Suggestio s for México's embassy
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- Mg3094066
- Inhabitant of a Supercluster
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- Joined: 28 May 2017, 01:50
- Location: Venezuelan Republic of Mexico
- Plugins: Showcase Store
- Version: Beta
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Suggestio s for México's embassy
I am doing an embassy for my country of the roleplay but I feel that it is not enough with what counts so this item serves to give ideas for me to be able to implement them
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- Mexico embassy.png (2.16 KiB) Viewed 2236 times
- CommanderABab
- AB
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- Joined: 07 Jun 2016, 21:12
- Plugins: Showcase Store
- Version: Beta
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- mdk_813
- Inhabitant of a Country
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Re: Suggestio s for México's embassy
You should add some pixel noise to the buildings, right now there are just plain fields of one color.
I assume these should be glass fronts? Then you would want to indicate some windows. You can do that by making vertical and horizontal lines that slightly differ in brightness (lighter and darker) from the rest of the windows. Also, you could use a soft brush with low opacity and draw in some light reflexes (on individual windows and on the front as a whole). Try looking closely at the skyscrapers that are already in the game and then try to mimic the way their windows are designed.