Search found 389 matches
- 30 Aug 2018, 04:38
- Forum: Terrain and Trees
- Topic: Urban terrain
- Replies: 4
- Views: 10346
Re: Urban terrain
It becomes more awkward when it is spelled wrong...
- 27 May 2018, 02:07
- Forum: Smalltalk
- Topic: Catching up
- Replies: 2
- Views: 1800
Re: Catching up
Really? I see. Then I'll just update my plugins for awhile.
- 26 May 2018, 08:25
- Forum: Smalltalk
- Topic: Catching up
- Replies: 2
- Views: 1800
Catching up
Okay, so... I was out for awhile, and I don't even know what happened in between. The only thing I know right now is the waste disposal and the latest public update. Is this alright, because I really really need some catching up to do, and fast. I just thought maybe someone can help cope up if there...
- 29 Mar 2018, 06:13
- Forum: Game Discussion
- Topic: Theotown updates (and New beta versions)
- Replies: 662
- Views: 144553
Re: Theotown updates (and New beta versions)
As long as it is only two rows of trees are affected too much! and also maybe the design should not be too much, maybe only just dead tree on the 1st row and dirt ground then slight dead on the second row then a little less grass.
- 29 Mar 2018, 02:39
- Forum: Game Discussion
- Topic: Theotown updates (and New beta versions)
- Replies: 662
- Views: 144553
Re: Theotown updates (and New beta versions)
2. excess amount of industry cannot be contained by a number of trees on the perimeter. Therefore there would still be excess CO2 that would be released in the atmosphere. Also, pollution is not limited to CO2. We have N2O and CH4 as well. And there are 3 more that are not yet fully studied how to c...
- 25 Mar 2018, 03:04
- Forum: Parks, Sports and Management
- Topic: Old Dutch Windmill
- Replies: 7
- Views: 7254
Re: Old Dutch Windmill
Hey! Nice work! Can you help me on the blades? I was wondering if someone can help me on my wind mill blades.
- 21 Mar 2018, 14:00
- Forum: Residential
- Topic: More New Residential Buildings
- Replies: 11
- Views: 10690
Re: More New Residential Buildings
@Lobby , good addition for default buildings, right? Do we still have spaces?
- 19 Mar 2018, 04:26
- Forum: Zones
- Topic: Rural Zones (22Alpha) - new update!
- Replies: 11
- Views: 26199
Re: Rural Zones (22Alpha) - new update!
New update!
- 18 Mar 2018, 17:07
- Forum: Zones
- Topic: Rural Zones (22Alpha) - new update!
- Replies: 11
- Views: 26199
Re: Rural Zones
cesareborgia94 Well, it is really a general rural, since it both have residential and commercial too. It also has its own category. And yep, I saw the name of the 1st one. I'll think of a name or maybe just add my name to the title to have differences, I guess. I'm still studying the fishing indust...
- 18 Mar 2018, 06:06
- Forum: Service
- Topic: Courthouse by Montenarino
- Replies: 13
- Views: 11771
Re: Courthouse by Montenarino
Your plugin textures are good! Looks very high quality, but not as pixelly detailed as possible for a Theotown detail style I guess, but with friends here, they help us fix texture details!
Good job! another public addition!
Good job! another public addition!
- 18 Mar 2018, 03:25
- Forum: Zones
- Topic: Rural Zones (22Alpha) - new update!
- Replies: 11
- Views: 26199
Re: Rural Zones
@MONTEMARINO Thank you very much!
- 17 Mar 2018, 18:25
- Forum: Zones
- Topic: Rural Zones (22Alpha) - new update!
- Replies: 11
- Views: 26199
Rural Zones (22Alpha) - new update!
Hey guys! I made another form of rural zones plugin plus forestry zone: 1x1 lumber production that needs road and 3x3 lumber mill. As you can see, I did it this way for example: Screenshot_2018-03-17-22-52-49.png Screenshot_2018-03-19-09-57-24.png So.. these are the first parts of the development of...
- 17 Mar 2018, 10:49
- Forum: Map Showcase
- Topic: Boracay Island, Republic of the Philippines
- Replies: 5
- Views: 4927
Re: Boracay Island, Republic of the Philippines
There really are small islands around Boracay.
BTW, Boracay is closed right now.
BTW, Boracay is closed right now.
- 11 Mar 2018, 04:21
- Forum: Transport, Airport, Roads
- Topic: Small Taxi Depot
- Replies: 12
- Views: 10974
Re: Small Taxi Depot
Put on the transportation category instead of public.
- 09 Mar 2018, 06:47
- Forum: Game Discussion
- Topic: What is wrong with the power?
- Replies: 3
- Views: 1693
Re: What is wrong with the power?
Did you check if you still have enough power to provide for those buildings?
- 07 Mar 2018, 01:41
- Forum: Residential
- Topic: Renovated versions of T res
- Replies: 3
- Views: 1179
Re: Renovated versions of T res
Well, most likely (on a 99:1% basis) it is not going to be paid.
- 06 Mar 2018, 02:03
- Forum: Residential
- Topic: Renovated versions of T res
- Replies: 3
- Views: 1179
Re: Renovated versions of T res
Or maybe add it to the game officially instead.
- 04 Mar 2018, 01:08
- Forum: Supply - Energy, Water, Waste Disposal
- Topic: New Supply System 2.1 (Revision)
- Replies: 46
- Views: 32578
Re: New Supply System 2.1 (Revision)
@yusuf8a684 , done. Please try to download again on the first page.
- 03 Mar 2018, 17:31
- Forum: Supply - Energy, Water, Waste Disposal
- Topic: New Supply System 2.1 (Revision)
- Replies: 46
- Views: 32578
Re: New Supply System 2.1 (Revision)
I'll see where the problem is. Then I'll re-upload it again. Thank you!
- 02 Mar 2018, 15:16
- Forum: Suggestions
- Topic: The ability to move buildings
- Replies: 27
- Views: 8589
Re: The ability to move buildings
Was my reply deleted?