Search found 3233 matches

by Lobby
26 Jan 2017, 10:23
Forum: Problems and Errors (bugs)
Topic: Problem with trains
Replies: 3
Views: 2025

Are you sure everything is connected? If yes, please send us your .city-file to info[at]theotown.de so we can have a look :)
by Lobby
25 Jan 2017, 23:07
Forum: Screenshots
Topic: Very poor slum area
Replies: 6
Views: 2476

Beauty is in the eye of the beholder :)

Thank you for sharing it
by Lobby
25 Jan 2017, 23:05
Forum: Game Discussion
Topic: Night
Replies: 12
Views: 4826

I would assume that many people would complain about such a night :roll:

For now you could just set your brightness lower
by Lobby
24 Jan 2017, 20:26
Forum: Problems and Errors (bugs)
Topic: [Fixed] What the... #3
Replies: 3
Views: 2351

Oops :lol:
by Lobby
24 Jan 2017, 14:46
Forum: Problems and Errors (bugs)
Topic: Population cap
Replies: 2
Views: 1897

I assume the problem is missing poor population, you need at least some of them to grow your city further.
by Lobby
23 Jan 2017, 21:57
Forum: Game Discussion
Topic: Fusion Power Plant
Replies: 11
Views: 4616

As far as I know they actually lead to higher radiation in it's surroundings, bit it's hopefully not enough to harm anything (actually there is also radiation in nature).

About nuke bombs, yes indeed, they should lead to higher radiation :)
by Lobby
22 Jan 2017, 22:00
Forum: Game Discussion
Topic: have a new idea of what you can add to the game
Replies: 4
Views: 1775

I like the idea, but I also think it would be difficult to add/inform the user about what he is doing.
by Lobby
22 Jan 2017, 21:59
Forum: News
Topic: Release 1.2.21
Replies: 4
Views: 5293

I think we can change this after some days :)
by Lobby
22 Jan 2017, 21:06
Forum: Game Discussion
Topic: Is there a way to take a giant map screenshot?
Replies: 0
Views: 1031

The Problem is the amount of RAM (more than 512MB will be needed for normal resolution, more than 128MB for low resolution). So another device or emulator may do the job. I don't know another solution, as the Bitmap class of Android - which we use to store the image - needs the image to be completel...
by Lobby
22 Jan 2017, 17:05
Forum: News
Topic: Release 1.2.21
Replies: 4
Views: 5293

Release 1.2.21

http://www.theotown.com/app/pix/v220.png EN Just released beta 1.2.21 - good bye, bugs :) . You can expect: Ranks Decorations More buildings Manual demand settings Faster build system Improved traffic Fix touch input Fix influence bug Fix coverage calculation Fix train speed Fix some crashes ... DE...
by Lobby
22 Jan 2017, 16:04
Forum: Game Discussion
Topic: education and sport problem
Replies: 6
Views: 2273

Thank you, now I could spot the bug. I used this code to get the id for specific coverage aspects: coverageAspectName.toLowerCase().replace('_', ' '); Unfortunately the behavior of String.toLowerCase is dependent on the System language. In languages like Turkish I is ...
by Lobby
22 Jan 2017, 15:34
Forum: Problems and Errors (bugs)
Topic: Small house population
Replies: 1
Views: 1358

:lol:

It's just a result of that the game doesn't really know about the height of the building, which is used to calculate the number of residents.
by Lobby
22 Jan 2017, 15:22
Forum: Game Discussion
Topic: remove old solar panel
Replies: 3
Views: 1762

We may also add a new solar plant while keeping the old one 8)
by Lobby
22 Jan 2017, 12:08
Forum: Game Discussion
Topic: education and sport problem
Replies: 6
Views: 2273

May you send me your city to info[at]theotown.de please? If there's still a bug I would like to fix it :)
by Lobby
22 Jan 2017, 11:36
Forum: Game Discussion
Topic: education and sport problem
Replies: 6
Views: 2273

That's a good idea, it's likely that this is already fixed in the beta program. We plan to rollout a new public version today :)
by Lobby
22 Jan 2017, 11:32
Forum: Screenshots
Topic: Toiiol6 giant hard
Replies: 216
Views: 57795

Thank you :) The reason has to do with the water calculation (which building is connected to which water network and gets water). For the calculation, some kind of list merging is needed to connect buildings of different networks which should be joined together. In order to do that I scatter some da...
by Lobby
22 Jan 2017, 10:49
Forum: Screenshots
Topic: Toiiol6 giant hard
Replies: 216
Views: 57795

May you send me the corrupted city file? (as always to info@theotown.de)

We received the Google Bug Report, but it doesn't give any clue why it happened :roll:
by Lobby
21 Jan 2017, 23:26
Forum: Problems and Errors (bugs)
Topic: Less Traffic in beta 1.2.17 (217)
Replies: 3
Views: 1970

Just small bug fixes this time :)
by Lobby
21 Jan 2017, 23:18
Forum: Screenshots
Topic: Toiiol6 giant hard
Replies: 216
Views: 57795

500,000 :shock:
We never tested TheoTown to work with such amounts of inhabitants...

I just assigned you a new rank to celebrate this matter 8)
by Lobby
21 Jan 2017, 21:51
Forum: Problems and Errors (bugs)
Topic: Fancy shader is less fps
Replies: 1
Views: 1488

I can go a little more into the details. When drawing graphics this is done by small programs that run on the GPU and are executed for each pixel. In order to get the color for a pixel a shader has to look into the source image (called texture) where the pixel color to draw is stored. Fancy shaders ...

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