Theotown updates (and New beta versions)

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waders
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Re: Theotown updates (New beta versions)

#481

Post by waders »

Screenshot_2018-02-15-20-15-24.png
I found another mistake. As I build a tunnel under residential zones and others, they are removed

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waders
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Re: Theotown updates (New beta versions)

#482

Post by waders »

There is a new update

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Matt_ds_lasar
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Re: Theotown updates (New beta versions)

#483

Post by Matt_ds_lasar »

Version 1.4.29
Screenshot_20180215-163021.png

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Matt_ds_lasar
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Re: Theotown updates (New beta versions)

#484

Post by Matt_ds_lasar »

You still either watch the vid or decline the money tho.

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CommanderABab
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Re: Theotown updates (New beta versions)

#485

Post by CommanderABab »

It has a boost for half price tunnels.

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cesareborgia94
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Re: Theotown updates (New beta versions)

#486

Post by cesareborgia94 »

Lobby I disagree with the new update!
Why is the diamond colour blue?
I want the colour to be changed to GREEN! Arhhhhhhhh why do you change it Lobby? Whyyyy? Why must you ruin the great green goodness that is diamonds Lobby?! That's it, this is my last straw, I can have diamond tunnels, I can give up my valentine girlfriend, but nobody changes the diamond color! I'm boycotting this game until you change this! Commence uninstall protocol 001... change diamond color from blue to green before I snap out of control!

...This is a joke on how players hate changes in the game lol; just face it the changes are permanent and we must accept it. Mods please do not delete it is just a joke ;)

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Quardhine
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Re: Theotown updates (New beta versions)

#487

Post by Quardhine »

I cannot collect while you are absent for now. Stop watching ads. :bx

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Re: Theotown updates (New beta versions)

#488

Post by Quardhine »

I cannot collect while you are absent.

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waders
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Re: Theotown updates (New beta versions)

#489

Post by waders »

There is a new update

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waders
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Re: Theotown updates (New beta versions)

#490

Post by waders »

Another new update 1.4.33

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22Alpha
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Re: Theotown updates (New beta versions)

#491

Post by 22Alpha »

What's the content?

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waders
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Re: Theotown updates (New beta versions)

#492

Post by waders »

What is this car on the bus route?
IMG_20180250_072823.png
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Re: Theotown updates (New beta versions)

#493

Post by wetguy »

I don't really like how the new default bus road looks. I'd like it if it was lighter and the yellow edges were more thin/removed.

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Lobby
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Re: Theotown updates (New beta versions)

#494

Post by Lobby »

@waders Cars cannot deal with changed road type immediately. They'll get used to the new road system after some time.

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Lobby
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Re: Theotown updates (New beta versions)

#495

Post by Lobby »

@wetguy They look different for everyone. You might edit them:
br_frames.png
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waders
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Re: Theotown updates (New beta versions)

#496

Post by waders »

Lobby wrote:
19 Feb 2018, 20:41
@waders Cars cannot deal with changed road type immediately. They'll get used to the new road system after some time.
I've been waiting a very long time but only these cars are on the road for busesi

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Lobby
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Re: Theotown updates (New beta versions)

#497

Post by Lobby »

Thanks, that's actually a bug of the ranger truck :bf

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JustAnyone
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Re: Theotown updates (New beta versions)

#498

Post by JustAnyone »

Here goes my next ping...and next storage clearing...

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Re: Theotown updates (New beta versions)

#499

Post by wetguy »

Lobby wrote:
19 Feb 2018, 21:01
They look different for everyone.
What is that even supposed to mean?

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Re: Theotown updates (New beta versions)

#500

Post by Lobby »

I meant that each display displays colors differently. For example, OLED screens tend to show colors way more saturated than LCDs unless properly calibrated.

But what KoalaGuy said is probably true, too.

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