[shipments harbor "public"]

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Hadestia
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[shipments harbor "public"]

#1

Post by Hadestia »

hello heres my new plug ins as you notice half of the plug ins are not mind its from lobby and i decide to group it and make a harbor but some problem in spawing ship cant spawn ship maybe because i did not put handle x and y because i dont know how to find it or figure out but enjoy

Remember:there are some bugs when placing it be careful because i add code needs land true and needs water true and thats the result
Attachments
shipments.zip
(57.07 KiB) Downloaded 2397 times
2017-08-24-23-09-50.jpg
Last edited by Hadestia on 25 Aug 2017, 02:51, edited 1 time in total.

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Josh
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Re: [shipments harbor "public"]

#2

Post by Josh »

Cool! Good job :bc

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Barky
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Re: [shipments harbor "public"]

#3

Post by Barky »

Love it

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HarizHakimi20
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Re: [shipments harbor "public"]

#4

Post by HarizHakimi20 »

Wow!!! Tourist harbor :bc

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waders
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Re: [shipments harbor "public"]

#5

Post by waders »

Very cool building good work

This building is suitable for adding to the game play :) :bc

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CommanderABab
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Re: [shipments harbor "public"]

#6

Post by CommanderABab »

waders wrote:
24 Aug 2017, 19:59
Very cool building good work

This building is suitable for adding to the game play :) :bc
Well yeah, because everything is copied from game buildings. :x

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Hadestia
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Re: [shipments harbor "public"]

#7

Post by Hadestia »

CommanderABab wrote:
24 Aug 2017, 20:20
waders wrote:
24 Aug 2017, 19:59
Very cool building good work

This building is suitable for adding to the game play :) :bc
Well yeah, because everything is copied from game buildings. :x
sorry ab

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CommanderABab
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Re: [shipments harbor "public"]

#8

Post by CommanderABab »

It's OK. I think that Lobby has shared all of them for use. I'm not sure about the crane or possibly the pier buildings though.

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Josh
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Re: [shipments harbor "public"]

#9

Post by Josh »

Yeah, first you have to ask Lobby, but I think it is fine for it now.

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BetterBear
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Re: [shipments harbor "public"]

#10

Post by BetterBear »

former member wrote:
25 Aug 2017, 09:15
CommanderABab wrote:
25 Aug 2017, 03:01
It's OK. I think that Lobby has shared all of them for use. I'm not sure about the crane or possibly the pier buildings though.
I think Lobby said that we're free to use all non-IAP graphics
Just never state that you are the one who fully created them.

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Luigi
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Re: [shipments harbor "public"]

#11

Post by Luigi »

I wanna say 2 words to the plugin
AWESOME and COOL

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rare_metal
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Re: [shipments harbor "public"]

#12

Post by rare_metal »

Maybe bug found. 1 build it, 2 look at it, 3 rotate screen (not device) - crash.

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CommanderABab
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Re: [shipments harbor "public"]

#13

Post by CommanderABab »

Replace this in the frames statement of $ship.ments00:

Code: Select all

         {
            "bmp": "shipments7x7.png"
         },
         {
            "bmp": "shipments7x7_2.png"
         }
with:

Code: Select all

         {
            "bmp": "shipments7x7.png"
         },
         {
            "bmp": "shipments7x7_2.png"
         },
         {
            "bmp": "shipments7x7.png"
         },
         {
            "bmp": "shipments7x7_2.png"
         }

Code: Select all

"rotation aware":true
requires 4 frames.

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MXD77
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Re: [shipments harbor "public"]

#14

Post by MXD77 »

Nice work :bc
What about to rotation (if you rotate map your ship will be swim on ground) :bq
I think it could be not hard to make, I think... :mine

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CommanderABab
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Re: [shipments harbor "public"]

#15

Post by CommanderABab »

Not my graphics to change :)

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Hadestia
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Re: [shipments harbor "public"]

#16

Post by Hadestia »

Sorry about that I didn't add rotation on it

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Pigio86
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Re: [shipments harbor "public"]

#17

Post by Pigio86 »

Plugin error.

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CommanderABab
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Re: [shipments harbor "public"]

#18

Post by CommanderABab »

Pigio86 wrote:
06 Feb 2018, 10:11
Plugin error.
see above

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Re: [shipments harbor "public"]

#19

Post by CommanderABab »

That may be true. But the post of the plugin hasn't been updated since I posted that.

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Wepf
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Re: [shipments harbor "public"]

#20

Post by Wepf »

Ty rotating ur city afte u bild this bildincc

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