Search found 2637 matches
- 24 Sep 2023, 20:09
- Forum: Problems and Errors (bugs)
- Topic: Able To Get A Sandbox City On An Online Region Where Sandbox Isn't Allowed
- Replies: 3
- Views: 818
Re: Able To Get A Sandbox City On An Online Region Where Sandbox Isn't Allowed
How did you do that
- 18 Sep 2023, 16:46
- Forum: Problems and Errors (bugs)
- Topic: Can't find cities
- Replies: 1
- Views: 2522
Re: Can't find cities
Game data is not synced apart from online regions and diamonds, if you had logged into the TheoTown account.
- 17 Sep 2023, 18:09
- Forum: Game Discussion
- Topic: Virus?
- Replies: 3
- Views: 1465
Re: Virus?
I personally did not add any viruses to the new creator at https://pca.svetikas.lt. Might be a false positive.
You can compile the website from scratch using the source available at https://github.com/justAnyones/plugin-creator-website
You can compile the website from scratch using the source available at https://github.com/justAnyones/plugin-creator-website
- 13 Sep 2023, 20:32
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 317
- Views: 255909
Re: TheoTown full update changelogs
Version 1.11.19 Add ability to concatenate Lua arrays using + syntax Add ability for "frame" fun action to overwrite road direction by setting "w":1 (range for "frame" is then 0-63) Add ability for road decorations to override the underlying road's dirs array Add abili...
- 31 Aug 2023, 13:00
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 317
- Views: 255909
Re: TheoTown full update changelogs
Version 1.11.18
This update drops support for devices, which do not have at least 4096 of available texture size.
This update drops support for devices, which do not have at least 4096 of available texture size.
- Fix cutout change detection
- Drop support for devices with a max texture size < 4096
- Update font rendering
- 31 Aug 2023, 12:58
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 317
- Views: 255909
Re: TheoTown full update changelogs
Version 1.11.17 Add built-in seed selection window to city/region creation stage Fix entering account name with wrong casing / using e-mail address would lead to auto logout Fix dumping format Fix some dependencies were broken Exclude MacOS resource fork files in .plugin files Refactor exception ha...
- 25 Aug 2023, 15:15
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 317
- Views: 255909
Re: TheoTown full update changelogs
Version 1.11.16 Fix crash caused by invalid draft for sound fun action Fix remove zone tool had limited range on desktop Fix export command did not properly write the plugin file Use slightly darker mouse cursor on click Ensure to set cursors over toolbar and minimap Exclude .DS_Store and .vscode f...
- 25 Aug 2023, 15:11
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 317
- Views: 255909
Re: TheoTown full update changelogs
Version 1.11.15 Fix crash when moving cursor outside of city in wire tool on desktop Fix building composition road deco over aligned road preview Allow animation drafts without frames definition as child animations may have some Draw currently building building opaque in build building tool
- 19 Aug 2023, 12:47
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 317
- Views: 255909
Re: TheoTown full update changelogs
Version 1.11.14 Fix inheriting road lead to crash Fix buildings with max amount cap could not be moved unless the new building place intersects the old one Fix moving building to the previous location did cost money and caused rebuild Attempt to fix resolution issues x3 Remove Google Analytics Show...
- 17 Aug 2023, 12:04
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 317
- Views: 255909
Re: TheoTown full update changelogs
Version 1.11.13 Add a thread local buffer for a huge reduction in allocations, especially when loading plugins Fix frame shift default for animation spots was not actually set so it defaulted to zero Attempt to fix resolution issues again Enforce presence of plugin.manifest for .plugin file creatio...
- 16 Aug 2023, 14:45
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 317
- Views: 255909
Re: TheoTown full update changelogs
Version 1.11.12 Add animation spot attribute "frame shift", default value 1, can be set to 0 to prevent building's base frame to impact rotation of animation Add directionality to non one-way roads that can be used for kind of rotation aware road decorations Fix game did not compile for i...
- 13 Aug 2023, 14:58
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 317
- Views: 255909
Re: TheoTown full update changelogs
Version 1.11.11 Add custom cursors on desktop Add icon resources for level icons and use them for level influence types Fix city growth stopped due to slight negative traffic influence from tollbooths being applied to build considerations Don't use transparency for buildings of the current draft in...
- 13 Aug 2023, 14:54
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 317
- Views: 255909
Re: TheoTown full update changelogs
Version 1.11.10 Add Script.EVENT_ALIGNED which can be used to detect alignment changes / initial alignment for aligned buildings Add tag "car hearse" to define custom hearse cars Fix building upgrade requirement name resolution did not look up actual draft Fix initial frame of aligned bui...
- 12 Aug 2023, 18:16
- Forum: Problems and Errors (bugs)
- Topic: How can I port a region from a device to another?
- Replies: 1
- Views: 900
- 12 Aug 2023, 18:16
- Forum: Problems and Errors (bugs)
- Topic: Is it possible to transfer a TheoTown world from mobile to PC?
- Replies: 1
- Views: 1189
Re: Is it possible to transfer a TheoTown world from mobile to PC?
Yes it is. You simply move the files in maps and regions folders. The files are located under such directories: Windows: C:\Users\(insert username)\TheoTown or %USERPROFILE%\TheoTown Linux: ~/TheoTown MacOS: /user/TheoTown Android: /storage/emulated/0/Android/data/info.flowersoft.theotown.theotown/f...
- 08 Aug 2023, 15:45
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 317
- Views: 255909
Re: TheoTown full update changelogs
Version 1.11.09
- Fix armv7 support was lost in the previous update
- 08 Aug 2023, 15:44
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 317
- Views: 255909
Re: TheoTown full update changelogs
Version 1.11.08 Add ability to car definitions for animation pos array to contain null entries to skip the corresponding frame without the need to define a "frames" attribute Add support for more elaborated Lua errors including stack traces Optimize city background drawing by adding suppo...
- 06 Aug 2023, 20:53
- Forum: Problems and Errors (bugs)
- Topic: OutOfMemoryError: Java heap space
- Replies: 2
- Views: 1077
Re: OutOfMemoryError: Java heap space
Do you have 64 bit Java installed? 32-bit Java can only address ~2G of memory.
- 04 Aug 2023, 21:09
- Forum: Suggestions
- Topic: Proposals for multi-storey viaducts
- Replies: 1
- Views: 1191
Re: Proposals for multi-storey viaducts
What you're doing is not technically intended. We did some thinking about native support for road stacking and came to the conclusion that it’s unfeasible as of now. 1. The roads would need some sort of piles when stacked onto another road 2. Placement of these piles would have to be updated when un...
- 02 Aug 2023, 11:48
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 317
- Views: 255909
Re: TheoTown full update changelogs
Version 1.11.07 Add account deletion button to account stage Fix bridge road intersection's information window had overlapping buttons for traffic lights and bridge type Fix use of "copies" or "n" attributes in frames did not work nicely with winter frames due to winter frames e...