Sand Generation

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KINGTUT10101
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Sand Generation

#1

Post by KINGTUT10101 »

I think it would be cool to have beach sand spawn along coastlines in world generation if that's possible.

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KINGTUT10101
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Re: Sand Generation

#2

Post by KINGTUT10101 »

If your going to reject an idea you can't just say nope. You at least have to give a reason. Unless you are responding to the last part of my statement of course.

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Josh
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Re: Sand Generation

#3

Post by Josh »

No, because not every part of the seaside in real life is a beach

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KINGTUT10101
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Re: Sand Generation

#4

Post by KINGTUT10101 »

Who says it has to be every seaside?

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KINGTUT10101
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Re: Sand Generation

#5

Post by KINGTUT10101 »

former member wrote:
21 Jun 2017, 14:46
It looks like I can, doesn't it? I don't like it.
Saying stuff like "Nope" is about as good as a waders suggestion.
(Sorry waders)

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KINGTUT10101
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Re: Sand Generation

#6

Post by KINGTUT10101 »

Are you talking about when it replaced the ground plug-ins?

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Barky
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Re: Sand Generation

#7

Post by Barky »

It would be kinda cool but at the same time most coastlines dont have beaches

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KINGTUT10101
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Re: Sand Generation

#8

Post by KINGTUT10101 »

If it was added, it should probably only happen at the edges of large bodies of water like oceans and large lakes. It would look really ugly if it spawned around a 2x2 puddle of water, but I think it might spruce up some of the bigger bodies of water.

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Re: Sand Generation

#9

Post by Barky »

That would probaly cause some terrain glitches ect, honestly I think its best just to let you place beaches wherever you want manually

Not a bad idea though ;)

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Re: Sand Generation

#10

Post by KINGTUT10101 »

Didn't that happen because a bug made the sand replace the ground plug-ins in world generation?

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