Night and day

Share your ideas about possible future content here.

I like this idea

Poll ended at 02 Jul 2017, 23:11

Yes
6
60%
No
4
40%
 
Total votes: 10

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mdk_813
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Re: Night and day

#26

Post by mdk_813 »

KINGTUT10101 wrote:
21 Jul 2017, 23:52
I don't think an overlay is necessary and it will probably increase the amount of texture space that's used by a considerable amount.
As I've said, you could restrict the special night textures to the most prominent buildings and the streets while leaving most of the smaller buildings untouched. That would restrict the amount of texture used up for night mode.
The rest of the buildings could just be darkened by a general dark blue or violet filter like in rain-mode. I think that would look convincing enough.

Think about it, winter-mode works reasonably fine, even though not all buildings have a dedicated winter texture.

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Barky
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Re: Night and day

#27

Post by Barky »

Try building a new district with thunderstorm on then tell me how cool it is :P

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BetterBear
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Re: Night and day

#28

Post by BetterBear »

...
SPAM.

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BetterBear
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Re: Night and day

#29

Post by BetterBear »

Why even waste time for night? The game is good enough.

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KINGTUT10101
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Re: Night and day

#30

Post by KINGTUT10101 »

Because think of the screenshot possibilities...

Lol

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KINGTUT10101
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Re: Night and day

#31

Post by KINGTUT10101 »

Being serious here though, think of the plug-in possibilities alone.
Shady, empty buildings in the day, but at night criminals come out or maybe during the day your bar could be empty, but at night it comes to life.

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Henkster
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Re: Night and day

#32

Post by Henkster »

This is a great feature to add to theotown!

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Barky
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Re: Night and day

#33

Post by Barky »

Henkster wrote:
25 Jul 2017, 15:19
This is a great feature to add to theotown!
It is great but won't be added, it would take unreal amount of time (you'd have to go back to every texture in Theotown) and the graphics space it would take up means there wouldn't be much more buildings in the game

Basically, would you prefer night and no new buildings added to Theotown or No Night but loads of new buildings

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KINGTUT10101
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Re: Night and day

#34

Post by KINGTUT10101 »

It wouldn't need new textures for every building or for any buildings at all depending on how Lobby would implement it.

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hihihihi
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Re: Night and day

#35

Post by hihihihi »

really i want night&day

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Wekabu city
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Re: Night and day

#36

Post by Wekabu city »

There are many Plugins that Provide that

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CommanderABab
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Re: Night and day

#37

Post by CommanderABab »

Look for tools in the plugin store. Download the day and night cycle one. Place one in your city. You will have day and night.

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