Version 1.11.27 Add shader uniforms unit2 and dUnit2 to take care of non square textures Fix changing road type broke tutorial Fix strange bug where images in store and gallery did not load on Android Attempt to fix smooth shaders on mobile Optimize the tutorial Update translations
Version 1.11.26 Add setting for units Add new region tributaries Add new fences by Pluc Fix national country road used old frames Fix potential crash caused by road ramps in composition buildings Fix neighbor city road connection destroyed regular buildings to restore the connection in any way poss...
Version 1.11.25 Add support for "Tool Groups" that can group drafts into a single toolbar item with variant selection Add Pluc dirt track as dirt road variant Add Pluc highway and replace national road look with regular ones Add boulders and lookout tower by Pluc Add Pluc highway signs Ad...
Version 1.11.24 Add support for City.setView to not adjust for terrain elevation Add City.getScale, City.setScale and City.move for move control over city view controls Add ability to unlock region zones even when conditions are not met (costs region coins on desktop) Add hint to starter packs that...
Version 1.11.23 Add ability to use a biome id as map seed to use that biome, only Add support for biome based building spawning Add biome selection window Add ability to control noise seed in spawn definition Add ground "blending" attribute to declare whether a ground should use blending;...
Version 1.11.22 Add ability to define ground and tree in biomes and add actual support for ground and tree spawning Add ability to pass through Steam command line options to the game e.g. :createcity to launch into city (only on Windows for now) Add "not implemented" draft attribute for d...
Version 1.11.21 Add reworked biome generation and declaration system. You can define new biomes using the "biome" type. Fix built-in special seeds were not included in seed selection window for city creation Fix cars randomly disappeared Fix leaving game on desktop resulted in non zero ex...
Version 1.11.20 Add new Pluc cars Add spot lights to premium fire department Add hotkeys for city scrolling, zooming, console access and saving the city Fix dirs in road decorations were not considered in pathfinding Fix taxi cars were chargeable Fix road bridge frames did not actually support 20 f...
Version 1.11.19 Add ability to concatenate Lua arrays using + syntax Add ability for "frame" fun action to overwrite road direction by setting "w":1 (range for "frame" is then 0-63) Add ability for road decorations to override the underlying road's dirs array Add abili...
Version 1.11.17 Add built-in seed selection window to city/region creation stage Fix entering account name with wrong casing / using e-mail address would lead to auto logout Fix dumping format Fix some dependencies were broken Exclude MacOS resource fork files in .plugin files Refactor exception ha...
Version 1.11.16 Fix crash caused by invalid draft for sound fun action Fix remove zone tool had limited range on desktop Fix export command did not properly write the plugin file Use slightly darker mouse cursor on click Ensure to set cursors over toolbar and minimap Exclude .DS_Store and .vscode f...