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Re: Explosion

Posted: 31 Jul 2017, 14:55
by JustAnyone
Lobby wrote:
31 Jul 2017, 13:46
Are you beta testers?
Yes

Re: Explosion

Posted: 27 Sep 2017, 18:41
by JustAnyone
Lobby wrote:
29 Jul 2017, 20:06
Since version 326

Code: Select all

"explodes":true,
"nuclear":true,
nuclear determines whether the explosion will lead to radioactive destroyed tiles.
This is working right?
@Lancaster Kingdom

Re: Explosion

Posted: 27 Sep 2017, 19:04
by JustAnyone
Happy to help :)