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Re: Night Plug-in [Update 1.2.2]

Posted: 28 Jan 2018, 20:28
by Wekabu city
Okay, I wanted said, I didn't want to change anything. I actually don't have the original Plug-in.
I normally don't download WIP Plug-ins, wich I only have as the only person, so I rather wait until the official Version is released.
Thanks for your understanding.

Re: Night Plug-in [Update 1.2.2]

Posted: 11 Feb 2018, 13:37
by Pineapples_Trix
New night texture (by me) Image

Re: Night Plug-in [Update 1.2.2]

Posted: 11 Feb 2018, 13:44
by Luigi
some skysrapers in night should have all light in windows opened so it will look beautiful!

Re: Night Plug-in [Update 1.2.2]

Posted: 11 Feb 2018, 13:51
by Pineapples_Trix
Here are Military Vehicles Textures Image

Re: Night Plug-in [Update 1.2.2]

Posted: 11 Feb 2018, 14:21
by Pineapples_Trix
Here are explosion textures Image

Re: Night Plug-in [Update 1.2.2]

Posted: 12 Feb 2018, 10:44
by malsa
Hang on the second, explosion at night it actually shiny

Re: [Snapshot 2.0.1] Night Plug-in (BIG UPDATE SOON!)

Posted: 14 Feb 2018, 18:53
by Wekabu city
Hello,
I`m not very motivated to update this plugin,but I worked the last days "hard" on a new Update.
This Update is different and you HAVE to use a 1.* if you want to have the same buildings.
Its EXPERIMENTAL because I couldn`t Test it on my phone.
Please report any bugs you find. I don`t recommend using this plug-in if you want it to use it normally.

Have FUN!

Re: [Snapshot 2.0.1] Night Plug-in (BIG UPDATE SOON!)

Posted: 15 Feb 2018, 18:45
by Wekabu city
REALLY?

Re: [Snapshot 2.0.1] Night Plug-in (BIG UPDATE SOON!)

Posted: 15 Feb 2018, 20:38
by JustAnyone
Should you even be supposed to put the plugins there?

Re: [Snapshot 2.0.1] Night Plug-in (BIG UPDATE SOON!)

Posted: 15 Apr 2018, 23:35
by Wekabu city
I will be working with this masterpiece again, Let's see what I did wrong

Re: [Snapshot 2.0.1] Night Plug-in (BIG UPDATE SOON!)

Posted: 16 Apr 2018, 20:57
by Kulche
Seems legit.

Need any textures?

Re: [Snapshot 2.0.1] Night Plug-in (BIG UPDATE SOON!)

Posted: 17 Apr 2018, 21:28
by Wekabu city
Well, I suppose the Problem is the shift, if that's the case, I will do something else (because Factorio's shift was hard to understand), so yeah.

Re: [Version 1.2.2] Night Plug-in (BIG UPDATE SOON!)

Posted: 17 Apr 2018, 22:41
by Wekabu city
When we are doing night time, then with winter!
Happy late Christmas

Re: [Version 1.2.2] Night Plug-in (BIG UPDATE SOON!)

Posted: 19 Apr 2018, 21:48
by MONTEMARINO
Why there are lights inside the cars? Would be better if cars project the light of the headlights on the asphalt...

Re: [Version 1.2.2] Night Plug-in (BIG UPDATE SOON!)

Posted: 19 Apr 2018, 22:04
by Wekabu city
Didn't you ask this question before?
Well, the reason is, that I'm using OoenTTD's 'Nightgfx' as reference. And it's Video Games, who cares about realism? About the Headlights, they would be cool, but I want to keep its 'dark' Theme, but I could do a Lighten up Theme.

Re: [Version 1.2.2] Night Plug-in (BIG UPDATE SOON!)

Posted: 18 Jul 2018, 08:27
by soumya-8974
Please move this thing to Plug-in Showcase!

Re: [Version 1.2.2] Night Plug-in (BIG UPDATE SOON!)

Posted: 18 Jul 2018, 22:50
by Oshawotta737
When will it be done

Re: [Version 1.2.2] Night Plug-in (BIG UPDATE SOON!)

Posted: 09 Aug 2018, 20:01
by Wekabu city
Sorry I'm compiling it please wait...

Re: [Version 1.2.2] Night Plug-in (BIG UPDATE SOON!)

Posted: 09 Aug 2018, 20:17
by Wekabu city
Here it is...

Important Note!!!!!!
THIS PLUGIN WAS MOST RECENTLY TESTED ON 466, USING NEW VERSION MAY NOT WORK

Re: [Version 1.2.2] [WINTER]Night Plug-in

Posted: 09 Aug 2018, 21:06
by yusuf8a684
Woah, that's a huge plugin.