Theotown updates (and New beta versions)

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CommanderABab
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Re: Theotown updates (New beta versions)

#176

Post by CommanderABab »

Lobby Divinus:

Code: Select all

"fun":[
      {
        "condition":{"type":"value","id":"x-y","min":0,"max":0},
        "actions":[{"type":"remove"}]
      }
    ]
Lobby Divinus:
(not added yet) this code will remove the building if it's placed so that x==y


Lobby Divinus:
you use "id" to define a value to express

Lobby Divinus:

Code: Select all

"id":"x+y%2" 
can be used to get a checkboard pattern

Lobby Divinus:
% is the modulo operation

Lobby Divinus:
expressions are evaluated from left to right

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Josh
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Re: Theotown updates (New beta versions)

#177

Post by Josh »

I don't understand it

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Re: Theotown updates (New beta versions)

#178

Post by CommanderABab »

You will have to move or rename to _name.zip any extra zip files within the plugin directory.

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waders
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Re: Theotown updates (New beta versions)

#179

Post by waders »

New beta version 1.3.60
Screenshot_2017-10-05-04-17-40.png

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Re: Theotown updates (New beta versions)

#180

Post by CommanderABab »

Are you awake @waders ?

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Re: Theotown updates (New beta versions)

#181

Post by CommanderABab »

361:
Screenshot_20171007-194503.png

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KINGTUT10101
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Re: Theotown updates (New beta versions)

#182

Post by KINGTUT10101 »

The airport IAP is free now...

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waders
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Re: Theotown updates (New beta versions)

#183

Post by waders »

New beta version 1.3.62
Screenshot_2017-10-08-09-12-34.png

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Re: Theotown updates (New beta versions)

#184

Post by waders »

New beta version 1.3.63
Screenshot_2017-10-08-15-34-09.png

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Re: Theotown updates (New beta versions)

#185

Post by TheFennekin »

Airport? How does it works?

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Re: Theotown updates (New beta versions)

#186

Post by waders »

First you build the runway and then the control towers and then the rest

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Re: Theotown updates (New beta versions)

#187

Post by TheFennekin »

How to make planes land there?

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Re: Theotown updates (New beta versions)

#188

Post by waders »

Press on the control tower then press add and press on the runway where it is to start and load

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Re: Theotown updates (New beta versions)

#189

Post by TheFennekin »

Just clicked some bunch of stuff yesterday and found it... XD Lel

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Re: Theotown updates (New beta versions)

#190

Post by Romulo-Brazil »

What is patrol for?

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Re: Theotown updates (New beta versions)

#191

Post by CommanderABab »

Patrol allows military vehicles to circulate through the city.

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Re: Theotown updates (New beta versions)

#192

Post by Josh »

10 days ago since the last update :(

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Re: Theotown updates (New beta versions)

#193

Post by Romulo-Brazil »

CommanderABab wrote:
18 Oct 2017, 06:28
Patrol allows military vehicles to circulate through the city.
Thank you

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Re: Theotown updates (New beta versions)

#194

Post by Lobby »

@Josh I'm sorry, too much work to do.

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Re: Theotown updates (New beta versions)

#195

Post by Josh »

Lobby wrote:
18 Oct 2017, 11:12
@Josh I'm sorry, too much work to do.
Not your mistake, I know you have a normal busy life too ;)

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