Search found 3233 matches
- 17 Dec 2016, 16:52
- Forum: Game Discussion
- Topic: A 2016 Review: Top Ten Posters of the year
- Replies: 2
- Views: 1767
Hehe, not a really fair comparison as it counts posts for lifetime. TheoTown is much older than the app and so is this forum. Also some old posts may be hidden to keep the forum cleaner. Thank you for participating in this forum, it helps as to improve the game as well as it helps newcomers to get i...
- 16 Dec 2016, 21:06
- Forum: Screenshots
- Topic: What the...
- Replies: 3
- Views: 2579
- 16 Dec 2016, 18:13
- Forum: Game Discussion
- Topic: "clock" upgrade?
- Replies: 1
- Views: 1344
You're referring to this park. Wow, thoughtful of you to notice it. We actually included it into the game but I had to deactivate it as it was possible to enable both upgrades at the same time (which doesn't make much sense). But now as we have the feature to forbid two upgrades at the same time we ...
- 15 Dec 2016, 23:31
- Forum: Game Discussion
- Topic: Extended transportation lines
- Replies: 9
- Views: 3295
- 15 Dec 2016, 10:38
- Forum: Problems and Errors (bugs)
- Topic: Toggle winter
- Replies: 0
- Views: 1043
- 14 Dec 2016, 23:05
- Forum: Game Discussion
- Topic: The 4x4 $$ building
- Replies: 0
- Views: 1242
You mean from here.
You're absolutely right, the building was meant to be level 3. But at the same time it should replace an old (and ugly) level 2 building. To avoid any conflicts we added it as level 2, although there's a nice pool on the roof (maybe level2 can also have some luxury 8) ).
You're absolutely right, the building was meant to be level 3. But at the same time it should replace an old (and ugly) level 2 building. To avoid any conflicts we added it as level 2, although there's a nice pool on the roof (maybe level2 can also have some luxury 8) ).
- 14 Dec 2016, 22:52
- Forum: Game Discussion
- Topic: A Residential-Commercial area
- Replies: 5
- Views: 2611
- 14 Dec 2016, 22:48
- Forum: Problems and Errors (bugs)
- Topic: Commercial Buildings and "Free time"
- Replies: 12
- Views: 5836
- 14 Dec 2016, 20:07
- Forum: Problems and Errors (bugs)
- Topic: Commercial Buildings and "Free time"
- Replies: 12
- Views: 5836
- 14 Dec 2016, 18:34
- Forum: Game Discussion
- Topic: The apartments for $
- Replies: 0
- Views: 1010
Ok, I'll bring you back the originals.
- 14 Dec 2016, 18:17
- Forum: Game Discussion
- Topic: Winter? Summer?
- Replies: 1
- Views: 1343
- 13 Dec 2016, 23:49
- Forum: Game Discussion
- Topic: Update 196 and winter! :D
- Replies: 2
- Views: 1793
I'm glad you like our winter :P As last year I think it would be too much effort to modify every single building to have snow, but at least for some buildings we have a dedicated winter graphics. Ideas from the community are most often useful, although it's sometimes difficult to add something as mo...
- 13 Dec 2016, 23:42
- Forum: Game Discussion
- Topic: Placing Trees
- Replies: 4
- Views: 1960
- 12 Dec 2016, 10:02
- Forum: Game Discussion
- Topic: Zones suggestions
- Replies: 6
- Views: 2596
That's it, in TheoTown offices are included in commercial buildings, like in original SimCity games as well. That makes things a little bit easier and we don't have to create separate office buildings. You may interpret dense commercial zone as office zone as offices tend to be bigger. So overall I ...
- 12 Dec 2016, 09:04
- Forum: Game Discussion
- Topic: Zoning water
- Replies: 12
- Views: 4626
- 11 Dec 2016, 23:22
- Forum: Game Discussion
- Topic: Mistakes in Polish translation
- Replies: 1
- Views: 1497
- 11 Dec 2016, 22:36
- Forum: Screenshots
- Topic: Tevag
- Replies: 14
- Views: 7068
I'm sorry for the changes we made. Before the update demands were calculated in an absolute manner. Therefore a city with 100,000 inhabitants couldn't get new inhabitants faster than a city with 10,000. That wasn't satisfying at all so we changed it. In the long term it should make growing big citie...
- 11 Dec 2016, 22:02
- Forum: Game Discussion
- Topic: Another suggestion for developers...
- Replies: 0
- Views: 1302
I think it would be too much work and too difficult to write and offer plugins. Also it seems to be not necessary at all when it comes to space. 22.5 MB is consumed by music and sounds. All graphics together consume ~3.6 MB. So in conclusion, there shouldn't be anything we cannot put directly into t...
- 11 Dec 2016, 18:19
- Forum: Allgemeine Diskussion
- Topic: Fragen zu TheoTown
- Replies: 2
- Views: 2544