Amout of buildings in their Description

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Brody Craft
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Amout of buildings in their Description

#1

Post by Brody Craft »

Is it possbile to add how much buildings a specific building has?

This would be useful for me to count them

i dont think it will be hard because its just a counter, then again, i might be wrong

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Bearbear76
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Re: Amout of buildings in their Description

#2

Post by Bearbear76 »

What do you mean "add how much buildings a specific building" ?

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Brody Craft
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Re: Amout of buildings in their Description

#3

Post by Brody Craft »

Counting how much building was build

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Bearbear76
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Re: Amout of buildings in their Description

#4

Post by Bearbear76 »

Yes but wouldn't you need a different counter for every building
I feel like it will lag if my demands are high

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Brody Craft
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Re: Amout of buildings in their Description

#5

Post by Brody Craft »

How about Console commands, is that better?

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Luigi
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Re: Amout of buildings in their Description

#6

Post by Luigi »

looks hard...

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Barky
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Re: Amout of buildings in their Description

#7

Post by Barky »

What would you really use this for? I mean I can't see why you'd need this

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Lobby
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Re: Amout of buildings in their Description

#8

Post by Lobby »

Will be added for debug mode with experimental features. This information is needed internally so often that it's already tracked for all buildings.

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Brody Craft
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Re: Amout of buildings in their Description

#9

Post by Brody Craft »

Thanks lobby :D

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Brody Craft
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Re: Amout of buildings in their Description

#10

Post by Brody Craft »

Im still waiting...

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Re: Amout of buildings in their Description

#11

Post by BetterBear »

Lobby wrote:
23 Aug 2017, 16:11
Will be added for debug mode with experimental features. This information is needed internally so often that it's already tracked for all buildings.
Just be sure that it will not lag or spam anything in screen. Maybe just visible in the mini debug info when choosing a building? (Where you can see its id, people, frames, etc.)

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Brody Craft
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Re: Amout of buildings in their Description

#12

Post by Brody Craft »

well, it will be placed on their respective description

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