DSA Plug-in Pack (Beta 0.5.2) Update coming soon

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Re: DSA Plug-in Pack (Beta 0.5.1) UPDATE

Post by JustAnyone » Sat Apr 21, 2018 20:16

NEW Quickfix update which fixes unbuildable buildings.

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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by JustAnyone » Sun Apr 22, 2018 8:51

Your ground should be shaking less while drilling ground and you should now be able to research stuff :)

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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by _JS_ » Sun Apr 22, 2018 8:52

JustAnyone wrote:
Sun Apr 22, 2018 8:51
Your ground should be shaking less while drilling ground and you should now be able to research stuff :)
Updated :)
:)

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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by KKK » Mon Apr 23, 2018 14:18

Does your DSA automatically spawning disasters?
Because I turned off my catastrophes then I downloaded your plugin then I build the buildings then suddenly the Pickle Man or the owner announced that his geologists suggest a emminent threat of earthquake then the Earthquake comes just after a minute then it destroyed my city.

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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by Looserheh » Mon Apr 23, 2018 14:41

KKK wrote:
Mon Apr 23, 2018 14:18
Does your DSA automatically spawning disasters?
Because I turned off my catastrophes then I downloaded your plugin then I build the buildings then suddenly the Pickle Man or the owner announced that his geologists suggest a emminent threat of earthquake then the Earthquake comes just after a minute then it destroyed my city.
Destroy drills and all be OK👌

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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by JustAnyone » Mon Apr 23, 2018 14:45

By drilling, you should know that you are destroying the landscape on which your city is built so...
Destroy drills and await one disaster.

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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by KKK » Tue Apr 24, 2018 11:16

What is the use of drills?

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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by JustAnyone » Tue Apr 24, 2018 18:09

Income and something else coming in the future.

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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by Thisismyname » Sat May 19, 2018 9:02

The naval yard for some reason spawns random parts of texture
:bf
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Screenshot_20180519-145901.png
I like bulding realistic stuff
But i still dont know how to make plugins

:bt

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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by Thisismyname » Sat May 19, 2018 11:32

The ultimate DSA base
:img
I like bulding realistic stuff
But i still dont know how to make plugins

:bt

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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by Thisismyname » Sat May 19, 2018 11:33

Thisismyname wrote:
Sat May 19, 2018 11:32
The ultimate DSA base
:img
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Screenshot_20180519-172856.png
Ikr
I like bulding realistic stuff
But i still dont know how to make plugins

:bt

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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by JustAnyone » Sun May 20, 2018 20:45

Nice. don't worry about those textures as they will be fixed in the greatest update ever (0.6).

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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by Thisismyname » Mon May 21, 2018 7:12

JustAnyone wrote:
Sun May 20, 2018 20:45
Nice. don't worry about those textures as they will be fixed in the greatest update ever (0.6).
finally i was forced to remove the naval yard cuz of that
I like bulding realistic stuff
But i still dont know how to make plugins

:bt

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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by JustAnyone » Tue May 22, 2018 13:21

Working on trying to fix the requirements for research center building. Also making solution for all with GLIU44 infected cities.

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DSA Plug-in Pack 0.6 CHANGELOG

Post by JustAnyone » Sat May 26, 2018 11:04

Changelog for update 0.6

- Decreased disaster occurrence even more.
- The GLIU44 genome was successfully manipulated to create something very cool.
- Fixed problematic English stuff.
- Clock stores should be less harmful to the environment now.
- DSA head officers have authorised genetical vegetable modification in the region.
- Lawnmowered all grass and replaced it with concrete.
- Finest DSA swat team was established in your local DSA base.
- DSA now only allows one of their finest ICBMS per city to prevent disasterous events.
- All ICBMS were replaced with more stable ones.
- DSA has purchased pickle air plane company.
- DSA introduces new laws and constructs new statue to signify it.
- Dark energy was a waste. Anti-matter is more fam lit.
- Warning! GLIU44 mutation detected.
- You can now build your bases looking even cooler with new decorations.
- Found and defeated bugs which were not very important.
- We finally have the cure almost done for GLIU44. You just need to research it.
- All DSA technologies are now fully protected by DSA corporation.
- The house of JustAnyone may now be moved on request.

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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by JustAnyone » Sat Jul 07, 2018 12:52

uh ah...I will give you beta version to test, trying to create less deadly gliu version and debug and argh.
DSA Plug-in Pack.plugin
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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by JustAnyone » Mon Jul 09, 2018 0:59

I have an offer. If some of you could make me 2 different ship textures for ship yard, I would re-add it in new, final version.

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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by yusuf8a684 » Mon Jul 09, 2018 11:42

Wait, is this the end? :cry:
Discord=EZGsP3n
Bye.

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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by JustAnyone » Mon Jul 09, 2018 14:24

Sadly, yes. However there will be some updates which update the graphics, but no content, unless you want me to create advanced add-ons, but in that case you would have to pay me with textures.

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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by Free3021 » Sun Jul 15, 2018 12:00

I can't get the plugin it ain't zipped and file format isn't supported on my tablet
Hey my fellow TheoTowners :) :D
Also working on the United States region let's see if we can get to 1,000,000 pop :) (RIP United States Region)
Also proud to be the only Kenyan on this forum B)
Also talks in Swahili too lol so B)

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Re: DSA Plug-in Pack (Beta 0.5.2) UPDATE

Post by JustAnyone » Thu Jul 26, 2018 16:17

Working on 1.0 update, supposedly the final.
This version will add ability to go to space (for old beta users), fix GLIU44 related bugs, maybe will add GLIU780 & will readd shipyard if bugs are fixed.

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Re: DSA Plug-in Pack (Beta 0.5.2) Update coming soon

Post by Frankypeppers » Sun Aug 12, 2018 19:34

I am waiting to re-download. Plz update.
Can you update the Evstotzkian special pack too?
I'm just a TheoTown user. I really don't want to put a lot here. But im on the TheoTown Discord with the same username if you wanna talk. :fire
Youtube:https://www.youtube.com/channel/UCi51Ih ... subscriber

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Re: DSA Plug-in Pack (Beta 0.5.2) Update coming soon

Post by JustAnyone » Mon Aug 13, 2018 19:44

Trying to accomplish comedic effect with landing.
Hold your horses!

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Re: DSA Plug-in Pack (Beta 0.5.2) Update coming soon

Post by JustAnyone » Sat Sep 01, 2018 20:44

Please let me know if I should work on the rocket crashing down animation. It will take extra time.

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Re: DSA Plug-in Pack (Beta 0.5.2) Update coming soon

Post by JustAnyone » Mon Sep 03, 2018 11:48

Screenshot_2018-09-03-12-45-18-825_info.flowersoft.theotown.theotown.png
Should I include an option to launch THEOSLA?

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