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Trains.

Posted: 16 Aug 2017, 18:48
by HoRizon
Wait! Don't leave yet please! Just hear me out.

:img

Yes I know, there's about a million posts about train suggestions already posted.

But please, hear me out.

Ok so Trains. How about we first start with Cargo Trains.

Cargo Trains travel around a built track by the player. First Industries send out trucks to deliver goods, but if a Train Station is closer to the Industries than the Commercial Buildings are, then the Truck will travel to it. For each truck that arrives at the station, the station gains 5 Cargo. Each Industrial Train Station can have a maxiumum of 100 Cargo, and after reaching this, the Cargo begins to either get deleted or overflows. The Cargo Train will then show up at the staion and pick up 100 Cargo. The Cargo will then. Leave the Industrial Train Station and begin it's travel to a Commercial Train Station. Once Arriving it drops off 100 Cargo. The Commercial Station will then spawn a Cargo Truck for every 5 Cargo it has. These trucks will then go to the Commercial buildings and drop off the Cargo.

If possible in the coding of course.

Different Train Station Types:
Passenger - Workers for Commercial or Industrial Buildings get picked up here.
Commercial - Workers for Commercial Buildings and Cargo get dropped off here.
Industrial Worker - Workers for Industrial Buildings get dropped off here
Industrial Cargo - Cargo gets picked up and Dropped off here.

Different Train Types:
Passenger Train - A White Train with Blue lines running across the sides. Modern.
Industrial - Old Modern Industrial Train Engine and Grafitied Cargo Cars.

Train Spawn Point:
Train Yard - A 7x7 Train Yard with different Grafitied Cargo Cars lieing around. Spawns Industrial Trains.
Train Docking Yard - A 6x6 Train Docking Yard that spawns Passenger Trains.


Now I will slowly post different pixel arts of the different cars and such here the I work on.
This is not a Plugin or anything. But just Train Suggestions if coding allows them.

Re: Trains.

Posted: 16 Aug 2017, 19:57
by iborrobi
Man..... thou should play OpenTTd !

Re: Trains.

Posted: 16 Aug 2017, 19:58
by CommanderABab

Re: Trains.

Posted: 17 Aug 2017, 01:46
by Bearbear76
I love trains !
Waiting..... waiting

Re: Trains.

Posted: 17 Aug 2017, 02:58
by Ashmayor
Hope Trains will added soon. ............

But now i m waiting for Airport.

Re: Trains.

Posted: 17 Aug 2017, 03:05
by HoRizon
I saw Airport Features in experimental features from like 70 beta versions ago but they disappeared the next update.
*but thats a talk for another day*

Re: Trains.

Posted: 17 Aug 2017, 07:36
by FajarIDN
Train ?. I like it

Re: Trains.

Posted: 17 Aug 2017, 07:58
by Fiji
I like that idea a lot

Re: Trains.

Posted: 17 Aug 2017, 13:41
by Luigi
It was just a sneek peek of what it looks like, you cant build it or place it. Just an eyecandy

Re: Trains.

Posted: 18 Aug 2017, 13:18
by BetterBear
Yes, but too much work.

Re: Trains.

Posted: 18 Aug 2017, 13:58
by Skyhunter117
I agree with bear, plus with a file that big... it would require more texture space..

Re: Trains.

Posted: 18 Aug 2017, 14:04
by waders
I really like this idea and can not wait for the trains to be added to the game :mine

Re: Trains.

Posted: 18 Aug 2017, 17:54
by Barky
Waders maybe just say "I really like this idea" ?

Re: Trains.

Posted: 18 Aug 2017, 18:05
by MXD77
Barky wrote:
18 Aug 2017, 17:54
Waders maybe just say "I really like this idea" ?
Maybe he really like it and want to give more words for that ;)

Re: Trains.

Posted: 18 Aug 2017, 18:19
by Barky
But we shouldn't pressure Lobby to add it to the game. We say if we like it and Lobby decides if he has the time and ability to add it in

Re: Trains.

Posted: 18 Aug 2017, 19:05
by waders
After all, I like this idea