Museum coding

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AwkwrdPrtMskrt
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Museum coding

#1

Post by AwkwrdPrtMskrt »

Trying to make a 4x4 museum. However, I don't know how the code works so that it provides the same bonuses as the default museum (heck, I don't even know what effects it actually has, therefore I've not placed it in any of the cities I've played this far). Please help.

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AwkwrdPrtMskrt
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Re: Museum coding

#2

Post by AwkwrdPrtMskrt »

That's it? No effects?

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CommanderABab
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Re: Museum coding

#3

Post by CommanderABab »

Yep. It has a box to go to the education screen. I think it lost its influence when the big high school was introduced.

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Josh
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Re: Museum coding

#4

Post by Josh »

Why then? It should have it's influence back

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khadafi laidi
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Re: Museum coding

#5

Post by khadafi laidi »

Museum can use education influence

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AwkwrdPrtMskrt
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Re: Museum coding

#6

Post by AwkwrdPrtMskrt »

Doesn't sound like the game simulates aging. If it does, maybe we can code in knowledge decay (where the education level decreases as we go up the age groups, obviously the older citizens are, the more knowledge lost) and have libraries and museums to either slow down the decay or stop it altogether.

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