Theotown updates (and New beta versions)

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khadafi laidi
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Re: Theotown updates (New beta versions)

#161

Post by khadafi laidi »

TheFennekin wrote:
25 Sep 2017, 12:38
I have 1.9.99 now

I just traveled back in time from the year 2210...
Wut Te Fun :lol:

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Bearbear76
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Re: Theotown updates (New beta versions)

#162

Post by Bearbear76 »

Screenshot_2017-09-26-16-17-30.jpg

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Brody Craft
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Re: Theotown updates (New beta versions)

#163

Post by Brody Craft »

WHAT VERSION

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Re: Theotown updates (New beta versions)

#164

Post by CommanderABab »

357

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waders
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Re: Theotown updates (New beta versions)

#165

Post by waders »

New beta version 1.3.57
Screenshot_2017-09-26-10-32-09.png
Last edited by waders on 26 Sep 2017, 10:35, edited 1 time in total.

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Brody Craft
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Re: Theotown updates (New beta versions)

#166

Post by Brody Craft »

TOO LATE

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malsa
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Re: Theotown updates (New beta versions)

#167

Post by malsa »

Hah LATEEEEEEEEE

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Re: Theotown updates (New beta versions)

#168

Post by CommanderABab »

hmmm... what's new?358

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JustAnyone
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Re: Theotown updates (New beta versions)

#169

Post by JustAnyone »

Gosh dam. Storage full.

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waders
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Re: Theotown updates (New beta versions)

#170

Post by waders »

New beta version 1.3.58
Screenshot_2017-09-27-08-42-24.png

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TheFennekin
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Re: Theotown updates (New beta versions)

#171

Post by TheFennekin »

359 or 360 next?

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Josh
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Re: Theotown updates (New beta versions)

#172

Post by Josh »

Update 1.3.59!!!!
@Lobby wat is that attribute thing?

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Lobby
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Re: Theotown updates (New beta versions)

#173

Post by Lobby »

"once":true will ensure that your plugin will be read in one time at max. Can be useful for shared categories for example. You might put the categories plugin into each single plugin that uses it but it will still be defined only one time at max if you define your categories with once.

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waders
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Re: Theotown updates (New beta versions)

#174

Post by waders »

New beta version 1.3.59
Screenshot_2017-10-02-11-41-06.png

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KINGTUT10101
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Re: Theotown updates (New beta versions)

#175

Post by KINGTUT10101 »

What's the new fun value?

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Re: Theotown updates (New beta versions)

#176

Post by CommanderABab »

Lobby Divinus:

Code: Select all

"fun":[
      {
        "condition":{"type":"value","id":"x-y","min":0,"max":0},
        "actions":[{"type":"remove"}]
      }
    ]
Lobby Divinus:
(not added yet) this code will remove the building if it's placed so that x==y


Lobby Divinus:
you use "id" to define a value to express

Lobby Divinus:

Code: Select all

"id":"x+y%2" 
can be used to get a checkboard pattern

Lobby Divinus:
% is the modulo operation

Lobby Divinus:
expressions are evaluated from left to right

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Josh
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Re: Theotown updates (New beta versions)

#177

Post by Josh »

I don't understand it

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Re: Theotown updates (New beta versions)

#178

Post by CommanderABab »

You will have to move or rename to _name.zip any extra zip files within the plugin directory.

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waders
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Re: Theotown updates (New beta versions)

#179

Post by waders »

New beta version 1.3.60
Screenshot_2017-10-05-04-17-40.png

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Re: Theotown updates (New beta versions)

#180

Post by CommanderABab »

Are you awake @waders ?

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