New cars
- wetguy
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Re: New cars
@mdk_813
I said that my SUV could be a station wagon, and I think your SUV is good except for some missing things. (I know, it is not the final version)
However I disagree about how you said size does not matter. Having an SUV taller and wider than a truck would look very jarring ingame.
I said that my SUV could be a station wagon, and I think your SUV is good except for some missing things. (I know, it is not the final version)
However I disagree about how you said size does not matter. Having an SUV taller and wider than a truck would look very jarring ingame.
- mdk_813
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Re: New cars
Well I didn't say that size doesn't matter, I just said that it doesn't come down to one pixel more or less. If you want to make an SUV, it is about what looks like an SUV and what doesn't. Of course, things shouldn't be overly disproportional in relation to other objects, but that is certainly not the case here.wetguy wrote: ↑28 Dec 2017, 01:22I said that my SUV could be a station wagon, and I think your SUV is good except for some missing things. (I know, it is not the final version)
However I disagree about how you said size does not matter. Having an SUV taller and wider than a truck would look very jarring ingame.
I don't want to argue with you here, but really I can't imagine anyone would care much if the SUV is one pixel taller than the cabin of a truck or not.
- wetguy
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Re: New cars
Here is an attempt at making a minivan. I only have two frames so far.
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- TTminivan.png (1.37 KiB) Viewed 5008 times
- Borbor
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Re: New cars
I fixed the truck,
I made limousines and trucks
I made limousines and trucks
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- truck3.png (850 Bytes) Viewed 4985 times
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- truck4.png (958 Bytes) Viewed 4985 times
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- truck5.png (769 Bytes) Viewed 4985 times
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- truck6.png (856 Bytes) Viewed 4985 times
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- car.png (2.16 KiB) Viewed 4985 times
- wetguy
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Re: New cars
I finished the graphics for the minivan, does anyone want to improve it?
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- TTminivan.png (703 Bytes) Viewed 4969 times
- wetguy
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Re: New cars
I edited one of my cars to look more like a station wagon. This is not the final version.
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- stationwagon1.png (613 Bytes) Viewed 4942 times
- TheFennekin
- Neighborhood fox
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Re: New cars
I like the minivan alot
- wetguy
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Re: New cars
If more frames are added to Theo's tanker truck from the oil refinery, it could be a new truck.
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- tankertruck.png (879 Bytes) Viewed 4848 times
Re: New cars
İ have dumpest idea and its my dream
İ want to drive anycars onmy city but its impossible
:C
İ want to drive anycars onmy city but its impossible
:C
- wetguy
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Re: New cars
That's a different gas tanker.KoalaGuy wrote: ↑08 Jan 2018, 11:47@wetguy https://theotown.com/forum/viewtopic.php?f=59&t=4983
Here. I think the white-yellow tanker is done too, but not sure
- wetguy
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Re: New cars
A Van similar to the Ford Transit or Mercedes Sprinter. It should be spawned by commercial and maybe industrial buildings. I will make some more variants of this, but something seems off. Taxis (German and Yellow versions). The signs on top of the taxis look kind of strange, although I tried to make them look 3D by making them cast shadows. I don't know how taxis will function in Theotown. Maybe they can be spawned by airports and train stations like in Simcity 4.
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- TTtaxi.png (1.2 KiB) Viewed 4657 times
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- TTvan.png (830 Bytes) Viewed 4657 times
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- TTtaxi.png (1.2 KiB) Viewed 4658 times
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- TTvan.png (830 Bytes) Viewed 4658 times
Last edited by wetguy on 04 Mar 2018, 08:24, edited 10 times in total.
- mdk_813
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Re: New cars
I think the German taxi needs a bit more contrast overall (in the sand-tones), but not too much.
You could also try and give the sign on the roof a somewhat different color. Maybe use the light and dark yellow tones from the yellow taxi here as well. Make a light pixel on the left and a dark pixel on the right.
- wetguy
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Re: New cars
I changed the color of the yellow taxi. I thought the old color was too light. I also made some small changes to both of the taxis.
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- TTtaxi.png (1.21 KiB) Viewed 4921 times