Oil City

Display your city's beauty to the world. Capture and share captivating screenshots of your urban creations in this community forum. Inspire others with your remarkable designs and receive recognition for your visionary city-building skills!
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Bearbear76
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#41

Post by Bearbear76 »

Ahmad Nur Aizat wrote:
Bearbear65 wrote:
Ahmad Nur Aizat wrote:Yay, I get coupons!!!
yay
No you don't, you've just bought the building package

Only I get it, because I asked Lobby so XD
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CommanderABab
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#42

Post by CommanderABab »

Ahmad Nur Aizat wrote:Can somebody translate the update log for me? I can't even understand a single word...

The roads seems working, maybe you should need to work more on the bridge. Besides that, everything's fine
Yeah,just reusing same tile for everything. Traffic lights don't match game. Will work on the bridges.:)

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Ahmad Nur Aizat
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#43

Post by Ahmad Nur Aizat »

Bearbear65 wrote:Image
Ha!
In yo face!!! XD

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CommanderABab
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#44

Post by CommanderABab »

Ok, I won't make the roads if that is how you feel.

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#45

Post by CommanderABab »

They take up 16x16 of the plugin space.

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#46

Post by CommanderABab »

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#47

Post by CommanderABab »

former member wrote:With such a traffic jam you wouldn't drive it for a long time...
They collect traffic jams because they're about 4 times faster than the highways.

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Ahmad Nur Aizat
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#48

Post by Ahmad Nur Aizat »

Wut...

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CommanderABab
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#49

Post by CommanderABab »

former member wrote:
CommanderABab wrote:
former member wrote:With such a traffic jam you wouldn't drive it for a long time...
They collect traffic jams because they're about 4 times faster than the highways.
Cool code in FSMC

Code: Select all

 If: traffic jam<10
           Do: Call Bob
           Stop
          Wait
        If:
         Bob response =Negative
            Run: "speed":"1000"
         or
         Bob response =Positive
         Continue
       /If\
         Script: 
              Run: VFSCMM
Is that supposed to work in a plugin?

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Ahmad Nur Aizat
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#50

Post by Ahmad Nur Aizat »

CommanderABab wrote:
former member wrote:
CommanderABab wrote:
They collect traffic jams because they're about 4 times faster than the highways.
Cool code in FSMC

Code: Select all

 If: traffic jam<10
           Do: Call Bob
           Stop
          Wait
        If:
         Bob response =Negative
            Run: "speed":"1000"
         or
         Bob response =Positive
         Continue
       /If\
         Script: 
              Run: VFSCMM
Is that supposed to work in a plugin?
I would say no

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CommanderABab
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#51

Post by CommanderABab »

Road sections of the Greenroad plugin finished, now to clean up the intersections and finish the bridges.

Reached a million!

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Ahmad Nur Aizat
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#52

Post by Ahmad Nur Aizat »

So, did you made 2 way roads?

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#53

Post by CommanderABab »

Ahmad Nur Aizat wrote:So, did you made 2 way roads?
Yes

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#54

Post by CommanderABab »

Traffic at the borders ready to invade:)


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Ahmad Nur Aizat
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#55

Post by Ahmad Nur Aizat »

Seems acceptable

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#56

Post by CommanderABab »

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Ahmad Nur Aizat
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#57

Post by Ahmad Nur Aizat »

#Bruh

Wait, how do you get that signboard?

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#58

Post by CommanderABab »

Ahmad Nur Aizat wrote:#Bruh

Wait, how do you get that signboard?
That's bridge rails. :)

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#59

Post by CommanderABab »

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#60

Post by CommanderABab »

You should probably not place this park in your city!

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