Page 1 of 2

Fill Sandbox requirements. (Version 5)

Posted: 02 Jul 2018, 18:55
by Kamikazi
For the best results, your game version should be 1.9.82

I present you a plugin that fills ALL requirements of RCI. This covers all the map so now you don't need to put 100 churches while making a realistic city.

There are 5 buildings which you can find them all in one category called "Sandbox", that is in the public category. The 5 buildings are a mage that covers almost everything, the health icon one covers health happiness, the education icon that covers the education happiness, the trash icon covers waste disposal happiness and the funeral icon covers body disposal happiness. You can also choose to be invisible if you don't want to be visible

(Note: this plugin is only for SANDBOX and FREE MODE, you can't build them in non sandbox/ free mode cities)
The 5 sandbox buildings
The 5 sandbox buildings
SandboxV5.zip
(150.32 KiB) Downloaded 319 times
Now, start making realistic cities easily!
All textures are from Theo and Lobby
And thanks to JustAnyone for helping me with the code

Warning: This plugin DISABLES achievements since it's an OP plugin. Disable the plugin if you want to get those achievements.
Show
Changelog
Version 2:
I added trash and corpse influences and the provide aspect for education and health. I also added the new .manifest thing so it works for Multiplayer

Version 3:
Added 2 new buildings to cover happiness for health and education, make them visible, indestructible and changed the requirements so now ii get reduced to atoms when trying to build it in non sandbox cities. Thanks to CommanderAB for helping me improve the plugin!

Version 4:
Added 2 new buildings to cover waste and body disposal happiness since now you don't need privileged code for that (that's the reason I recommend using versions 1.9.82 and above), make it possible to choose if you want the icon to be visible or not (thanks Kingtut for the suggestion!), make it so it will only build in sandbox/free mode citites, added a new category where all the buildings are and small typos fixes

Version 5:
Added the new Culture influence to the plugin so now it covers that recently added happiness. Also, modified some numbers to avoid future issues and remove redundant lines

Re: Fill Sandbox requirements

Posted: 02 Jul 2018, 19:40
by Oshawotta737
Where is it?

Re: Fill Sandbox requirements

Posted: 02 Jul 2018, 19:41
by Kamikazi
Oshawotta737 wrote:
02 Jul 2018, 19:40
Where is it?
It's in decorations

Re: Fill Sandbox requirements

Posted: 02 Jul 2018, 19:56
by Oshawotta737
Thanks. Couldnt find it
:bf

Re: Fill Sandbox requirements

Posted: 03 Jul 2018, 13:46
by BetterBear
Kamikazi wrote:
02 Jul 2018, 18:55
I present you a plugin that fill ALL requirements of RCI. This covers all the map so now you don't need to put 100 churches while making a realistic city.
(Note: this plugin is only for SANDBOX, so that's why i put requirement the max rank)
Sandbox.zip
Now, start making realistic cities easily!
This is heaven.

Re: Fill Sandbox requirements

Posted: 05 Jul 2018, 19:17
by WITHERSCHAEDEL
:bc Finaly but where is it with the old toolbar

Re: Fill Sandbox requirements

Posted: 09 Dec 2018, 04:57
by Nexus24680
Good plugin, great work!
Can I use it as a base to build a similar plugin?
I need your permission.

Re: Fill Sandbox requirements

Posted: 13 Dec 2018, 10:08
by Foters
Check culture influence!

Re: Fill Sandbox requirements

Posted: 27 Jan 2019, 01:33
by Kamikazi
WITHERSCHAEDEL wrote:
05 Jul 2018, 19:17
:bc Finaly but where is it with the old toolbar
It's in decoration
Nexus24680 wrote:
09 Dec 2018, 04:57
Good plugin, great work!
Can I use it as a base to build a similar plugin?
I need your permission.
Yes, as always you mention me

Re: Fill Sandbox requirements

Posted: 25 Mar 2019, 16:54
by soumya-8974
Can I get a permission to share this plug-in in Plug-in Store? :plugin

Re: Fill Sandbox requirements

Posted: 25 Mar 2019, 17:22
by CommanderABab
No.

Re: Fill Sandbox requirements

Posted: 25 Mar 2019, 17:23
by soumya-8974
Okay, @Kamikazi can do this alone. :)

Re: Fill Sandbox requirements (Update: Multiplayer Compliant!)

Posted: 29 Jan 2020, 12:30
by Kamikazi
New update out!

Re: Fill Sandbox requirements (Update: Multiplayer Compliant!)

Posted: 29 Jan 2020, 22:11
by CommanderABab
I tried it out:
An infinity 64 map.  :)
An infinity 64 map. :)
As you can see, my non Sandbox map meets the requirements.
As you can see, my non Sandbox map meets the requirements.
It doesn't actually provide aspect for healthcare or education, as it is not of that type.  As you can see, the largest number of students in a map would be positive int max.
It doesn't actually provide aspect for healthcare or education, as it is not of that type. As you can see, the largest number of students in a map would be positive int max.
You might make it type park or management, so if the spot gets zoned it won't disappear when an RCI spawns there.

You might also consider using

Code: Select all

"destroyable":false,
so that some disaster doesn't accidentally destroy it.

A more visible image would also be nice. :)

Re: Fill Sandbox requirements (Update: Multiplayer Compliant!)

Posted: 02 Feb 2020, 18:49
by Kamikazi
New update out!

Re: Fill Sandbox requirements (Update: Multiplayer Compliant!)

Posted: 02 Feb 2021, 09:23
by KingShoot
Ok now this is epic

Re: Fill Sandbox requirements (Update: Multiplayer Compliant!)

Posted: 02 Feb 2021, 09:54
by TheFennekin
How about an invisible one? ;)

Re: Fill Sandbox requirements (Update: Multiplayer Compliant!)

Posted: 02 Feb 2021, 21:31
by Kamikazi
Well it was invisible in the previous reason, I decided to make it more visible due to some requests. But i mean, you could place those 3 building in the corner and hide them with some trees.

Re: Fill Sandbox requirements (Update: Multiplayer Compliant!)

Posted: 02 Feb 2021, 22:23
by PixelDubs
Consider uploading this to the plugin store.

Re: Fill Sandbox requirements (Update: Multiplayer Compliant!)

Posted: 03 Feb 2021, 21:38
by KINGTUT10101
You could add some extra frames to each item to add an invisible option.