Animals at map creation

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Good idea?

Yes
8
53%
No
7
47%
 
Total votes: 15

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Josh
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#21

Post by Josh »

Brody Craft wrote:Cities Skylines Doesnt Even Have An Animal :lol:
https://www.reddit.com/r/CitiesSkylines ... n_my_city/
Sure they have, I saw one yesterday

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Brody Craft
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#22

Post by Brody Craft »

It may be photoshoped

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Skyhunter117
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#23

Post by Skyhunter117 »

Brody Craft wrote:Cities Skylines Doesnt Even Have An Animal :lol:
They actually do, in the base game you can see poeple walking dogs, cows or horses in farm plots and deers or bears in forest. ( i think there is more, I've seen only these) Same with birds, they have seagulls.

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#24

Post by Brody Craft »

I mean wild animals bro

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#25

Post by Skyhunter117 »

The bears and deers are in the wild. :D
This thread go SO out of hand xD

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#26

Post by BetterBear »

former member wrote:There are animals in SimCity 4 too, but wild animals.
They can be found in forests. And TheoTown is based on on SC4.
Yes but not fully base it :P
Forgot about Lions. Oh wait, hey, there was a bear in the city's border street! Wow, Monkeys are clinging in our apartments! Wooa, Snakes are crawling in the roads!

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#27

Post by Josh »

I dont think the animald want to go to ciites. I think they will be shot down :twisted:

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#28

Post by BetterBear »

jospiekar wrote:I dont think the animald want to go to ciites. I think they will be shot down :twisted:
So its better not to see animals roaming than watch them suffer :wink:

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#29

Post by BetterBear »

former member wrote:
BetterBear wrote:
former member wrote:There are animals in SimCity 4 too, but wild animals.
They can be found in forests. And TheoTown is based on on SC4.
Yes but not fully base it :P
Forgot about Lions. Oh wait, hey, there was a bear in the city's border street! Wow, Monkeys are clinging in our apartments! Wooa, Snakes are crawling in the roads!
Almost all things are taken for it.
You're just talking nonsense now.
Maybe. :lol:

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#30

Post by BetterBear »

former member wrote:That's like saying "why would I need people in this world, they would just be annoying"
How? :roll:

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#31

Post by BetterBear »

former member wrote:"It's better to not see them that letting them suffer"
Kill all people, no one to die now.
What??? I'm talking about animals, which did not existed here YET. No creation=No suffering, death, blablabla.

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#32

Post by BetterBear »

former member wrote:So you basically don't want animals so you can't kill them?
In game, yes. Hell its like choosing torture when you just had a simpler option to stop existence. :roll:

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#33

Post by BetterBear »

former member wrote:And you also hate my idea to stop killing animals in game? What the mozzarella?
I'll just conclude:
Yes :roll: Stop killing animals is good, but it will horribly screw our city building experience (especially those penalties)
And pigs and deer's in deserts in unrealistic, but nothing to do because unsupported.
So... Let's just say. It is better than watching a young bird get shot, fall down, spend hours tolerating the pain with no luck of surviving at all, than changing the timeline to the point before everything happened?

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#34

Post by Josh »

Where is this topic going :lol:

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I need some roaming goats

#35

Post by CommanderABab »

I need some roaming goats to eat the trees! Maybe some beavers and bears also.

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Re: Animals at map creation

#36

Post by CommanderABab »


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Re: Animals at map creation

#37

Post by CommanderABab »

Did the best next thing:

Placed some goats in the tree menu:

http://www.theotown.com/forum/viewtopic ... 619#p37619

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