Search found 2638 matches
- 07 Dec 2017, 17:17
- Forum: Plug-In Discussion
- Topic: How can I extract plugin files on phone?
- Replies: 7
- Views: 2617
Re: How can I extract plugin files on phone?
If you are talking about files with .plugin extension, it's impossible to extract them. They're encrypted and they're made for security of plugins. Yes, but that means we can't modify them for personal use or see its coding so we can learn from it. @Lobby , do something. Like a decryptor or somethi...
- 06 Dec 2017, 21:44
- Forum: Supply - Energy, Water, Waste Disposal
- Topic: Invisible Wires
- Replies: 16
- Views: 11596
Re: Hint!
No longer the case.CommanderABab wrote: ↑16 Apr 2017, 12:07Hint!
If you need to see where your invisible wires are, just open build trees in the terrain tab. They won't place where the wires are.
- 06 Dec 2017, 15:33
- Forum: Plug-In Discussion
- Topic: I need underground electricity cables JSon
- Replies: 9
- Views: 3405
Re: I need underground electricity cables JSon
Such mechanic isn't yet possible.
- 03 Dec 2017, 18:44
- Forum: Decorations and Tools
- Topic: Better Disastrous Presents
- Replies: 15
- Views: 8934
- 03 Dec 2017, 18:41
- Forum: Plug-In Discussion
- Topic: TheoTown News - 4th January UPDATE!
- Replies: 16
- Views: 6366
Re: TheoTown News
I saw some decryption codes.
- 03 Dec 2017, 18:17
- Forum: Decorations and Tools
- Topic: Better Disastrous Presents
- Replies: 15
- Views: 8934
Re: Better Disastrous Presents
It's a random nuke on 2.5.x Not 120 days after being built like @JustAnyone said. Every 120 days. I CODED IT! Also tested on a newly sandbox map with no buildings made, placed presents and for 365 days nothing happened. Need to built RCI for the destruction to happen, also I used the super fast mod...
- 03 Dec 2017, 18:11
- Forum: Decorations and Tools
- Topic: Better Disastrous Presents
- Replies: 15
- Views: 8934
- 03 Dec 2017, 18:10
- Forum: Decorations and Tools
- Topic: Better Disastrous Presents
- Replies: 15
- Views: 8934
Re: Better Disastrous Presents
What does it do? I checked the presents and nothing happens. April fools? Wait 120 days. Don't want to spoil the surprise but the gift is truly destructive. But since I want a peaceful christmas then... how can i stop worrying about christmas ever again with this gift. Truly destroyer of cities. V2...
- 03 Dec 2017, 17:22
- Forum: Decorations and Tools
- Topic: Better Disastrous Presents
- Replies: 15
- Views: 8934
Re: Better Disastrous Presents
Wait 120 days.cesareborgia94 wrote: ↑03 Dec 2017, 15:43What does it do? I checked the presents and nothing happens.
April fools?
- 03 Dec 2017, 14:23
- Forum: Wiki
- Topic: Wiki discussion
- Replies: 96
- Views: 54329
Re: Wiki discussion
Also you may want to lock those forums, which are done.
And I have access to post new threads.
And I have access to post new threads.
- 03 Dec 2017, 14:16
- Forum: Wiki
- Topic: Wiki discussion
- Replies: 96
- Views: 54329
Re: Wiki discussion
Kulche, you may want to use photos without GUI.
- 03 Dec 2017, 13:51
- Forum: Problems
- Topic: ✔No value for x
- Replies: 12
- Views: 2500
Re: No value for x
Lemme see.
- 03 Dec 2017, 10:21
- Forum: Decorations and Tools
- Topic: Better Disastrous Presents
- Replies: 15
- Views: 8934
Better Disastrous Presents
I introduce you to a newer, better presents with cooler stuff inside it! WARNING! This plugin is very disastrous and it can destroy your city! You may want to try it in empty sandbox map, or create a backup beforehand. Disastrous Presents by JA.plugin Disastrous Presents.zip Every 120 days you will ...
- 03 Dec 2017, 09:58
- Forum: Fun attribute
- Topic: Condition Index
- Replies: 43
- Views: 42695
Re: Fun condition and action index
Like always my ideas are too complicated for TheoTown to implement it, but if condition "buiilding" is true, could it unhide categories/buildings set by default hidden?
- 03 Dec 2017, 09:39
- Forum: Terrain and Trees
- Topic: Pinetrees mdk_813 UPDATE
- Replies: 15
- Views: 15056
Re: Pinetrees mdk_813 UPDATE
At first I thought that it's pineapple trees. Then I read the title correctly and I was soo amazed. Good work
- 30 Nov 2017, 23:56
- Forum: Tutorials and Documentation
- Topic: Advanced tags for building plugins
- Replies: 216
- Views: 184564
Re: Advanced tags for building plugins
Crazy question #1:
Is there a possibility for one building created via plugin to have swat, police, fireman and healthcare emergency response?
Also I would like the ids for swat, police, fire truck and ambulance car.
Is there a possibility for one building created via plugin to have swat, police, fireman and healthcare emergency response?
Also I would like the ids for swat, police, fire truck and ambulance car.
- 30 Nov 2017, 23:15
- Forum: Game Discussion
- Topic: Theotown updates (and New beta versions)
- Replies: 662
- Views: 140807
- 29 Nov 2017, 21:03
- Forum: Tutorials and Documentation
- Topic: Building requirements
- Replies: 74
- Views: 38697
Re: Building requirements
I'll just sleep and wait for new features then.
The end.
The end.
- 28 Nov 2017, 20:39
- Forum: Tutorials and Documentation
- Topic: Building requirements
- Replies: 74
- Views: 38697
Re: Building requirements
I wanted for a building to require upgrade.
I added requirements and all that stuff.
Opened the game:
Upgraded the building, still says that I require an upgrade.
I added requirements and all that stuff.
Opened the game:
Upgraded the building, still says that I require an upgrade.
- 28 Nov 2017, 18:54
- Forum: Tutorials and Documentation
- Topic: Building requirements
- Replies: 74
- Views: 38697
Re: Building requirements
@Lobby new upgrade thing is broken for me (1.3.81)