European building

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litowskitzar
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European building

#1

Post by litowskitzar »

Just a European style building
Nothing more..
TESTING_18-03-17_23_46_15.png
Texture:
Just Europe
Just Europe
eurpbd.png (9.6 KiB) Viewed 7437 times
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Last edited by litowskitzar on 07 Oct 2018, 20:44, edited 1 time in total.

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mdk_813
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Re: Europe building

#2

Post by mdk_813 »

The building looks quite good!
One of the views needs a shadow on the ground. You should also change the brightness of the building's sides from one view to next to simulate shadows. Maybe you could also add some people or trees on the sidewalk?
Finally, you should use the classic shader for your preview images. ;)
But, good job overall!

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litowskitzar
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Re: Europe building

#3

Post by litowskitzar »

mdk_813 wrote:
18 Mar 2018, 00:11
The building looks quite good!
One of the views needs a shadow on the ground. You should also change the brightness of the building's sides from one view to next to simulate shadows. Maybe you could also add some people or trees on the sidewalk?
Finally, you should use the classic shader for your preview images. ;)
But, good job overall!
Thanks for feedback and tips, i will add some decoration on the sidewalk and changes the shadow. Good night! ;)

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litowskitzar
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Re: Europe building

#4

Post by litowskitzar »

mdk_813 wrote:
18 Mar 2018, 00:11
The building looks quite good!
One of the views needs a shadow on the ground. You should also change the brightness of the building's sides from one view to next to simulate shadows. Maybe you could also add some people or trees on the sidewalk?
Finally, you should use the classic shader for your preview images. ;)
But, good job overall!
Like this?
151515.png

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Pounkiller
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Re: Europe building

#5

Post by Pounkiller »

litowskitzar wrote:
18 Mar 2018, 13:01
mdk_813 wrote:
18 Mar 2018, 00:11
The building looks quite good!
One of the views needs a shadow on the ground. You should also change the brightness of the building's sides from one view to next to simulate shadows. Maybe you could also add some people or trees on the sidewalk?
Finally, you should use the classic shader for your preview images. ;)
But, good job overall!
Like this?
151515.png
yeah,but shadows in thotown are horizontal...
edit:ok,wait I am all mixed up...

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mdk_813
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Re: Europe building

#6

Post by mdk_813 »

I was mainly talking about a larghe shadow of the house which should be visible on the ground of the right view.
The shadows of the small marquees in the left view probably wouldn't reach the ground. They would darken bits of the wall instead.

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