Clock Tower
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Re: Clock Tower
"draw ground":true,
- Matt_ds_lasar
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Re: Clock Tower
Thanks... but i moved it and now it's able to move on top of a road....
- CommanderABab
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Re: Clock Tower
In your graphics program, move the image 12 pixels in the direction shown.
- Matt_ds_lasar
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Re: Clock Tower
Sorry... But how do I do that?CommanderABab wrote: ↑26 Nov 2017, 10:16In your graphics program, move the image 12 pixels in the direction shown.
Screenshot_20171126-024407.jpg
- CommanderABab
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Re: Clock Tower
If you send me the image in a PM, I will do it, send it back to you.
But, in pixly, first save the image. Now select the entire image, gear box, edit, copy. Now go back to the image and erase all of it. Now, gear box, edit, paste. Move the image left 12 pixels and down 6.
But, in pixly, first save the image. Now select the entire image, gear box, edit, copy. Now go back to the image and erase all of it. Now, gear box, edit, paste. Move the image left 12 pixels and down 6.
- Matt_ds_lasar
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Re: Clock Tower
I'll try to do it first... If I don't get it, then I will send it to you.
- CommanderABab
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Re: Clock Tower
be sure to have a copy!
- Matt_ds_lasar
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Re: Clock Tower
Wow. I can't believe I made it on the popular posts list....
- Matt_ds_lasar
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Re: Clock Tower
With the help of @CommanderABab who helped me fix the building within the tiles, I am almost finished with this plugin (how many times have a said that?). I edited the roof on the second annex, but it looks really ugly so I am probably going to end up changing it...
Re: Clock Tower
Get used to it as a starter. That's how I finished my Hydroelectric Power plant. Your doing fine.Matt_ds_lasar wrote: ↑27 Nov 2017, 07:51...tiles, I am almost finished with this plugin (how many times have a said that?).