[shipments harbor "public"]

Show us your industrial designs!

Moderators: KoalaGuy, Showcase Moderators

Forum rules
Industrial plugins
Post Reply
User avatar
rjroldan1
Inhabitant of a Conurbation
Reactions:
Posts: 389
Joined: Mon Jul 17, 2017 16:16
Location: philippines
Plugins: Show
Contact:

[shipments harbor "public"]

Post by rjroldan1 » Thu Aug 24, 2017 17:44

hello heres my new plug ins as you notice half of the plug ins are not mind its from lobby and i decide to group it and make a harbor but some problem in spawing ship cant spawn ship maybe because i did not put handle x and y because i dont know how to find it or figure out but enjoy

Remember:there are some bugs when placing it be careful because i add code needs land true and needs water true and thats the result
Attachments
shipments.zip
(57.07 KiB) Downloaded 532 times
2017-08-24-23-09-50.jpg
Last edited by rjroldan1 on Fri Aug 25, 2017 2:51, edited 1 time in total.
PROUD TO BE A FILIPINOπŸ˜‰
add me on facebook Rj christian roldan
president of royal region
want more plugins?
im not a speaker just remind

User avatar
Josh
Graphic designer
Reactions:
Posts: 2181
Joined: Sat Mar 11, 2017 19:20
Location: First tell your location...
Plugins: Show
Version: Beta

Re: [shipments harbor "public"]

Post by Josh » Thu Aug 24, 2017 17:45

Cool! Good job :bc
Proud TheoTown player sinds update 1.1.50

Creator of Aldorria, Covinton Empire, West Country, Sunnydale

Save nature, before it kills you🌲

User avatar
Barky
TheoTown Cartographer
Reactions:
Posts: 2081
Joined: Mon Apr 17, 2017 22:13
Location: Ireland
Plugins: Show

Re: [shipments harbor "public"]

Post by Barky » Thu Aug 24, 2017 18:25

Love it
Supreme leader of Reagold

"Only the dead have seen the end of the war"
-Plato

"It's all banter in the end" -Barky


Will leave forum if the tunnel issue is not (properly) resolved.

User avatar
HarizHakimi20
Metropolitan
Reactions:
Posts: 133
Joined: Sat Jul 22, 2017 5:35
Location: Sibu,Sarawak,Malaysia
Plugins: Show
Contact:

Re: [shipments harbor "public"]

Post by HarizHakimi20 » Thu Aug 24, 2017 19:40

Wow!!! Tourist harbor :bc
Sultanate of Avaziland. ( Kesultanan Avaznistan ) 8-)
- Seruoan is capital of Avaziland
- Dorsun is biggest city
- 23,000,000+ population of Avaziland

User avatar
waders
TheoTown Veteran
Reactions:
Posts: 967
Joined: Fri Mar 25, 2016 23:26
Location: Poland
Plugins: Show

Re: [shipments harbor "public"]

Post by waders » Thu Aug 24, 2017 19:59

Very cool building good work

This building is suitable for adding to the game play :) :bc
For my friends, my name is Michael

User avatar
CommanderABab
Inhabitant of a Multiverse
Reactions:
Posts: 5102
Joined: Tue Jun 07, 2016 21:12
Plugins: Show
Version: Beta

Re: [shipments harbor "public"]

Post by CommanderABab » Thu Aug 24, 2017 20:20

waders wrote: ↑
Thu Aug 24, 2017 19:59
Very cool building good work

This building is suitable for adding to the game play :) :bc
Well yeah, because everything is copied from game buildings. :x
436436Currently using beta 436. 436 What's new? :bf
Level 4 roads!
:)

Telegram - t.me/
πŸ†ŽοΈπŸ†ŽοΈπŸ†ŽοΈπŸ†ŽοΈCommanderπŸ†ŽοΈπŸ†ŽοΈ

User avatar
rjroldan1
Inhabitant of a Conurbation
Reactions:
Posts: 389
Joined: Mon Jul 17, 2017 16:16
Location: philippines
Plugins: Show
Contact:

Re: [shipments harbor "public"]

Post by rjroldan1 » Fri Aug 25, 2017 2:54

CommanderABab wrote: ↑
Thu Aug 24, 2017 20:20
waders wrote: ↑
Thu Aug 24, 2017 19:59
Very cool building good work

This building is suitable for adding to the game play :) :bc
Well yeah, because everything is copied from game buildings. :x
sorry ab
PROUD TO BE A FILIPINOπŸ˜‰
add me on facebook Rj christian roldan
president of royal region
want more plugins?
im not a speaker just remind

User avatar
CommanderABab
Inhabitant of a Multiverse
Reactions:
Posts: 5102
Joined: Tue Jun 07, 2016 21:12
Plugins: Show
Version: Beta

Re: [shipments harbor "public"]

Post by CommanderABab » Fri Aug 25, 2017 3:01

It's OK. I think that Lobby has shared all of them for use. I'm not sure about the crane or possibly the pier buildings though.
436436Currently using beta 436. 436 What's new? :bf
Level 4 roads!
:)

Telegram - t.me/
πŸ†ŽοΈπŸ†ŽοΈπŸ†ŽοΈπŸ†ŽοΈCommanderπŸ†ŽοΈπŸ†ŽοΈ

User avatar
Josh
Graphic designer
Reactions:
Posts: 2181
Joined: Sat Mar 11, 2017 19:20
Location: First tell your location...
Plugins: Show
Version: Beta

Re: [shipments harbor "public"]

Post by Josh » Fri Aug 25, 2017 3:05

Yeah, first you have to ask Lobby, but I think it is fine for it now.
Proud TheoTown player sinds update 1.1.50

Creator of Aldorria, Covinton Empire, West Country, Sunnydale

Save nature, before it kills you🌲

danekbel
Former danek_danevich
Reactions:
Posts: 2422
Joined: Thu May 05, 2016 9:33
Plugins: Show

Re: [shipments harbor "public"]

Post by danekbel » Fri Aug 25, 2017 9:15

CommanderABab wrote: ↑
Fri Aug 25, 2017 3:01
It's OK. I think that Lobby has shared all of them for use. I'm not sure about the crane or possibly the pier buildings though.
I think Lobby said that we're free to use all non-IAP graphics

User avatar
BetterBear
Inhabitant of a Galaxy Cluster
Reactions:
Posts: 2511
Joined: Tue Apr 18, 2017 9:03
Location: In a place you don't expect.
Plugins: Show

Re: [shipments harbor "public"]

Post by BetterBear » Fri Aug 25, 2017 11:27

danekbel wrote: ↑
Fri Aug 25, 2017 9:15
CommanderABab wrote: ↑
Fri Aug 25, 2017 3:01
It's OK. I think that Lobby has shared all of them for use. I'm not sure about the crane or possibly the pier buildings though.
I think Lobby said that we're free to use all non-IAP graphics
Just never state that you are the one who fully created them.
BEaRz ArE AmAZiNG. I Am FeElIng SlEepY..

Luigi
Former fairviewbuilder
Reactions:
Posts: 1486
Joined: Fri Mar 17, 2017 11:25
Location: Fairview Coast
Plugins: Show
Phone: Samsung Galaxy note2

Re: [shipments harbor "public"]

Post by Luigi » Fri Aug 25, 2017 13:00

I wanna say 2 words to the plugin
AWESOME and COOL
PRESIDENT OF FAIRVIEW COAST
using the latest version as always.
*phone broken

rare_metal
Metropolitan
Reactions:
Posts: 119
Joined: Mon Sep 05, 2016 8:51
Location: Russia
Plugins: Show

Re: [shipments harbor "public"]

Post by rare_metal » Wed Aug 30, 2017 22:19

Maybe bug found. 1 build it, 2 look at it, 3 rotate screen (not device) - crash.

User avatar
CommanderABab
Inhabitant of a Multiverse
Reactions:
Posts: 5102
Joined: Tue Jun 07, 2016 21:12
Plugins: Show
Version: Beta

Re: [shipments harbor "public"]

Post by CommanderABab » Wed Aug 30, 2017 22:33

Replace this in the frames statement of $ship.ments00:

Code: Select all

         {
            "bmp": "shipments7x7.png"
         },
         {
            "bmp": "shipments7x7_2.png"
         }
with:

Code: Select all

         {
            "bmp": "shipments7x7.png"
         },
         {
            "bmp": "shipments7x7_2.png"
         },
         {
            "bmp": "shipments7x7.png"
         },
         {
            "bmp": "shipments7x7_2.png"
         }

Code: Select all

"rotation aware":true
requires 4 frames.
436436Currently using beta 436. 436 What's new? :bf
Level 4 roads!
:)

Telegram - t.me/
πŸ†ŽοΈπŸ†ŽοΈπŸ†ŽοΈπŸ†ŽοΈCommanderπŸ†ŽοΈπŸ†ŽοΈ

User avatar
MXD77
Inhabitant of a Megacity
Reactions:
Posts: 255
Joined: Mon May 15, 2017 0:05
Location: GdaΕ„sk
Plugins: Show

Re: [shipments harbor "public"]

Post by MXD77 » Thu Aug 31, 2017 15:59

Nice work :bc
What about to rotation (if you rotate map your ship will be swim on ground) :bq
I think it could be not hard to make, I think... :mine
Happy owner of cat and dog :D
Have a niceday :)
And greatings from GdaΕ„sk ;)

User avatar
CommanderABab
Inhabitant of a Multiverse
Reactions:
Posts: 5102
Joined: Tue Jun 07, 2016 21:12
Plugins: Show
Version: Beta

Re: [shipments harbor "public"]

Post by CommanderABab » Thu Aug 31, 2017 18:07

Not my graphics to change :)
436436Currently using beta 436. 436 What's new? :bf
Level 4 roads!
:)

Telegram - t.me/
πŸ†ŽοΈπŸ†ŽοΈπŸ†ŽοΈπŸ†ŽοΈCommanderπŸ†ŽοΈπŸ†ŽοΈ

User avatar
rjroldan1
Inhabitant of a Conurbation
Reactions:
Posts: 389
Joined: Mon Jul 17, 2017 16:16
Location: philippines
Plugins: Show
Contact:

Re: [shipments harbor "public"]

Post by rjroldan1 » Fri Sep 01, 2017 16:04

Sorry about that I didn't add rotation on it
PROUD TO BE A FILIPINOπŸ˜‰
add me on facebook Rj christian roldan
president of royal region
want more plugins?
im not a speaker just remind

Pigio86
Villager
Reactions:
Posts: 14
Joined: Fri Feb 02, 2018 10:43
Plugins: Show

Re: [shipments harbor "public"]

Post by Pigio86 » Tue Feb 06, 2018 10:11

Plugin error.

User avatar
CommanderABab
Inhabitant of a Multiverse
Reactions:
Posts: 5102
Joined: Tue Jun 07, 2016 21:12
Plugins: Show
Version: Beta

Re: [shipments harbor "public"]

Post by CommanderABab » Tue Feb 06, 2018 10:22

Pigio86 wrote: ↑
Tue Feb 06, 2018 10:11
Plugin error.
see above
436436Currently using beta 436. 436 What's new? :bf
Level 4 roads!
:)

Telegram - t.me/
πŸ†ŽοΈπŸ†ŽοΈπŸ†ŽοΈπŸ†ŽοΈCommanderπŸ†ŽοΈπŸ†ŽοΈ

User avatar
KoalaGuy
TheoTown Veteran
Reactions:
Posts: 6281
Joined: Mon Mar 06, 2017 21:45
Location: Koalafornia
Plugins: Show
Version: Beta
Phone: SamsungGalaxyJ5 2017
Contact:

Re: [shipments harbor "public"]

Post by KoalaGuy » Tue Feb 06, 2018 10:25

@πŸ†Ž@CommanderABabConsidering that user yesterday spammed same sentence on every commercial plugin, I don't think he even tried this one.
Just doing my part for the community!
Please ask me if you want to use something from my plugins, using it without permission may lead to some 3rd degree burns!
:fire
tEmmiE villagE is where u will find me
(My plugins)

User avatar
CommanderABab
Inhabitant of a Multiverse
Reactions:
Posts: 5102
Joined: Tue Jun 07, 2016 21:12
Plugins: Show
Version: Beta

Re: [shipments harbor "public"]

Post by CommanderABab » Tue Feb 06, 2018 10:28

That may be true. But the post of the plugin hasn't been updated since I posted that.
436436Currently using beta 436. 436 What's new? :bf
Level 4 roads!
:)

Telegram - t.me/
πŸ†ŽοΈπŸ†ŽοΈπŸ†ŽοΈπŸ†ŽοΈCommanderπŸ†ŽοΈπŸ†ŽοΈ

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest