This system would be like in Cities:Skylines, like each district can focus on things like industrialism, etc. And there would be option to turn off entire district's power and/or water.
P.s can less thing from plugin be added to actual game? Because if game will be going in that side, soon plugins will be useless.
District system
- BetterBear
- Inhabitant of a Galaxy Cluster
- Reactions:
- Posts: 2896
- Joined: 18 Apr 2017, 09:03
- Location: In a place you don't expect.
- Plugins: Showcase Store
- Version: Beta
-
Platform
Re: District system
Hi,DrillPeel wrote: ↑04 Jun 2018, 23:24This system would be like in Cities:Skylines, like each district can focus on things like industrialism, etc. And there would be option to turn off entire district's power and/or water.
P.s can less thing from plugin be added to actual game? Because if game will be going in that side, soon plugins will be useless.
Such things are not planned to be added in the game.
Also, making plugins official will make players consume less plugin texture space, so it means that it will help them to get more plugins. So it is better.
BEaRz ArE AmAZiNG. I Am FeElIng SlEepY..
- THEMAX
- Inhabitant of a Universe
- Reactions:
- Posts: 4314
- Joined: 14 Sep 2017, 17:30
- Location: Astrellia, UHAE
- Plugins: Showcase Store
- Version: Beta
-
Plugin Creator
Platform
Re: District system
I think set area as district could be cool, that could allow a better management
Emperor of Atlantean federated empire
Founder state of Internationxal council
Leader of AEOY and steel pact
Founder state of Internationxal council
Leader of AEOY and steel pact
- JustAnyone
- Developer
- Reactions:
- Posts: 3480
- Joined: 23 Jul 2017, 12:45
- Location: Easter Island
- Plugins: Showcase Store
-
Platform
Re: District system
It's okay as it is.