Page 1 of 1

Careote with Prison at 113,000

Posted: 16 Sep 2016, 22:56
by CommanderABab
Image

Prison in the SE corner is a speedtrap. It channels cars from three entrances around a oneway circular route with a few choices, most leading to the same exit through another dirt road police checkpoint.

Posted: 16 Sep 2016, 23:27
by Lobby
Wow, it's impressive :shock:

Posted: 17 Sep 2016, 00:11
by CommanderABab
Thank you. I tried adding trains to it in the northern sectors, but the tablet would implement cooling down measures almost immediately. It doesn't run for very long as it is without cooling down. So, I only spend about five minutes at a time working on it. ☺

Posted: 17 Sep 2016, 12:32
by Lobby
May you provide us your city for test purposes? It's always useful to test with such big cities :) . Maybe we can improve performance with it.

You could send it to info[at]theotown.de

Posted: 21 Nov 2016, 22:56
by CommanderABab
The city got to nearly 160,000 inhabitants. Then I nuked it completely.

Image
Image

I am treating the unremoved blast areas as mountainous terrain.

Image
Image

Posted: 22 Nov 2016, 00:47
by theotheoderich
You definitely have too much time to play TheoTown ... :shock: :wink:

Posted: 22 Nov 2016, 01:35
by Lobby
I really enjoy it :)

Posted: 03 Jan 2017, 02:27
by CommanderABab
Image

Updated to last beta version 212. Replacing some of the thoroughfares with the new highways. Adding high schools LOL. Their coverage has been lessened. Adding whatever the population wants. ☺


Name changed here, as I was sent back a copy that I had sent Lobby.

Posted: 03 Jan 2017, 11:30
by Ahmad Nur Aizat
former member wrote:Wow, this city exists for 4000 years... :shock:
Reaching the 50th century, I'm so amazed that the city remain still!