Tramway 3.2 (5 Add-ons) (312+)

Transport, Airport, and Road plugins

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The main focus of the plugin is a road or appears in the in-game transportation or airport tabs

Moving Cars, ships, and planes may be included also. :)
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-LeoLeo-
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Re: tram layering problem

#126

Post by -LeoLeo- »

Why is this happening??? it weren't doing this before at normal speed...
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Screenshot_20180120-135851.jpg

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KINGTUT10101
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Re: Tramway 2.5 (3 Add-ons) (312+)

#127

Post by KINGTUT10101 »

That looks like a problem with how TheoTown is rendering the vehicles.
Last edited by KINGTUT10101 on 04 Feb 2018, 22:46, edited 1 time in total.

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Re: Tramway 2.5 (3 Add-ons) (312+)

#128

Post by mdk_813 »

This happens with my S-Bahn as well, but only in certain directions and from certain viewing angles.

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Nayeli Natalia
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Re: Tramway 2.5 (3 Add-ons) (312+)

#129

Post by Nayeli Natalia »

For some reason, when I download the train category and the rest of the plugin pack and install them, the train category doesn't show up.

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Re: Tramway 2.5 (3 Add-ons) (312+)

#130

Post by KINGTUT10101 »

Try unzipping the file.

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Re: Tramway 2.5 (3 Add-ons) (312+)

#131

Post by Nayeli Natalia »

Gosh, thanks, you're a life saver.

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Re: Tramway 2.6 (3 Add-ons) (312+)

#132

Post by KINGTUT10101 »

Updated to 2.6.

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Re: Tramway 2.6 (3 Add-ons) (312+)

#133

Post by Lobby »

About the rendering issue, it should help to add invisible cars between the waggons as placeholder.

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Re: Tramway 2.6 (3 Add-ons) (312+)

#134

Post by Lobby »

Car $car_null00 exists for that reason. I added it to the documentation.

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Re: Tramway 2.6 (3 Add-ons) (312+)

#135

Post by KentuckyFriedChicken »

Do anyone know in wich category it is?
I can't find the the Tram ingame
:bq :bq :bb :bb

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Re: Tramway 2.6 (3 Add-ons) (312+)

#136

Post by -LeoLeo- »

KentuckyFriedChicken wrote:
21 Feb 2018, 18:24
Do anyone know in wich category it is?
I can't find the the Tram ingame
:bq :bq :bb :bb
If you installed it properly, it should be next to the right of the road icon. :)

You need to install the 'category' too
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Down there, in Kingtut's website.
Down there, in Kingtut's website.

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Re: Tramway 2.7 (3 Add-ons) (312+)

#137

Post by KINGTUT10101 »

Updated to 2.7 :space

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Re: Tramway 2.8 (3 Add-ons) (312+)

#138

Post by KINGTUT10101 »

Updated to 2.8. Now you might have more reasons to use the tram system with the tram/car roads. In the next update I'll be adding unlock requirements for everything to balance it out a bit.

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Re: Tramway 2.8 (3 Add-ons) (312+)

#139

Post by THEMAX »

I made some textures for train stations, maybe I could send one that look tram station

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Re: Tramway 2.9 (3 Add-ons) (312+)

#140

Post by KINGTUT10101 »

Updated to 2.9

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Re: Tramway 2.6 (3 Add-ons) (312+)

#141

Post by KentuckyFriedChicken »

-LeoLeo- wrote:
21 Feb 2018, 18:45
KentuckyFriedChicken wrote:
21 Feb 2018, 18:24
Do anyone know in wich category it is?
I can't find the the Tram ingame
:bq :bq :bb :bb
If you installed it properly, it should be next to the right of the road icon. :)

You need to install the 'category' too
Ok i still don't got the icon i downloaded the category and the pack

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Re: Tramway 2.9 (3 Add-ons) (312+)

#142

Post by yusuf8a684 »

Why not making stops like this?
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Screenshot_2018-03-07-21-13-32.png

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Re: Tramway 2.9 (3 Add-ons) (312+)

#143

Post by Borbor »

Could you make it like a bus system on these trams?
(Is this possible?)

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Re: Tramway 2.9 (3 Add-ons) (312+)

#144

Post by KINGTUT10101 »

Already discussed... Take a look above...

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Re: Tramway 2.9 (3 Add-ons) (312+)

#145

Post by RedDunoVn »

Make UnderGround Tram Station please :bq

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