Tramway 3.2 (5 Add-ons) (312+)

Transport, Airport, and Road plugins

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The main focus of the plugin is a road or appears in the in-game transportation or airport tabs

Moving Cars, ships, and planes may be included also. :)
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KINGTUT10101
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Re: Tramway 2.7 (3 Add-ons) (312+)

Post by KINGTUT10101 » Sun Feb 25, 2018 5:39

Updated to 2.7 :space

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Re: Tramway 2.8 (3 Add-ons) (312+)

Post by KINGTUT10101 » Sun Feb 25, 2018 23:05

Updated to 2.8. Now you might have more reasons to use the tram system with the tram/car roads. In the next update I'll be adding unlock requirements for everything to balance it out a bit.

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Re: Tramway 2.8 (3 Add-ons) (312+)

Post by THEMAX » Sun Feb 25, 2018 23:30

I made some textures for train stations, maybe I could send one that look tram station
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Re: Tramway 2.9 (3 Add-ons) (312+)

Post by KINGTUT10101 » Tue Feb 27, 2018 2:32

Updated to 2.9

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Re: Tramway 2.6 (3 Add-ons) (312+)

Post by KentuckyFriedChicken » Thu Mar 01, 2018 19:35

-LeoLeo- wrote:
Wed Feb 21, 2018 18:45
KentuckyFriedChicken wrote:
Wed Feb 21, 2018 18:24
Do anyone know in wich category it is?
I can't find the the Tram ingame
:bq :bq :bb :bb
If you installed it properly, it should be next to the right of the road icon. :)

You need to install the 'category' too
Ok i still don't got the icon i downloaded the category and the pack
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Re: Tramway 2.9 (3 Add-ons) (312+)

Post by yusuf8a684 » Wed Mar 07, 2018 21:38

Why not making stops like this?
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Re: Tramway 2.9 (3 Add-ons) (312+)

Post by Borbor » Wed Mar 07, 2018 22:12

Could you make it like a bus system on these trams?
(Is this possible?)
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Re: Tramway 2.9 (3 Add-ons) (312+)

Post by KINGTUT10101 » Thu Mar 08, 2018 5:25

Already discussed... Take a look above...

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Re: Tramway 2.9 (3 Add-ons) (312+)

Post by RedDunoVn » Fri Mar 09, 2018 11:51

Make UnderGround Tram Station please :bq

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Re: Tramway 2.9 (4 Add-ons) (312+)

Post by KINGTUT10101 » Sat Mar 10, 2018 0:52

The freight train add-on is now available

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Re: Tramway 2.9 (4 Add-ons) (312+)

Post by KINGTUT10101 » Fri Mar 16, 2018 23:01

Once I find the id, I'll be moving all of my inter-station plug-ins to the new train category and I'll discontinue the train category Add-on

Edit:
After a bit of thinking, I think I'll actually keep the add-on available and place it in the transportation category instead
Last edited by KINGTUT10101 on Sat Mar 17, 2018 2:22, edited 1 time in total.

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Re: Tramway 2.9 (4 Add-ons) (312+)

Post by Lobby » Sat Mar 17, 2018 0:50

For now see this file. I'll upload it to the forum when I'm confident that it won't change much in the future :bb

Note that separators are ignored by the new toolbar. I don't indent to omit them as their only purpose was to create some sense of grouping for which categories are well suited.
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Re: Tramway 2.9 (4 Add-ons) (312+)

Post by KINGTUT10101 » Sat Mar 17, 2018 7:17

The train category has been updated

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Re: Tramway 2.9 (4 Add-ons) (312+)

Post by mayoryudinstev » Sat May 19, 2018 12:20

I put some trams, but all the trains do is run in circles. Can someone help me?

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Re: Tramway 2.9 (4 Add-ons) (312+)

Post by yusuf8a684 » Fri May 25, 2018 9:22

@KINGTUT10101
I suggest you making stops on tram and tramwqy rails.
Is it possible? If it is, it will be beatifull.

Edit
Maybe like this
I made it in like 5 minutes
tramkt.png
tramkt.png (901 Bytes) Viewed 1058 times
Attention this is just an example
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Re: Tramway 3.0 (5 Add-ons) (312+)

Post by KINGTUT10101 » Sat Jun 09, 2018 19:12

Tramway 3.0!!

Finally, the update has been finished. It includes lots of new texture changes (for the better), new decorations, and you will no longer have to download the train category for the tramway! On top of that, all of the other tramway add-ons have been updated to better match the new look of the tramway. Enjoy!

Download:
https://sites.google.com/site/theotownm ... ks/tramway

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Re: Tramway 3.0 (5 Add-ons) (312+)

Post by KINGTUT10101 » Sat Jun 09, 2018 19:20

I'll be working on adding some road decorations that will have functional impacts on the tramway for the next update. One thing I'll be adding is a road decoration that'll slow down the trains, allowing you to make a better, more realistic tramway station.

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Re: Tramway 3.0 (5 Add-ons) (312+)

Post by yusuf8a684 » Sat Jun 09, 2018 19:47

KINGTUT10101 wrote:
Sat Jun 09, 2018 19:20
I'll be working on adding some road decorations that will have functional impacts on the tramway for the next update. One thing I'll be adding is a road decoration that'll slow down the trains, allowing you to make a better, more realistic tramway station.
Please, do a road deco like in my last post (:
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Re: Tramway 3.0 (5 Add-ons) (312+)

Post by KINGTUT10101 » Sat Jun 09, 2018 19:49

I am planning on using your deco to spawn trains, but I'm not sure if it's possible yet.

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I need a Json Code

Post by KentuckyFriedChicken » Mon Jul 02, 2018 19:09

Can i get the json code that makes sounds i think with timer. not "sound click":{"file":"sound.ogg"}
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Re: Tramway 3.0 (5 Add-ons) (312+)

Post by KINGTUT10101 » Mon Jul 02, 2018 23:25

"fun":[
{
"actions":[
{
"id":"train1.kt101",
"type":"play"
}
],
"condition":{
"id":"noisetram.kt101",
"max":999999,
"min":1,
"type":"buildingcount"
},
"p":1.0E-4
},

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Re: Tramway 3.0 (5 Add-ons) (312+)

Post by SKSMR » Wed Jul 04, 2018 10:42

Trams should become a part in the train category plus thete should be more decorations of the tramvay also for metropolices the tram road should look modern the current one is good but looks more like a park tramvay
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Re: Tramway 3.1 (5 Add-ons) (312+)

Post by KINGTUT10101 » Wed Jul 18, 2018 17:05

Updated to 3.1

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Re: Tramway 3.1 (5 Add-ons) (312+)

Post by Kamikazi » Sun Jul 29, 2018 11:53

Did you put the file in the trash? Because it said so
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Re: Tramway 3.1 (5 Add-ons) (312+)

Post by KINGTUT10101 » Sun Jul 29, 2018 15:30

Whoops, your right. Looks like I accidentally deleted it. I'll fix it right now.

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