Announcement of TheoTown 66
- Mr. French
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Re: Announcement of TheoTown 66
Also, the elevated terrain feature is for another game that kingtut is devloping i think
- KINGTUT10101
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Re: Announcement of TheoTown 66
Im not developing it, I just make graphics. JimmySnails is the one that does that.
- BetterBear
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Re: Announcement of TheoTown 66
I am actually starting think that this is legitimate.
There has been no update for quite some time now, which I have been thinking since then.
Also, before the trains are released, there was a little talk between (I forgot who they were, nor am I that determined to post a screenshot) talking about a possible "secret" feature that was still a cut candidate at the time.
What is even more interesting is that CommanderAbab's version update is in 622, while I think it was still on 587. Knowing that he had done this before during the Alpha release for the trains update, there is the possibility..
This is getting interesting.
There has been no update for quite some time now, which I have been thinking since then.
Also, before the trains are released, there was a little talk between (I forgot who they were, nor am I that determined to post a screenshot) talking about a possible "secret" feature that was still a cut candidate at the time.
What is even more interesting is that CommanderAbab's version update is in 622, while I think it was still on 587. Knowing that he had done this before during the Alpha release for the trains update, there is the possibility..
This is getting interesting.
- Bearbear76
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Re: Announcement of TheoTown 66
Well I hope I didn't waste 3 hours...BetterBear wrote: ↑04 Apr 2019, 12:15I am actually starting think that this is legitimate.
There has been no update for quite some time now, which I have been thinking since then.
Also, before the trains are released, there was a little talk between (I forgot who they were, nor am I that determined to post a screenshot) talking about a possible "secret" feature that was still a cut candidate at the time.
What is even more interesting is that CommanderAbab's version update is in 622, while I think it was still on 587. Knowing that he had done this before during the Alpha release for the trains update, there is the possibility..
This is getting interesting.
- Oshawotta737
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Re: Announcement of TheoTown 66
Ok dude make up your mind... yes or no?
- Mg3094066
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Re: Announcement of TheoTown 66
don't mind me... I just wasted 4 days waiting for a fake update ;-;Bearbear65 wrote: ↑05 Apr 2019, 06:38Well I hope I didn't waste 3 hours...BetterBear wrote: ↑04 Apr 2019, 12:15I am actually starting think that this is legitimate.
There has been no update for quite some time now, which I have been thinking since then.
Also, before the trains are released, there was a little talk between (I forgot who they were, nor am I that determined to post a screenshot) talking about a possible "secret" feature that was still a cut candidate at the time.
What is even more interesting is that CommanderAbab's version update is in 622, while I think it was still on 587. Knowing that he had done this before during the Alpha release for the trains update, there is the possibility..
This is getting interesting.
- CommanderABab
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- JustAnyone
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Re: Announcement of TheoTown 66
Since when are you commander a pickle lord?
- Bearbear76
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Re: Announcement of TheoTown 66
He looks more like a tomato.... Wait, tomato... Pickle...
- Brody Craft
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Re: Announcement of TheoTown 66
Justa vs JustAnyone
Re: Announcement of TheoTown 66
For PC version, I think, it shouldn't be built on UWP to make the game runs faster, to make the game doesn't heavy on Windows, and of course to decrease installer size and can be install across version of Windows from Xp to 10. *My Windows 10 is very laggy due to use a Multimedia Laptop* Or you can create both version of TT, one based on UWP and one based on non-UWP
I wish there can be available too for Linux PC (especially Ubuntu fam.)
I wish there can be available too for Linux PC (especially Ubuntu fam.)
- KINGTUT10101
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Re: Announcement of TheoTown 66
Will it be possible to modify the nearby terrain (raising/lowing it) using fun?
- Wekabu city
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Re: Announcement of TheoTown 66
What license would Theotown 66 use?
Public Domain?
All Rights Reserved?
CC-by-nc-sa?
Or something else?
Public Domain?
All Rights Reserved?
CC-by-nc-sa?
Or something else?
- Elmana4321
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Re: Announcement of TheoTown 66
Yo pienso que theotown 66 no es el nuevo nombre del juego, sino la fecha de actualización?
66= 6/6= 6 de junio
66= 6/6= 6 de junio
- Wekabu city
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Re: Announcement of TheoTown 66
I doubt it has a Multi-player Mode (If I understood you correctly)Elmana4321 wrote: ↑06 May 2019, 20:53Yo pienso que theotown 66 no es el nuevo nombre del juego, sino la fecha de actualización?
66= 6/6= 6 de junio
And If I'm correct, this is a Joke, but I am Not really sure ...
Edit: oh well, that aged well. However the idea remain there, although it's likely going to be a mod than anything bigger.
Last edited by Wekabu city on 06 Feb 2021, 17:41, edited 1 time in total.
- CommanderABab
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Re: Announcement of TheoTown 66
Interesante!
- JustAnyone
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Re: Announcement of TheoTown 66
Hello everyone, I have some big news for you regarding TheoTown 66. I am glad to announce that we are releasing TheoTown with new features of TT66 on iOS today! Please do take pride of reporting all bugs you encounter with it so we can squash them. Android and PC versions should receive a beta update tommorow on adjacent app stores.
- PenangLion1016
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Re: Announcement of TheoTown 66
IT REALLY HAPPENED!!!
HAIL TT!! HAIL TT!! HAIL TT!!
HAIL TT!! HAIL TT!! HAIL TT!!
- CommanderABab
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