Dept. Of Roads Headquarters

Transport, Airport, and Road plugins

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The main focus of the plugin is a road or appears in the in-game transportation or airport tabs

Moving Cars, ships, and planes may be included also. :)
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Mg3094066
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Re: Dept. Of Roads Headquarters

#26

Post by Mg3094066 »

The plugin?
Do u fixed it?

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Re: Dept. Of Roads Headquarters

#27

Post by CommanderABab »

Yes. I was using an ID I have to build the road. Same road, different IDs. :/

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Re: Dept. Of Roads Headquarters

#28

Post by Mg3094066 »

But i have to delete all archives and replace them for the new?

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Re: Dept. Of Roads Headquarters

#29

Post by CommanderABab »

Just the interchange builder.plugin

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Re: Dept. Of Roads Headquarters

#30

Post by CommanderABab »

Mg3094066 wrote:
12 Feb 2018, 19:32
CommanderABab wrote:
12 Feb 2018, 19:27
And the one where you choose the interchange builder road?
IDK why but all categories are empity exept the "Most Used"
Here are all the category IDs except the used category, if you wish to put your own roads in them. Or override the IDs and replace with a decoration or something using a different type. Just make sure your .json loads after 5cat.

Code: Select all

{
    "id":"$ab.myroads.s00",
    "type":"category",
    "title":"My roads",
    "frames":[{"bmp":"myroads.png"}],
    "ordinal":1
  },
  {
    "id":"$ab.myroads.s00builders",
    "type":"category",
    "title":"Build things",
    "frames":[{"bmp":"myroads.png"}],
    "ordinal from":"$ab.myroads.s00",
    "ordinal":2
  },

  {
    "id":"$ab.myroads.s00alleys",
    "type":"category",
    "title":"Alleys",
    "frames":[{"bmp":"myroads.png"}],
    "ordinal from":"$ab.myroads.s00",
    "ordinal":3
  },
  {
    "id":"$ab.myroads.s00mega",
    "type":"category",
    "title":"Wide roads",
    "frames":[{"bmp":"myroads.png"}],
    "ordinal from":"$ab.myroads.s00",
    "ordinal":1
  }

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Tunnel Administration

#31

Post by CommanderABab »

Mine - This is my plugin, don't reuse any contents of it without my explicit permission.
Image

Costs 500 diamonds for each map, allows
unlimited building of tunnels using the provided roads.

Available in this download of interchange builder.
They share the same road graphics.
Now using ramp and bridge graphics by Lobby.



None of these use autojoin, so plan your roadbuilding accordingly:
Show
3 span Avenue
Two one-way outer spans and a two-way inner span which you connect how you like.
Show
2 way center road
one lane each way.
Show
One-way
two oneway lanes that follow the direction they are built in.
5 category and template.plugin
Necessary!
(1.34 KiB) Downloaded 182 times
interchange builder.plugin
Includes Tunnel Administration
(94.19 KiB) Downloaded 213 times
Happy tunnel building! :plugin :img
Attachments
Tb2.png
Tb2.png (491 Bytes) Viewed 6814 times

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Re: Dept. Of Roads Headquarters

#32

Post by CommanderABab »

Roads up to 16 levels plus the diamond free tunnels.  Require the Tunnel Administration building in the city.
Roads up to 16 levels plus the diamond free tunnels. Require the Tunnel Administration building in the city.
see above for tunnel administration info

5 category and template.plugin
Necessary, but unchanged from previous post.
(1.34 KiB) Downloaded 179 times
interchange builder.plugin
This version adds support for extra high roads. If you already have this plugin, you need to replace the file with this for the extra height.
(94.48 KiB) Downloaded 197 times
Requires version 440.

[youtube]http://www.youtube.com/watch?v=qpodRwqKqSs[/youtube]

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Mg3094066
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Re: Dept. Of Roads Headquarters

#33

Post by Mg3094066 »

Its possible add 16 levels to my Mexican Highway?
Im crazy :P
And for possible do the spagetti junction

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Re: Dept. Of Roads Headquarters

#34

Post by CommanderABab »

Probably.

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Re: Dept. Of Roads Headquarters

#35

Post by Mg3094066 »

I did it
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Afeia_18-03-05_09.29.49.png

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Re: Dept. Of Roads Headquarters

#36

Post by CommanderABab »

Requires beta 466! Or later.

New version:
Adds what is shown in the video



New additions:
Avenue diverging diamond. 4 span avenue diverging diamond with bridges for straight through traffic. Meteor park. (Not easily removable!)
Replace both 5 category and template.plugin and interchange builder.plugin with these files:
5 category and template.plugin
(1.38 KiB) Downloaded 140 times
interchange builder.plugin
(133.09 KiB) Downloaded 144 times
Includes Meteor park.
Show
What it does.
If built on sand, will spawn a disaster where clicked. Possibilities are a meteor, a UFO, a nuke, and possibly a flood.
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Random attachment
Random attachment
redbox fg0.png (393 Bytes) Viewed 6452 times

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Re: Dept. Of Roads Headquarters

#37

Post by imajoke »

Why does the tunnel headquarters thing cost 500 diamonds? Thats way to overpriced and it ruins the plugin...

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Re: Dept. Of Roads Headquarters

#38

Post by Edubbs15 »

Did read what it does? And what it's meant for?

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Re: Dept. Of Roads Headquarters

#39

Post by CommanderABab »

imajoke wrote:
10 Nov 2019, 19:07
Why does the tunnel headquarters thing cost 500 diamonds? Thats way to overpriced and it ruins the plugin...

It's meant for well-developed maps and is well worth it if you have 250 or more tiles worth of tunnel to place on the map.

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Re: Dept. Of Roads Headquarters

#40

Post by Mg3094066 »

I agree with paying 5k diamonds but if i get free tunnels gamewide

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Re: Dept. Of Roads Headquarters

#41

Post by CommanderABab »

It's 500, not 5,000.

But unfortunately, gamewide is beyond the scope of this plugin.

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Re: Dept. Of Roads Headquarters

#42

Post by imajoke »

CommanderABab wrote:
10 Nov 2019, 20:14
imajoke wrote:
10 Nov 2019, 19:07
Why does the tunnel headquarters thing cost 500 diamonds? Thats way to overpriced and it ruins the plugin...

It's meant for well-developed maps and is well worth it if you have 250 or more tiles worth of tunnel to place on the map.
hey, why dont i just make it free? YEAH, I HAVE CODE EDITORS, ILL DO THAT!

i cant create my own code, but i can change code...

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Re: Dept. Of Roads Headquarters

#43

Post by Bearbear76 »

Good luck on going that. :lol:

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Re: Dept. Of Roads Headquarters

#44

Post by CommanderABab »

Let me know when you're finished. :)

Oh, wait! They're .plugin files. It's gibberish in the code editor! what's this. :x

So you don't have to. :)

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Re: Dept. Of Roads Headquarters

#45

Post by imajoke »

500 diamonds is rediculous tho.
The size of the map doesn't change the fact that it takes a lot of money or at least a year to get to 500 diamonds. I know it's a dead thread, but still

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