New cars
- Borbor
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Re: New cars
will you use them?(or can you help me with the json file?)
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- containership blue.png (9.53 KiB) Viewed 6491 times
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"Our true mentor in life is science."
Mustafa Kemal Atatürk
"Our true mentor in life is science."
Mustafa Kemal Atatürk
- wetguy
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Re: New cars
@Borbor
These ships look good, but the smokestack looks wrong. It changes size depending on what angle you are viewing. By the way, the name of this thread is "New cars", not "New ships".
These ships look good, but the smokestack looks wrong. It changes size depending on what angle you are viewing. By the way, the name of this thread is "New cars", not "New ships".
- Borbor
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Re: New cars
you are right sorry
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"Our true mentor in life is science."
Mustafa Kemal Atatürk
"Our true mentor in life is science."
Mustafa Kemal Atatürk
- Univers Gaming
- Metropolitan
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Re: New cars
The blue is fine, just the fireplace, you have to add containers.
Plugin maker.I make vehicles.
- Borbor
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Re: New cars
they are the textures of former member
http://www.theotown.com/forum/search.ph ... =firstpost
"Our true mentor in life is science."
Mustafa Kemal Atatürk
"Our true mentor in life is science."
Mustafa Kemal Atatürk
- Borbor
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Re: New cars
Yes ı need spawn. Thank you very muchformer member wrote: ↑19 Feb 2018, 20:13@Borbor
You need to to spawn?
If so, give me a building and I'll code a spawner into it.
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"Our true mentor in life is science."
Mustafa Kemal Atatürk
"Our true mentor in life is science."
Mustafa Kemal Atatürk
- Lobby
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Re: New cars
@wetguy Already started on that, the problem is that I want to have cars in v2 frame format to save texture space. But as v2 cannot be mixed up with v1 cars I'd have to redo all existing cars in the game in order to add new ones.
=^._.^= ∫
- Borbor
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Re: New cars
Thank you very muchformer member wrote: ↑19 Feb 2018, 20:19I'm a bit busy right now.
But I'll put you on the list.
Expect it very soon.
http://www.theotown.com/forum/search.ph ... =firstpost
"Our true mentor in life is science."
Mustafa Kemal Atatürk
"Our true mentor in life is science."
Mustafa Kemal Atatürk
- THEMAX
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Re: New cars
Wonderfull, could I use thoses and edit thoses for coast guard plugin?
Emperor of Atlantean federated empire
Founder state of Internationxal council
Leader of AEOY and steel pact
Founder state of Internationxal council
Leader of AEOY and steel pact
- THEMAX
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Re: New cars
Oh, I didnt knew that, sorry and are thoses planned to be added or FTU ( free to use )
Emperor of Atlantean federated empire
Founder state of Internationxal council
Leader of AEOY and steel pact
Founder state of Internationxal council
Leader of AEOY and steel pact
- THEMAX
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Re: New cars
understood, thanks for positive answer
Emperor of Atlantean federated empire
Founder state of Internationxal council
Leader of AEOY and steel pact
Founder state of Internationxal council
Leader of AEOY and steel pact
- wetguy
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Re: New cars
@Lobby,what are these vehicles supposed to represent?
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- vehicles111111.png (2.17 KiB) Viewed 5406 times
- CommanderABab
- AB
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- A dutch Guy
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Re: New cars
can I use the bulldozer graphic for my plugin?Univers Gaming wrote: ↑19 Feb 2018, 17:36I give my texture against credit me. I am too busy to create the Json.
- wetguy
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Re: New cars
There have been changes to the cars in the new update. The limousines look a lot nicer, but the limousines on some of the buildings should be changed to go along. The color of the cars is a little different, but we can always add more cars with plugins (right?). I think @Lobby should give us the new car frames to use like he did with the older cars.