Nature Pack 1.3.4 (1 Add-on)

Plugins that are ground or trees

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Showcase items that are ground plugins or of type tree.

In game Terrain Tab.
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Oshawotta737
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Re: Nature Pack 1.2

#26

Post by Oshawotta737 »

@KINGTUT can you please make a versionn witth no ice?

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WITHERSCHAEDEL
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Re: Nature Pack 1.2

#27

Post by WITHERSCHAEDEL »

One of the 10 best Plugins

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Oshawotta737
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Re: Nature Pack 1.2

#28

Post by Oshawotta737 »

Oshawotta737 wrote:
08 Oct 2018, 23:04
@KINGTUT can you please make a versionn witth no ice?
never mind i removed it myself.

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Frankypeppers
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Re: Nature Pack 1.2 (1 Add-on)

#29

Post by Frankypeppers »

It says 1 add-on. What's that?

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KINGTUT10101
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Re: Nature Pack 1.2 (1 Add-on)

#30

Post by KINGTUT10101 »

Dense forest biome

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Frankypeppers
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Re: Nature Pack 1.2 (1 Add-on)

#31

Post by Frankypeppers »

Ah, ok












Ah, chooo! :3

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KINGTUT10101
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Re: Nature Pack 1.3 (1 Add-on)

#32

Post by KINGTUT10101 »

Updated to v1.3 (finally)

I also can't upload it to the store because the plug-in is too large, so I might have to remove ambient sounds for the plug-in store version.

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PenangLion1016
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Re: Nature Pack 1.3 (1 Add-on)

#33

Post by PenangLion1016 »

Hey Kingtut, can i use some of your trees? I need it for my upcoming plugin.

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KINGTUT10101
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Re: Nature Pack 1.3 (1 Add-on)

#34

Post by KINGTUT10101 »

Sure, what trees do you plan on using?

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wcs
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Re: Nature Pack 1.3 (1 Add-on)

#35

Post by wcs »

@KINGTUT10101 Lol. Giant just turned my Small country back to a hamlet, any way to prevent them or disable them from auto-spawning in my cities?

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KINGTUT10101
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Re: Nature Pack 1.3 (1 Add-on)

#36

Post by KINGTUT10101 »

Delete the json.

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KrejvenRoud
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Re: Nature Pack 1.3 (1 Add-on)

#37

Post by KrejvenRoud »

Is there any way to turn off disaster in plugin? I mean to turn of giants like every other disaster in-game? Its awesome plugin (i download from plugin store) just need option to turn or remove giant. Is there any console command for that? I love plugins especially bcs of pedestrians walking on sides, just dont want random chance of giants who will rampage my hard-work

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KINGTUT10101
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Re: Nature Pack 1.3 (1 Add-on)

#38

Post by KINGTUT10101 »

If you go into the plug-in's folder, you'll notice a bunch of JSON files. To disable any part of the plug-in, simply remove the JSON files you don't want or add an underscore to the beginning of their names.

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KrejvenRoud
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Re: Nature Pack 1.3 (1 Add-on)

#39

Post by KrejvenRoud »

KINGTUT10101 wrote:
20 Jun 2020, 17:13
If you go into the plug-in's folder, you'll notice a bunch of JSON files. To disable any part of the plug-in, simply remove the JSON files you don't want or add an underscore to the beginning of their names.
Well i download your great plugin from plugin store :) so in folder "managed plugins" there is no JSON file, all plugins from store are in .mpf file. I prefer plugin store bcs i have better control on plugins to turn OFF or ON in game. Plugins from forum go to regular "plugin" folder and i cant check them in plugin section inside of game. So that is why i ask if there is any way to disable giants from plugin downloaded from store directly :) like maybe console command :) idk if it is possible to add options to turn OFF some plugin disasters like for other official disasters (in options) but something like that would be really great. I really love your NaturePack plugin, i cant imagine playing without pedestrians walking on side of roads and other small stuff which make city more live :D (thank you for great plugin). So if there is any chance to turn off giants or if u can make some small update with that feature it would be great. And thanks for your reply and patience :) btw i like lighting disaster, just giants are so big pain lol.

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KINGTUT10101
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Re: Nature Pack 1.3 (1 Add-on)

#40

Post by KINGTUT10101 »

KrejvenRoud wrote:
21 Jun 2020, 04:30
KINGTUT10101 wrote:
20 Jun 2020, 17:13
If you go into the plug-in's folder, you'll notice a bunch of JSON files. To disable any part of the plug-in, simply remove the JSON files you don't want or add an underscore to the beginning of their names.
Well i download your great plugin from plugin store :) so in folder "managed plugins" there is no JSON file, all plugins from store are in .mpf file. I prefer plugin store bcs i have better control on plugins to turn OFF or ON in game. Plugins from forum go to regular "plugin" folder and i cant check them in plugin section inside of game. So that is why i ask if there is any way to disable giants from plugin downloaded from store directly :) like maybe console command :) idk if it is possible to add options to turn OFF some plugin disasters like for other official disasters (in options) but something like that would be really great. I really love your NaturePack plugin, i cant imagine playing without pedestrians walking on side of roads and other small stuff which make city more live :D (thank you for great plugin). So if there is any chance to turn off giants or if u can make some small update with that feature it would be great. And thanks for your reply and patience :) btw i like lighting disaster, just giants are so big pain lol.
Unfortunately, the plug-in store version has no way to disable certain disasters or additions from the Nature Pack. There is no console command to disable them and I don't plan on adding that feature anytime soon, as it's likely not as simple as you may think. Sorry about that.

On a side note, how often does the giant disaster occur for you? Do you take issue with it because it lasts too long, because it happens too often, or both?

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KrejvenRoud
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Re: Nature Pack 1.3 (1 Add-on)

#41

Post by KrejvenRoud »

KINGTUT10101 wrote:
21 Jun 2020, 17:21
KrejvenRoud wrote:
21 Jun 2020, 04:30
KINGTUT10101 wrote:
20 Jun 2020, 17:13
If you go into the plug-in's folder, you'll notice a bunch of JSON files. To disable any part of the plug-in, simply remove the JSON files you don't want or add an underscore to the beginning of their names.
Well i download your great plugin from plugin store :) so in folder "managed plugins" there is no JSON file, all plugins from store are in .mpf file. I prefer plugin store bcs i have better control on plugins to turn OFF or ON in game. Plugins from forum go to regular "plugin" folder and i cant check them in plugin section inside of game. So that is why i ask if there is any way to disable giants from plugin downloaded from store directly :) like maybe console command :) idk if it is possible to add options to turn OFF some plugin disasters like for other official disasters (in options) but something like that would be really great. I really love your NaturePack plugin, i cant imagine playing without pedestrians walking on side of roads and other small stuff which make city more live :D (thank you for great plugin). So if there is any chance to turn off giants or if u can make some small update with that feature it would be great. And thanks for your reply and patience :) btw i like lighting disaster, just giants are so big pain lol.
Unfortunately, the plug-in store version has no way to disable certain disasters or additions from the Nature Pack. There is no console command to disable them and I don't plan on adding that feature anytime soon, as it's likely not as simple as you may think. Sorry about that.

On a side note, how often does the giant disaster occur for you? Do you take issue with it because it lasts too long, because it happens too often, or both?
Well i may say both, sometime dont last long, but i experienced 4 gaints spawn in one day of playing. Yes sometimes they dont spawn for almost all day, but minimum once in day (depending how much i play). When i notice giants i just turn off game lol and enter again with last save point to avoid hard demolishing :D im not much experienced with disasters so i want to ask, for example can army stop giant or slow them down? And anyway thx for you response here, and i believe that isn't simple to add that feature i asked :) and i understand :) well i guess i will need to go with saving before giants every time they spawn :D i will still use this great plugin as i write in previous post uphere :D (sorry for bad grammar in advance)

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KrejvenRoud
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Re: Nature Pack 1.3 (1 Add-on)

#42

Post by KrejvenRoud »

Actually i will use this plugin from forum lol why to complicate all for no big deal :D and also i MUST check this plugin with sound :D lol

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KINGTUT10101
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Re: Nature Pack 1.3 (1 Add-on)

#43

Post by KINGTUT10101 »

Okay, thanks for the feedback. I'll be toning that stuff down in the future.

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KrejvenRoud
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Re: Nature Pack 1.3 (1 Add-on)

#44

Post by KrejvenRoud »

RS7 sound file have strange sound, loud and seem like some error, idk if that is intentional or no, anyway other sounds fit perfectly in game and i really love them :), btw i deleted RS7 so it is no big deal, just info :) pls keep good work friend, one of best plugin maker 😁 actually i really dont understand why some of your plugins arent in game in first place :) btw i love Monthly News Plugin also 😊 maybe need some more variety but its really good! Nice really nice

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KINGTUT10101
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Re: Nature Pack 1.3 (1 Add-on)

#45

Post by KINGTUT10101 »

RS7 is owl sounds btw. I'll take a look into it's volume sometime though. I might also tone down how often some sounds play as well.

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