Discussion about knowledge and tutorials
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Re: Destination sign[Update:blue version] [public]
And now I have a reference for that comment.
- CommanderABab
- AB
- Reactions:
- Posts: 11107
- Joined: 07 Jun 2016, 21:12
- Plugins: Showcase Store
- Version: Beta
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Plugin Creator
Platform
Finding the id of a building
1. Turn on debug mode in the settings.
2. Scroll through the menus, and find the building you like.
3. There will be visible now, near the price or the build button in pale grey print, the id of the building or upgrade.
4. If there are blue arrows, there are multiple frames to the same id. The first one shown at game start will be frame 0. If there are four frames, the last one would be frame 3.
It is important to remember that when playing, the game retains the last selection chosen in many menu contexts.
Roads will have 16 - 64 frames, 12 - 36 bridge frames (if there are bridges), 4 traffic light frames (if there are traffic lights), and (possibly) four arrow overlay frames. There may be winter versions of some or all of these. Rails, wires, and pipes also have multiple frames; as do ground textures.
2. Scroll through the menus, and find the building you like.
3. There will be visible now, near the price or the build button in pale grey print, the id of the building or upgrade.
4. If there are blue arrows, there are multiple frames to the same id. The first one shown at game start will be frame 0. If there are four frames, the last one would be frame 3.
It is important to remember that when playing, the game retains the last selection chosen in many menu contexts.
Roads will have 16 - 64 frames, 12 - 36 bridge frames (if there are bridges), 4 traffic light frames (if there are traffic lights), and (possibly) four arrow overlay frames. There may be winter versions of some or all of these. Rails, wires, and pipes also have multiple frames; as do ground textures.