Forest Industry | 4th January update

Zone plugins

Moderator: Plugin Moderators

User avatar
actemendes
Metropolitan
Reactions:
Posts: 130
Joined: Fri Jan 20, 2017 16:53
Location: Russia
Plugins: Show

Re: Forest Industry

Post by actemendes » Fri Nov 03, 2017 8:35

Perfectly.
Perhaps with the extension of the plug-in you want to add more industrial debris, excavators? expand the scale of production and add a large sawmill!
I hope you do not stop there, good luck!
Do not bend under a volatile world,
One day he will bend under us.Theo of tomorrow in developing.

Matison55557
Inhabitant of a Universe
Reactions:
Posts: 4879
Joined: Mon Jul 04, 2016 18:49
Plugins: Show
Version: Beta

Re: Forest Industry

Post by Matison55557 » Fri Nov 03, 2017 9:18

Great job :o
Goodbye.

User avatar
JustAnyone
Feature manager
Reactions:
Posts: 2082
Joined: Sun Jul 23, 2017 12:45
Location: TheoTown command centre
Plugins: Show
Version: Beta
Phone: Xiaomi Redmi 3s

Re: Forest Industry

Post by JustAnyone » Fri Nov 03, 2017 9:24

In which category?
Founder and owner of DSA
TheoTown discord manager
Developer of Plugin Creator Application.

User avatar
Josh
Graphic designer
Reactions:
Posts: 2235
Joined: Sat Mar 11, 2017 19:20
Location: The Netherlands
Plugins: Show
Version: Beta

Re: Forest Industry

Post by Josh » Fri Nov 03, 2017 9:25

Yay! You released it :D
Proud TheoTown player sinds update 1.1.50

Creator of Aldorria, Covinton Empire, West Country, Sunnydale

Save nature, before it kills you🌲

Matison55557
Inhabitant of a Universe
Reactions:
Posts: 4879
Joined: Mon Jul 04, 2016 18:49
Plugins: Show
Version: Beta

Re: Forest Industry

Post by Matison55557 » Fri Nov 03, 2017 9:29

JustAnyone wrote:
Fri Nov 03, 2017 9:24
In which category?
In zones.
Goodbye.

User avatar
JustAnyone
Feature manager
Reactions:
Posts: 2082
Joined: Sun Jul 23, 2017 12:45
Location: TheoTown command centre
Plugins: Show
Version: Beta
Phone: Xiaomi Redmi 3s

Re: Forest Industry

Post by JustAnyone » Fri Nov 03, 2017 9:39

And what it actually does? And how did you manage to zone it?
Founder and owner of DSA
TheoTown discord manager
Developer of Plugin Creator Application.

User avatar
CommanderABab
Inhabitant of a Multiverse
Reactions:
Posts: 5883
Joined: Tue Jun 07, 2016 21:12
Plugins: Show
Version: Beta

Re: Forest Industry

Post by CommanderABab » Fri Nov 03, 2017 9:50

You can create your own zones is how.
497497Currently using 497. 497 What's new? :)
Save bug squashed!
:)

Telegram - t.me/
🆎️🆎️🆎️🆎️Commander🆎️🆎️

User avatar
Josh
Graphic designer
Reactions:
Posts: 2235
Joined: Sat Mar 11, 2017 19:20
Location: The Netherlands
Plugins: Show
Version: Beta

Re: Forest Industry

Post by Josh » Fri Nov 03, 2017 9:54

I have 2 suggestions:

• Make the forest zone a better soft color, like the hunting zone
• Put the stacked wood and parking spot as an induvidual decoration
Proud TheoTown player sinds update 1.1.50

Creator of Aldorria, Covinton Empire, West Country, Sunnydale

Save nature, before it kills you🌲

User avatar
JustAnyone
Feature manager
Reactions:
Posts: 2082
Joined: Sun Jul 23, 2017 12:45
Location: TheoTown command centre
Plugins: Show
Version: Beta
Phone: Xiaomi Redmi 3s

Re: Forest Industry

Post by JustAnyone » Fri Nov 03, 2017 9:56

CommanderABab wrote:
Fri Nov 03, 2017 9:50
You can create your own zones is how.
Example?
Founder and owner of DSA
TheoTown discord manager
Developer of Plugin Creator Application.

User avatar
CommanderABab
Inhabitant of a Multiverse
Reactions:
Posts: 5883
Joined: Tue Jun 07, 2016 21:12
Plugins: Show
Version: Beta

Re: Forest Industry

Post by CommanderABab » Fri Nov 03, 2017 10:37

JustAnyone wrote:
Fri Nov 03, 2017 9:56
CommanderABab wrote:
Fri Nov 03, 2017 9:50
You can create your own zones is how.
Example?
All my plugins thread to see them in work.
497497Currently using 497. 497 What's new? :)
Save bug squashed!
:)

Telegram - t.me/
🆎️🆎️🆎️🆎️Commander🆎️🆎️

Matison55557
Inhabitant of a Universe
Reactions:
Posts: 4879
Joined: Mon Jul 04, 2016 18:49
Plugins: Show
Version: Beta

Re: Forest Industry

Post by Matison55557 » Fri Nov 03, 2017 10:43

Because custom zones are now available, maybe someone could make the highly requested office zone, as a plugin?
Goodbye.

Matison55557
Inhabitant of a Universe
Reactions:
Posts: 4879
Joined: Mon Jul 04, 2016 18:49
Plugins: Show
Version: Beta

Re: Forest Industry

Post by Matison55557 » Fri Nov 03, 2017 11:24

I will add the office zone to my Plugin Idea List. It's a list that I use when I don't have ideas for new plugins :lol:
But I'm currently working on a residential package so can't do office buildings.
Goodbye.

User avatar
Lancaster Kingdom
Inhabitant of a Continent
Reactions:
Posts: 1189
Joined: Wed Sep 20, 2017 21:38
Location: Royal District, Karlayneer, LK
Plugins: Show
Version: Beta

Re: Forest Industry

Post by Lancaster Kingdom » Fri Nov 03, 2017 14:17

My says it's not compatable, could you release it in zip file?
Constitutional Monarchy / King- Emmet II / Prime Minister - Jason Knust / President of the Houses of Stymest - Justin Floyer / President of Justice- Hemman Sush

God Save The King!

User avatar
22Alpha
Inhabitant of a Conurbation
Reactions:
Posts: 426
Joined: Sat Sep 23, 2017 14:29

Re: Forest Industry

Post by 22Alpha » Fri Nov 03, 2017 14:31

I remember this on my suggestion before. Can't wait to try this!
United we stand
Divided we fall

User avatar
22Alpha
Inhabitant of a Conurbation
Reactions:
Posts: 426
Joined: Sat Sep 23, 2017 14:29

Re: Forest Industry

Post by 22Alpha » Fri Nov 03, 2017 14:50

@KoalaGuy , Does this do the random loosing of trees around the map? 'Cause if it does not yet, I have an idea of collaborated project.
United we stand
Divided we fall

User avatar
22Alpha
Inhabitant of a Conurbation
Reactions:
Posts: 426
Joined: Sat Sep 23, 2017 14:29

Re: Forest Industry

Post by 22Alpha » Fri Nov 03, 2017 15:14

KoalaGuy wrote:
Fri Nov 03, 2017 15:01
22Alpha wrote:
Fri Nov 03, 2017 14:50
@KoalaGuy , Does this do the random loosing of trees around the map? 'Cause if it does not yet, I have an idea of collaborated project.
No, it's a simple zone like farms.
I did not have time for different system, although it was in work but latter scrapped as it was very bad.
Looks like we'll need someone as good as you. All I can do is have strings of ideas and push for making things possible I guess.

Hey! Have you tried the Supply systems? It might slightly bring the extreme mode you've wanted. It is just for starters, and I'm still processing the Community Project to have another source of challenge.
United we stand
Divided we fall

Schroedstick
Villager
Reactions:
Posts: 21
Joined: Thu Aug 24, 2017 15:35
Location: Wisconsin, USA
Plugins: Show

Re: Forest Industry

Post by Schroedstick » Fri Nov 03, 2017 15:20

Could you possibly make a zip file download? Doesn't work for me..
:space

Matison55557
Inhabitant of a Universe
Reactions:
Posts: 4879
Joined: Mon Jul 04, 2016 18:49
Plugins: Show
Version: Beta

Re: Forest Industry

Post by Matison55557 » Fri Nov 03, 2017 15:23

Schroedstick wrote:
Fri Nov 03, 2017 15:20
Could you possibly make a zip file download? Doesn't work for me..
Did you put the .plugin file in the plugins folder?
Goodbye.

User avatar
mdk_813
Inhabitant of a Country
Reactions:
Posts: 843
Joined: Fri Dec 16, 2016 2:38
Location: Germany
Plugins: Show

Re: Forest Industry

Post by mdk_813 » Fri Nov 03, 2017 15:27

Good job, it looks great!
Thanks for all your work :D
My Plugins: Link

PLEASE NOTE: My plugins are not open source! So, ask me first before altering and republishing any of my plugins!

User avatar
mdk_813
Inhabitant of a Country
Reactions:
Posts: 843
Joined: Fri Dec 16, 2016 2:38
Location: Germany
Plugins: Show

Re: Forest Industry

Post by mdk_813 » Fri Nov 03, 2017 15:39

Thanks!
Yes, the roads fit nicely into farming areas as well
My Plugins: Link

PLEASE NOTE: My plugins are not open source! So, ask me first before altering and republishing any of my plugins!

Schroedstick
Villager
Reactions:
Posts: 21
Joined: Thu Aug 24, 2017 15:35
Location: Wisconsin, USA
Plugins: Show

Re: Forest Industry

Post by Schroedstick » Fri Nov 03, 2017 15:41

Yes I did. Comes up with an error, says it's missing an image( or something like that, I glanced at it.)
:space

User avatar
Josh
Graphic designer
Reactions:
Posts: 2235
Joined: Sat Mar 11, 2017 19:20
Location: The Netherlands
Plugins: Show
Version: Beta

Re: Forest Industry

Post by Josh » Fri Nov 03, 2017 16:05

mdk_813 wrote:
Fri Nov 03, 2017 15:39
Thanks!
Yes, the roads fit nicely into farming areas as well
The dirt road is more a badly maintained asphalt road now. I really like the "new" rural road
Proud TheoTown player sinds update 1.1.50

Creator of Aldorria, Covinton Empire, West Country, Sunnydale

Save nature, before it kills you🌲

User avatar
THEMAX
Inhabitant of a Galaxy Cluster
Reactions:
Posts: 2789
Joined: Thu Sep 14, 2017 17:30
Location: Astrellia, UAGF
Plugins: Show
Version: Beta

Re: Forest Industry

Post by THEMAX » Fri Nov 03, 2017 17:30

WOW what about mining industry!?
Emperor of Atlantean federated empire
Image
Founder state of United Nations
Leader of OISP

#FightLikeAizat
#PrayForAizat

User avatar
JustAnyone
Feature manager
Reactions:
Posts: 2082
Joined: Sun Jul 23, 2017 12:45
Location: TheoTown command centre
Plugins: Show
Version: Beta
Phone: Xiaomi Redmi 3s

Re: Forest Industry

Post by JustAnyone » Fri Nov 03, 2017 17:41

Schroedstick wrote:
Fri Nov 03, 2017 15:20
Could you possibly make a zip file download? Doesn't work for me..
You must be a beta tester and have the latest 1.3.72 version.
...I am waiting 1.4.36!
Founder and owner of DSA
TheoTown discord manager
Developer of Plugin Creator Application.

User avatar
Pear101
Townsman
Reactions:
Posts: 46
Joined: Sat Apr 29, 2017 0:46
Location: Italy
Plugins: Show
Version: Beta
Phone: Huawei P10 lite

Re: Forest Industry

Post by Pear101 » Fri Nov 03, 2017 19:06

Amazing! Just two things in how to (maybe)improve It:
1- Change forest zone color because that red is ugly to see (my opinion)
2- Would be cool if the wood buildings would spawn not the usual industrial trucks but the wood truck like the parked one
Oh! Hello everyone!
Also, i like ...to breathe

Post Reply

Return to “Zones”

Who is online

Users browsing this forum: No registered users and 0 guests