Re: Why do not my plugin cars work?
Posted: 28 Sep 2017, 06:19
I had the same problem but after few minutes it started spawning.
A feature rich city builder game for Android, iOS and PC
https://forum.theotown.com/
Code: Select all
{
"id":"$farmcar00",
"type":"car",
"frames":[
{"bmp":"bigcomcars.png","w":15,"h":10,"count":4} ,
{"bmp":"bigrescars.png","w":15,"h":10,"count":4},
{"bmp":"bigindustcars.png","w":15,"h":10,"count":4}
],
"v2":true,
"capacity":1,
"flag normal":false,
"flag user2":true
},
Code: Select all
"car spawner":[
{
"cars":["$farmcar00"],
"count":1000,
"radius":100
}
],
Code: Select all
"car spawner":[
{
"cars":["$airplane"],
"count":1,
"radius":10000
},
{
"cars":["$ab.decores.car01"],
"count":100,
"radius":1000,
"targets":["$com00","$railstation00"]
}
]
Maybe this will workLancaster Kingdom wrote: ↑28 Sep 2017, 14:05It's wrong?Code: Select all
[{ "id":"lancasterroyalcar00", "type":"car", "frames":[ {"bmp":"roexcarlancaster.png","w":15,"h":10,"count":4} , {"bmp":"roexcarlancaster.png","w":15,"h":10,"count":4}, {"bmp":"roexcarlancaster.png","w":15,"h":10,"count":4} ], "v2":true, "capacity":1, "flag normal":false, "flag user2":true }, { "id":"royal.express.lanes", "type":"commercial", "workers":190, "author":"Lancaster Kingdom", "width":1, "height":1, "frames":[{"bmp":"roexlancaster.png"}], "smoke":[{"id":"$smoke07","x":13,"y":-14}], "level":3, "car spawner":[ { "cars":["lancasterroyalcar00"], "radius":100, "count":70 } ] }]
Code: Select all
"v2":false,
Code: Select all
"flag normal":true.