Theotown updates (and New beta versions)

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sairam
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Re: Theotown updates (and New beta versions)

#626

Post by sairam »

This is where I live pudukkottai.
Last edited by sairam on 23 Oct 2018, 04:04, edited 1 time in total.

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sairam
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Re: Theotown updates (and New beta versions)

#627

Post by sairam »

If you wanna see my school?
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cesareborgia94
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Re: Theotown updates (and New beta versions)

#628

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soumya-8974
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Re: Theotown updates (and New beta versions) off-topic

#629

Post by soumya-8974 »

sairam wrote:
23 Oct 2018, 03:57
This is where I live pudukkottai.
I don't want to talk with you in Hindi, but I went to Chennai in 19th July, 2018

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Free3021
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Re: Theotown updates (and New beta versions)

#630

Post by Free3021 »

Worry and wait for deathcare no more because Version 1.5.29 s released aka the Spooktober Update. In my opinion, it has to be the biggest update in the game's history
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Free3021
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Re: Theotown updates (and New beta versions)

#631

Post by Free3021 »

Illness disaster update is up
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ElephantEthan
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Re: Theotown updates (and New beta versions)

#632

Post by ElephantEthan »

@JustAnyone Illness disaster has been a thing for 2 or 3 years now, and now it finally works.

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Re: Theotown updates (and New beta versions)

#633

Post by JustAnyone »

Sorry, my brain API shut off after word 3 years. It should've been 3 ears. That's the correct spelling.

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sairam
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Re: Theotown updates (and New beta versions)

#634

Post by sairam »

Version 1.5.41
Screenshot_20181104-223440.png

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MONTEMARINO
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Re: Theotown updates (and New beta versions)

#635

Post by MONTEMARINO »

Oh my god! Infinite plugin space! This is f**king awsome!

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Re: Theotown updates (and New beta versions)

#636

Post by JustAnyone »

It was already added, but is wasn't as efficient.

16k pixels
Anyone?

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Newtz
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Re: Theotown updates (and New beta versions)

#637

Post by Newtz »

What does traffic influence mean?

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Free3021
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Re: Theotown updates (and New beta versions)

#638

Post by Free3021 »

Newtz wrote:
05 Nov 2018, 01:33
What does traffic influence mean?
Basically if it shows red, the buildings nearby will complain of transportation problems, thereby reducing the transportation happiness

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Re: Theotown updates (and New beta versions)

#639

Post by BetterBear »

MONTEMARINO wrote:
04 Nov 2018, 23:59
Oh my god! Infinite plugin space! This is f**king awsome!
... With an average of 20 FPS on 4gb RAM devices and less than 10 for big cities.

That are at least for me. But if you use Bluestacks with a good PC or a phone with high RAM and good processor, your'e good.

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JustAnyone
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Re: Theotown updates (and New beta versions)

#640

Post by JustAnyone »

It depends on GPU and VRAM...

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Lobby
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Re: Theotown updates (and New beta versions)

#641

Post by Lobby »

Type pt into the console. The new screen will state the actual plugin texture size above the texture. If it is 8192x4096 (and mts is 8192 or higher) then you're fine and the extra plugin space shouldn't have an impact on performance. Right now only ~50% of all devices are capable of that.

Fun fact: 8192x4096 is 16 times bigger than the original plugin texture space of1024x2048.

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BetterBear
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Re: Theotown updates (and New beta versions)

#642

Post by BetterBear »

Lobby wrote:
05 Nov 2018, 18:23
Type pt into the console. The new screen will state the actual plugin texture size above the texture. If it is 8192x4096 (and mts is 8192 or higher) then you're fine and the extra plugin space shouldn't have an impact on performance. Right now only ~50% of all devices are capable of that.

Fun fact: 8192x4096 is 16 times bigger than the original plugin texture space of1024x2048.
This is really ankward saying this, but...

Is Huawei Nova 3i (6GB RAM, 64GB ROM) capable of fully handling that space with good performance?

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Lobby
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Re: Theotown updates (and New beta versions)

#643

Post by Lobby »

Does your device use a 8192x4096 texture? Do you experience performance issues?

I have no chance to predict performance for devices that I don't have at hand, but a huge texture shouldn't be slower than a small one.

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PauloMannikko
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Re: Theotown updates (and New beta versions)

#644

Post by PauloMannikko »

Hi lobby. Can you remove traffic influence on sandbox cities? What I mean is, i think traffic influence is just an additional problem especially it affect the population and it will be nonsense if you just simply adjust the traffic volume to 25 percent. Also, i love seeing heavy traffic on my sandbox cities.

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Re: Theotown updates (and New beta versions)

#645

Post by JustAnyone »

Sandbox mode is no longer supported...

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