Page 2 of 2

Re: [Public] Luxury Hotel

Posted: 11 Aug 2017, 05:34
by Bearbear76
Yeah you're awesome !!

Re: [Public] Luxury Hotel

Posted: 11 Aug 2017, 05:47
by NisekoKilla
HarizHakimi20 wrote:
10 Aug 2017, 06:09
Wow. Good job... :bc
i know this is offtopic
but i like your profile pic :mrgreen: :bc (SUBARASHIIII!)

Re: [Public] Luxury Hotel

Posted: 11 Aug 2017, 05:58
by Bearbear76
素晴らしい(Subarashi)
(Японский) : Amazing ;)

Re: [Public] Luxury Hotel

Posted: 11 Aug 2017, 06:01
by NisekoKilla
Bearbear65 wrote:
11 Aug 2017, 05:58
素晴らしい(Subarashi)
(Японский) : Amazing ;)
offtopic
Omae wo mo shinderu!
NANI??
*BYYP* *BYYP*

Re: [Public] Luxury Hotel

Posted: 11 Aug 2017, 06:12
by Bearbear76
I'm a ghost!?!!!

Ok no more :D

Re: [Public] Luxury Hotel (Update)

Posted: 11 Aug 2017, 11:29
by actemendes
[Update]

Details in the "cap of the post"

Re: [Public] Luxury Hotel (Update)

Posted: 11 Aug 2017, 12:04
by Bearbear76
Lobby should add this one I like it better then the big one :bc :bc :bc

Re: [Public] Luxury Hotel (Update)

Posted: 11 Aug 2017, 12:18
by Lobby
Why not both?
2017-08-11 12.15.45.png
At least as we have enough texture space available.

Re: [Public] Luxury Hotel (Update)

Posted: 11 Aug 2017, 13:02
by Bearbear76
Sure :bc :bb

Re: [Public] Luxury Hotel (Update)

Posted: 11 Aug 2017, 13:12
by JustAnyone
former member wrote:
11 Aug 2017, 13:10
Lobby, why can't you increase in-game texture space without decreasing plug-in one?
How does texture space work. What factor?

Re: [Public] Luxury Hotel (Update)

Posted: 11 Aug 2017, 14:48
by Lobby
There's one texture of a size of 4096x4096 pixels and we have to fit any graphics into it, also plugins. Therefore I reserve some space of it for plugins.

Re: [Public] Luxury Hotel (Update)

Posted: 11 Aug 2017, 15:36
by Lobby
You device and many others wouldn't run the game.

1. The GPU has a max texture size limit which is currently 4096x4096 for many devices (and there are still enough devices with 2048x2048)
2. The texture is stored in VRAM, the current texture needs 64 MB of it. A texture with bigger size would need 256 MB :space

Re: [Public] Luxury Hotel (Update)

Posted: 11 Aug 2017, 20:45
by Lobby
We still have some space left, especially for smaller buildings as we have some unused holes in the texture :)

Re: [Public] Luxury Hotel (Update)

Posted: 12 Aug 2017, 12:07
by Skyhunter117
So, could this possibly be added to the actual game through no download? ⊙_⊙

Re: [Public] Luxury Hotel (Update)

Posted: 12 Aug 2017, 12:11
by CommanderABab
The hotel is in the game. 330, 331.