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Re: DSA Feature discussion

Posted: 05 Apr 2022, 17:36
by Doggozxc
hello please tell me how to run a rocket into space say

Re: DSA Feature discussion

Posted: 06 Apr 2022, 02:39
by Somenamethatidk
Doggozxc wrote:
05 Apr 2022, 17:36
hello please tell me how to run a rocket into space say
Its a bit of a risk, you need to first build the rocket launching thing at DSA tab, then you have to build an Industrial building near it for the supply. When done, get the test rocket. BUT, it could crash and break your city. once done, supply again and go to the moon.

Re: DSA Feature discussion

Posted: 02 May 2022, 20:00
by FVI
DSA rockets only go all the way to the moon. And if they also go to Mars!? That would be great!

Re: DSA Feature discussion

Posted: 10 May 2022, 09:53
by 一只吃肉的羊
开国了

Re: DSA Feature discussion

Posted: 10 May 2022, 19:49
by wa64
make sure to build oil industries to supply your rockets. just built my launcher and I have plenty to start missions...
launchsupplies.png

Re: DSA Feature discussion

Posted: 14 Jun 2022, 08:16
by FVI
Another thing that would improve the lunar bases. Why isn't there a food indicator so that the settlers don't starve?

Like the water or electricity indicator you find in the charts!

Re: DSA Feature discussion

Posted: 11 Aug 2022, 19:03
by Mako1137
Why was the DSA zone removed? @JustAnyone

Re: DSA Feature discussion

Posted: 11 Sep 2022, 10:20
by Patchouli Knowledge
could add more building and technology in DSA,its funny

DSA Residential

Posted: 26 Oct 2022, 19:24
by Jojji
You could add DSA residential were DSA board members live and it generates the same amount of money as III class citizens.

Re: DSA Feature discussion

Posted: 28 Oct 2022, 01:40
by Aidanspacelover
I have an idea: After you go to the moon you unlock intereireigonal travel.
*Like. Wow. Wow.*
Also: make more planets.

Re: DSA Feature discussion

Posted: 07 Nov 2022, 20:04
by Vony4iy_Nosok
hi, does anyone know why my recycling stations don't work on the moon? Writes 0/1000l Sewage:0,0% also the happiness of my residents about recycling is only 50%. :( :bq

Re: DSA Feature discussion

Posted: 08 Nov 2022, 03:14
by Aidanspacelover
Hey @JustAnyone I play sandbox and I have a moon city.

Re: DSA Feature discussion

Posted: 08 Nov 2022, 03:19
by Aidanspacelover
Vony4iy_Nosok wrote:
07 Nov 2022, 20:04
hi, does anyone know why my recycling stations don't work on the moon? Writes 0/1000l Sewage:0,0% also the happiness of my residents about recycling is only 50%. :( :bq
Hey make a 2X2 square near the houses. PM me your moon base. :bt

Re: DSA Feature discussion

Posted: 05 Jan 2023, 14:17
by jankihaii3
Hi can someone please tell me how to launch a rocket? I supplied it and all but idk what now

vidmate.app stream videos

Re: DSA Feature discussion

Posted: 16 Jul 2023, 22:52
by Aidanspacelover
._. Lmao you go to the pad and click upgrade on the one you can.

Re: DSA Feature discussion

Posted: 23 Jul 2023, 00:38
by Best4444
It would be great if there was a tool in TheoTown where players could input their own in-game scripting code, such as Lua, and have it work in the game. This would allow for endless customization options and open up a whole new world for modding.

The tool could be a simple text bar, perhaps located in the options menu or in-game settings. Players could input their code directly into the text box or upload a file with their custom code. The game would then read and run the code, allowing for the creation of custom buildings, vehicles, and other features. Can make this a tool thank you.

Re: DSA Feature discussion

Posted: 23 Jul 2023, 01:14
by JustAnyone
Players can just create plugins which serves this exact purpose. Also this is off topic.

Re: DSA Feature discussion

Posted: 07 Dec 2023, 12:39
by datngaongo
Can someone show me how to make a Dyson sphere?Can someone show me how to make a Dyson sphere?

Re: DSA Feature discussion

Posted: 07 Apr 2024, 05:28
by Mendel
Is his name Safiq Rahman?

Re: DSA Feature discussion

Posted: 07 Apr 2024, 05:31
by Mendel
The largest industrial €€€Building should do the work.