Setting up GIMP for plugins

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appinv
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Joined: 10 Oct 2017, 20:56

Setting up GIMP for plugins

#1

Post by appinv »

Set up a vid that explains it :
https://www.youtube.com/watch?v=RfOrOx1Ac4w

Thanks ! Any question, ask !

Code: Select all

blog = "https://abdurrahmaanjanhangeer.wordpress.com"
best_game_on_play_store = "theo town"

def showInfo():
	global blog, best_game_on_play_store
	print(blog, best_game_on_play_store, sep="\n")

showInfo()

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Josh
Graphic designer
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Joined: 11 Mar 2017, 19:20
Location: The Netherlands
Plugins: Showcase Store
Version: Beta

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Re: Setting up GIMP for plugins

#2

Post by Josh »

Good tutorial, I also use gimp
TheoTown player since update 1.1.50

Creator of Aldorria, Covinton Empire, West Country, Sunnydale

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Shama
Settler
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Posts: 7
Joined: 08 May 2018, 11:00
Plugins: Showcase Store

Re: Setting up GIMP for plugins

#3

Post by Shama »

Bit late here, but another thing about gimp is it has, uh, problems, with indexed color in png files. Can really send you for a loop as to why you can see the image but apps wont accept it for skinning or plugins. Go into your preferences, this is 2.10.8 but should be similair for older versions too its had this issue forever.. Prefs>Image import & export>color profile policy>"convert to RGB color profile". If you prefer working with indexed color, fine but makes sure you go to menu>image>mode>rgb before you save.
Shaman - Beneficent Monarch of the city-state of Kektaka
Less corrupt than DC, stronger than London, better churches than the Vatican, and more gold than Dubai!!

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