AI shack towns/ squatter camps
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AI shack towns/ squatter camps
Can a feature be added where the AI can spawn and grow shack towns on your map which will be noisy, polluted, fire danger and cause a lot of crime and look ugly. It will challenge you if a city is getting boring or needs some spicing up.
- KINGTUT10101
- 1,000,000 inhabitants
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Re: AI shack towns/ squatter camps
I made something kind of similar to that. It's called the gang area. Here's a link:
http://www.theotown.com/forum/viewtopic ... rea#p17822
http://www.theotown.com/forum/viewtopic ... rea#p17822
- NisekoKilla
- Inhabitant of a Megacity
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Re: AI shack towns/ squatter camps
how about scenarios?
example , you start in random city and you have to stop 50 fires , 15 crimes , build town hall etc..
example , you start in random city and you have to stop 50 fires , 15 crimes , build town hall etc..
- realfakenerd
- Townsman
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Re: AI shack towns/ squatter camps
Or raise the happiness to the top.LukasMelbourne wrote: ↑18 Jul 2017, 04:01how about scenarios?
example , you start in random city and you have to stop 50 fires , 15 crimes , build town hall etc..
Re: AI shack towns/ squatter camps
Good ideas but I think these areas should expand and get worse if not stopped?
- Barky
- TheoTown Cartographer
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Re: AI shack towns/ squatter camps
Meh,
It's a city-building game. Building up your city while trying to keep happiness up and traffic down is enough work, I wouldn't really find it fun to wait for 50 fires to happen :/
It's a city-building game. Building up your city while trying to keep happiness up and traffic down is enough work, I wouldn't really find it fun to wait for 50 fires to happen :/