@dirkidirk
This is a nice idea. I like the third skyscraper, though I'm not a big fan of the other ones. If you need some ideas for 2x2 skyscrapers,
Search found 662 matches
- 16 Feb 2019, 19:22
- Forum: Residential
- Topic: Skinny skyscrapers
- Replies: 4
- Views: 5745
- 15 Feb 2019, 21:14
- Forum: Tutorials and Documentation
- Topic: Scale
- Replies: 4
- Views: 2620
Re: Scale
Not all things in theotown are to scale with eachother though. For example, the ships and airbus a340s and a380s (theoair t340s and t380s) are smaller than they "would" be, and cars are bigger than they "would" be. I think this is due to the limitations of the game.
- 12 Feb 2019, 01:30
- Forum: Events
- Topic: The Great Furry War
- Replies: 168
- Views: 33139
Re: The Great Furry War
What does this have to do with furries?
- 10 Feb 2019, 04:42
- Forum: Collections
- Topic: THEMAX & _Rock Fort_ automobiles plugins
- Replies: 13
- Views: 17573
Re: THEMAX & _Rock Fort_ automobiles plugins
@THEMAX , @_Rock Fort_ , You can also use these cars
- 09 Feb 2019, 03:15
- Forum: Collections
- Topic: THEMAX & _Rock Fort_ automobiles plugins
- Replies: 13
- Views: 17573
Re: THEMAX & _Rock Fort_ automobiles plugins
@THEMAX ,@_Rock Fort, You can use some of the cars I made in this plugin.
- 05 Feb 2019, 21:01
- Forum: Suggestions
- Topic: Suggestion that will make the game more realistic.
- Replies: 7
- Views: 3098
Re: Suggestion that will make the game more realistic.
Also, poor people should go to high school... (discrimination against poor people) People have to go to elementary/primary school before high school, and according to this game's mechanics, anyone who graduates from elementary/primary school becomes middle class, and graduating from high school mak...
- 04 Feb 2019, 21:01
- Forum: Plug-In Discussion
- Topic: US Residential Zone project
- Replies: 62
- Views: 21233
Re: US Residential Zone project
Is this going to have a version that is not a separate zone, but just adds new buildings to the normal residential zones? Will you do the same with your previous french zone?
- 02 Feb 2019, 08:30
- Forum: Plug-In Discussion
- Topic: Max's Energy Pack
- Replies: 26
- Views: 14360
Re: Max's Energy Pack
@THEMAX This is amazing, although I know you used some kind of 3d modeling software to help you with it. Are you going to do coal and "gas" power plants next?
- 24 Jan 2019, 01:12
- Forum: Residential
- Topic: Houses By BT3C
- Replies: 9
- Views: 6784
Re: Houses By BT3C
Can you show a picture of your plugin?
- 22 Jan 2019, 21:03
- Forum: Parks, Sports and Management
- Topic: Parks Remastered
- Replies: 18
- Views: 10141
Re: Parks Remastered
And from now on .... Ill gonna quit from the forum for disliking my plugins! It makes me sad :( No. You should improve your plugins instead of saying "everyone is bullying me" and quitting just because they don't like your plugins. For example, adding more details and texture to make it l...
- 20 Jan 2019, 20:57
- Forum: Residential
- Topic: US Residential Expansion Pack [1.0]
- Replies: 17
- Views: 13077
Re: US Residential Expansion Pack [1.0]
@_Rock Fort_, I see an unreleased traffic light plugin in your screenshot. I think it can function well if the actual traffic light tile does not stop cars but a separate invisible traffic light tile stops cars.
- 20 Jan 2019, 18:47
- Forum: Suggestions
- Topic: Suggestion that will make the game more realistic.
- Replies: 7
- Views: 3098
Re: Suggestion that will make the game more realistic.
Mr. French , I agree with you on number 2 and 3, but I think a small amount of commercial vehicles should go to houses, representing delivery. I also think the cars going back and forth between work and home is supposed to represent traveling to and back to work. You don't just go to work and stay ...
- 18 Jan 2019, 21:19
- Forum: Decorations and Tools
- Topic: [Road deco]Street Lights! By NobodySpecial
- Replies: 10
- Views: 12851
Re: [Road deco]Street Lights! By NobodySpecial
Very good, except I think they are slightly too tall, especially the type 2 ones. I also think there should be a version without the red or green on the bottom.
- 18 Jan 2019, 21:01
- Forum: Screenshots
- Topic: My last screenshot...
- Replies: 1670
- Views: 373789
Re: My last screenshot...
Did he release them already and I did not notice?yusuf8a684 wrote: ↑18 Jan 2019, 10:29If you mean catenaries, these are by -LeoLeo-
(Sorry if I wrote it is name)
- 17 Jan 2019, 21:09
- Forum: Transport, Airport, Roads
- Topic: The Yellow Vests
- Replies: 17
- Views: 8130
Re: The Yellow Vests
@yusuf8a684
You are allowed to use my van texture for your plugins any time you want, just as long as you credit me. I'm posting this here because I can't private message.
You are allowed to use my van texture for your plugins any time you want, just as long as you credit me. I'm posting this here because I can't private message.
- 17 Jan 2019, 21:07
- Forum: Screenshots
- Topic: My last screenshot...
- Replies: 1670
- Views: 373789
Re: My last screenshot...
Where did you get those?
- 06 Jan 2019, 21:28
- Forum: Smalltalk
- Topic: For Football Fans...
- Replies: 21
- Views: 5307
Re: For Football Fans...
The only one in here talking about football is you, @SethHarris777 . And it mostly consists of "this team is bad and stupid, my team is best"
- 03 Jan 2019, 18:58
- Forum: Trash
- Topic: Blood Order [Disbanded]
- Replies: 21
- Views: 552
Re: Blood Order
edgy original COUNTRY
- 29 Dec 2018, 22:03
- Forum: Parks, Sports and Management
- Topic: BDC P-4 (Bear Depollution center prototype - 4)
- Replies: 17
- Views: 8485
Re: BDC P-4 (Bear Depollution center prototype - 4)
This looks nicer and more detailed than the Kingtut depolluter.
- 26 Dec 2018, 03:00
- Forum: Plug-In Discussion
- Topic: American road markings plugin
- Replies: 23
- Views: 8665
Re: American road markings plugin
There is a plugin that has been released on the plugin store very similar to my idea for this plugin. However, it lacks bridges, sidewalks and tunnels.