Search found 9853 matches

by CommanderABab
01 Dec 2017, 23:14
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 11978
Views: 5868581

Re: TheoTown Forum Chatbox

Ahmad Nur Aizat wrote:
01 Dec 2017, 13:32
Bear's no longer Roleplay Moderator, why?
Bear.png
He requested to be so.
by CommanderABab
01 Dec 2017, 20:53
Forum: Plug-In Discussion
Topic: bus failure
Replies: 3
Views: 1147

Re: bus failure

If they are school buses, the targets should be residential, bus stop, and the school ids.
by CommanderABab
01 Dec 2017, 20:48
Forum: Plug-In Discussion
Topic: [Community project] Bridge parts
Replies: 23
Views: 4970

Re: [Community project] Bridge parts

KoalaGuy wrote:
01 Dec 2017, 20:26
Wires? Remember the LeoLeo's tutorial for wires under bridges?
No, not wires :) that was a trick to carry electricity. I am talking about the cables hanging from the towers to the bridge bed.
by CommanderABab
01 Dec 2017, 20:18
Forum: Plug-In Discussion
Topic: [Community project] Bridge parts
Replies: 23
Views: 4970

Re: [Community project] Bridge parts

There could be suspension towers at false bridge intersections with road animations, but the intersecting road, and bridge graphics would have to be invisible, of length 3, perpendicular to the bridge, have to be built first before the suspension bridge, and at regular spacing. I can't think of a wa...
by CommanderABab
01 Dec 2017, 09:34
Forum: Topical Screenshot Threads
Topic: Show your background
Replies: 3
Views: 1918

Re: Show your background

Yes, that's what I did! :lol:
by CommanderABab
01 Dec 2017, 09:23
Forum: Topical Screenshot Threads
Topic: Show your background
Replies: 3
Views: 1918

Re: Show your background

OK!  How about water?  :)
OK! How about water? :)
by CommanderABab
01 Dec 2017, 08:36
Forum: Topical Screenshot Threads
Topic: Show your background
Replies: 3
Views: 1918

Show your background

Wartime
Wartime
Best with the battle music playing. And when you are nuking!
by CommanderABab
01 Dec 2017, 00:04
Forum: Tutorials and Documentation
Topic: Advanced tags for building plugins
Replies: 216
Views: 171979

Re: Advanced tags for building plugins

JustAnyone wrote:
30 Nov 2017, 23:56
Crazy question #1:
Is there a possibility for one building created via plugin to have swat, police, fireman and healthcare emergency response? No.
Also I would like the ids for swat, police, fire truck and ambulance car.
Interesting statement!
by CommanderABab
30 Nov 2017, 22:56
Forum: Screenshots
Topic: My last screenshot...
Replies: 1670
Views: 372630

Re: My last screenshot...

Cranberry!
Cranberry!
by CommanderABab
30 Nov 2017, 22:24
Forum: Screenshots
Topic: My last screenshot...
Replies: 1670
Views: 372630

Re: My last screenshot...

Screenshot_20171130-143008.png
own_background.zip
(1.01 KiB) Downloaded 58 times
by @Lobby

See here for info
by CommanderABab
30 Nov 2017, 09:05
Forum: Tutorials and Documentation
Topic: How to write a plugin
Replies: 107
Views: 160998

Re: How to write a plugin

A 1x1 plugin is 32 pixels wide. Anything that has height > factor × width is probably dense where factor 2 or greater.
by CommanderABab
30 Nov 2017, 03:46
Forum: Game Discussion
Topic: Theotown updates (and New beta versions)
Replies: 662
Views: 129836

Re: Theotown updates (New beta versions)

Yes, 382 is beta
by CommanderABab
30 Nov 2017, 00:24
Forum: Smalltalk
Topic: Music thread
Replies: 192
Views: 75578

Re: Music thread

by CommanderABab
30 Nov 2017, 00:09
Forum: Smalltalk
Topic: Music thread
Replies: 192
Views: 75578

Re: Music thread

by CommanderABab
29 Nov 2017, 22:09
Forum: Game Discussion
Topic: Theotown updates (and New beta versions)
Replies: 662
Views: 129836

Re: Theotown updates (New beta versions)

spray3.png
spray3.png (1.74 KiB) Viewed 2710 times
I like this one :)
by CommanderABab
29 Nov 2017, 22:02
Forum: Plug-In Discussion
Topic: Max skyscrapers
Replies: 18
Views: 5631

Re: buildings for Astrellia

Remember, the taller the building, the more plugin space you are using.
by CommanderABab
29 Nov 2017, 10:01
Forum: Game Discussion
Topic: Theotown updates (and New beta versions)
Replies: 662
Views: 129836

Re: Theotown updates (New beta versions)

It's a decoration.
by CommanderABab
29 Nov 2017, 00:32
Forum: Tutorials and Documentation
Topic: Building requirements
Replies: 74
Views: 35572

Re: Building requirements

CommanderABab wrote:
26 Nov 2017, 19:52
You could currently have building A, if upgraded to 3, build an annex next door which would be building B, or a 1x1 building C (of which could be only 1) which building B would require.
:)

Go to advanced search