Search found 2640 matches

by JustAnyone
02 Jul 2023, 18:24
Forum: Game Discussion
Topic: windows 7 support?
Replies: 16
Views: 6599

Re: windows 7 support?

Dedicating such resources for a team of 2 people is just not viable at all.
by JustAnyone
02 Jul 2023, 17:01
Forum: Game Discussion
Topic: windows 7 support?
Replies: 16
Views: 6599

Re: windows 7 support?

It's not a choice that we can make as the game relies on Steam to provide certain functionality of the game such as online features. It would appear that Steam has already made a decision which is to officially discontinue support for it. Besides, Microsoft themselves dropped support for Windows 7, ...
by JustAnyone
02 Jul 2023, 15:12
Forum: Game Discussion
Topic: windows 7 support?
Replies: 16
Views: 6599

Re: windows 7 support?

Since you use Linux as your main OS, Steam is available on most Linux distributions and so is TheoTown. To play TheoTown, you just need to have Java installed on the linux distribution. That solves the issue with Windows 7 support.
by JustAnyone
26 Jun 2023, 13:08
Forum: Problems and Errors (bugs)
Topic: you are offline in online mode
Replies: 2
Views: 1035

Re: you are offline in online mode

TheoTown is unable to connect to Steam and its own backend.
by JustAnyone
22 Jun 2023, 13:13
Forum: Game Discussion
Topic: How can i move my progress to a new device?
Replies: 6
Views: 5615

Re: How can i move my progress to a new device?

There should be an in-game file manager available from the region view. There might also be a TheoTown entry in the default Android file manager (DocumentsUI).
by JustAnyone
22 Jun 2023, 13:12
Forum: Game Discussion
Topic: Please, help with Easter eggs, haunted house and pumpkins (Steam)
Replies: 5
Views: 2888

Re: Please, help with Easter eggs, haunted house and pumpkins (Steam)

KINGTUT10101 wrote:
21 Jun 2023, 14:07
Did you write this with ChatGPT?..
That might actually be a bot. A scary thought for the future of the internet.
by JustAnyone
22 Jun 2023, 13:10
Forum: Problems and Errors (bugs)
Topic: money evaporation
Replies: 2
Views: 1370

Re: money evaporation

Do you have experimental multiple road deco setting turned on?
by JustAnyone
21 Jun 2023, 12:24
Forum: News
Topic: TheoTown full update changelogs
Replies: 318
Views: 271890

Re: TheoTown full update changelogs

Version 1.11.02
  • Fix road pile placement was broken on elevated terrain
  • Fix missing escape character in text
  • Update translations
by JustAnyone
21 Jun 2023, 12:23
Forum: News
Topic: TheoTown full update changelogs
Replies: 318
Views: 271890

Re: TheoTown full update changelogs

Version 1.11.01 Add the new opera feature Add culture happiness and culture effect (leads to level 3 residential demand) Add new light definitions by Pluc Try to fix out of array exceptions caused by following cars near to the edge of the map Prepare addition of building parent / child relationship...
by JustAnyone
18 Jun 2023, 19:07
Forum: News
Topic: TheoTown full update changelogs
Replies: 318
Views: 271890

Re: TheoTown full update changelogs

Version 1.11.00
  • Update game build tools and dependencies.
by JustAnyone
18 Jun 2023, 19:06
Forum: News
Topic: TheoTown full update changelogs
Replies: 318
Views: 271890

Re: TheoTown full update changelogs

Version 1.10.99
  • Fix car visibility detection for cars on hills
by JustAnyone
08 Jun 2023, 10:18
Forum: Game Discussion
Topic: troyan on game files?
Replies: 1
Views: 592

Re: troyan on game files?

It's a false positive.
by JustAnyone
05 Jun 2023, 23:13
Forum: Forum
Topic: The logic of the forum
Replies: 6
Views: 2309

Re: The logic of the forum

If they have been replied to, that is no longer possible, I think.
by JustAnyone
04 Jun 2023, 10:48
Forum: Fun attribute
Topic: Retrying when condition is false?
Replies: 5
Views: 4573

Re: Retrying when condition is false?

And if that condition is true, then the action gets trig.gered, correct.
by JustAnyone
28 May 2023, 09:44
Forum: Fun attribute
Topic: Retrying when condition is false?
Replies: 5
Views: 4573

Re: Retrying when condition is false?

If I recall correctly, "p" is the probability for the random fun object to get called, not the action.
by JustAnyone
13 May 2023, 15:22
Forum: Resources
Topic: World texture
Replies: 80
Views: 160054

Re: World texture

No.
by JustAnyone
24 Apr 2023, 12:22
Forum: News
Topic: TheoTown full update changelogs
Replies: 318
Views: 271890

Re: TheoTown full update changelogs

Version 1.10.98
  • Fix tutorial hidden elements were not restored when entering other city
  • Fix French thousands separator (non breaking space) was drawn as ?
  • Cache shader uniform locations
  • Update non visible cars less often
  • Update credits
by JustAnyone
24 Apr 2023, 12:20
Forum: News
Topic: TheoTown full update changelogs
Replies: 318
Views: 271890

Re: TheoTown full update changelogs

Version 1.10.97
  • Fix flickering issue of (budget) text overlays
  • Disable diamond syncing with Google Play Games service as it is deprecated
  • Optimize car pathfinding calculations and updates
  • Update translations
by JustAnyone
24 Apr 2023, 12:18
Forum: News
Topic: TheoTown full update changelogs
Replies: 318
Views: 271890

Re: TheoTown full update changelogs

Version 1.10.96 Fix having regular train stations could boost amount of elevated trains Fix image prefetching could take infinite time due to lack of progress in case of cache misses Allow CONDITION_FRAME to check for full road frames by using "code":"f" Update translations
by JustAnyone
24 Apr 2023, 12:16
Forum: News
Topic: TheoTown full update changelogs
Replies: 318
Views: 271890

Re: TheoTown full update changelogs

Version 1.10.95 Add building spawned pedestrians via attributes "pedestrian" and "pedestrian count" Add pedestrians to police, fire departments and hospitals Add ability to spawn pedestrians from buildings via script Add frame type TYPE_FENCE as this type was missing before Fix ...

Go to advanced search