8a684 » Fri May 18, 2018 21:41

I hope Lobby will see this topic
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JustAnyone
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Re: Harder Game Modes

Post by JustAnyone » Sat May 19, 2018 0:27

You can actually do it yourself surprisingly.

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Kylie Schreave
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Re: Harder Game Modes

Post by Kylie Schreave » Sat May 19, 2018 1:49

The incomes the players receive can already be changed, but that's a good idea :)
" On m'a dit un jour de ne pas jouer avec le Feu car je pourrait me brûler.
Depuis, je joue avec les étoiles pour briller "

☆~ " Mieux vaut être seul que mal accompagné " ~☆

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yusuf8a684
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Re: Harder Game Modes

Post by yusuf8a684 » Sat May 19, 2018 11:27

JustAnyone wrote:
Sat May 19, 2018 0:27
You can actually do it yourself surprisingly.
How with plug-ins?
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JustAnyone
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Re: Harder Game Modes

Post by JustAnyone » Sat May 19, 2018 11:52

Fun stuff

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yusuf8a684
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Re: Harder Game Modes

Post by yusuf8a684 » Sat May 19, 2018 20:16

JustAnyone wrote:
Sat May 19, 2018 11:52
Fun stuff
But a game selection isn't bad idea and it is good for who doesn't know .json very well like me
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Re: Harder Game Modes

Post by v.nx » Sat Jul 14, 2018 15:49

Agree, adding difficulty with economic collapse due to corruption, food shortage etc or something that would make us use our saved money from RCI coz right now I have a 800+ million of Theons and I don't know how I am going to put this to good use. That would be so awesome if this happens ❤

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