Most likely for simplicity in calculations.
Search found 37 matches: calculations
Searched query: +calculations
- 13 Jan 2024, 23:36
- Forum: Problems and Errors (bugs)
- Topic: Is this intentional?
- Replies: 1
- Views: 4516
- 24 Apr 2023, 12:20
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 317
- Views: 250915
Re: TheoTown full update changelogs
Version 1.10.97
- Fix flickering issue of (budget) text overlays
- Disable diamond syncing with Google Play Games service as it is deprecated
- Optimize car pathfinding calculations and updates
- Update translations
- 25 Nov 2022, 19:58
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 11983
- Views: 5986349
Re: TheoTown Forum Chatbox
... 10.67 x 1.7 = 18.13 So the total area would be around 18.13^2 = 328.82m^2. NOTE: I'm bad at math and I will not take any responsibility for my calculations. sooo 328?, is it like miles or meters, idk if their different Meters.
- 24 Nov 2022, 21:19
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 11983
- Views: 5986349
Re: TheoTown Forum Chatbox
... 10.67 x 1.7 = 18.13 So the total area would be around 18.13^2 = 328.82m^2. NOTE: I'm bad at math and I will not take any responsibility for my calculations. sooo 328?, is it like miles or meters, idk if their different
- 24 Nov 2022, 15:40
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 11983
- Views: 5986349
Re: TheoTown Forum Chatbox
... 10.67 x 1.7 = 18.13 So the total area would be around 18.13^2 = 328.82m^2. NOTE: I'm bad at math and I will not take any responsibility for my calculations.
- 28 Jul 2022, 21:00
- Forum: Game Discussion
- Topic: Theotown economic refinement project
- Replies: 2
- Views: 1289
Theotown economic refinement project
... with real life currency. Theons have been the official currency indicated in Theotown since mid-Alpha (circa. 2016). It's unsurprising that these calculations had been made, where a player tries to find their city's equivalent of wealth and purchasing power in real life. Once the rate is found, ...
- 27 Nov 2021, 12:10
- Forum: News
- Topic: TheoTown full update changelogs
- Replies: 317
- Views: 250915
Re: TheoTown full update changelogs
Version 1.10.19
- Fixed country road did not draw ground although new frames require it
- Improve city loading time by using lazy storage table creation
- Optimise influence calculations
- 07 Feb 2021, 19:59
- Forum: Suggestions
- Topic: Openttd-theotown mashup
- Replies: 26
- Views: 10433
Re: Openttd-theotown mashup
... just like a new application of a park or a hospital. I am starting to think it would be more about creating a new zone type to accept different calculations
- 07 Feb 2021, 16:46
- Forum: Suggestions
- Topic: Openttd-theotown mashup
- Replies: 26
- Views: 10433
Re: Openttd-theotown mashup
... What does this mean?? It was about a statement that OpenTTD is too complex for Theotown Yes, i am starting to understand that there is alot more calculations that go into the brains of openttd. Theres got to be a simplified way to ignore the basics of theo town and build a plugin that does its ...
- 12 Nov 2020, 18:34
- Forum: Game Discussion
- Topic: How do "City points" work?
- Replies: 4
- Views: 1797
Re: How do "City points" work?
There is because the game has to do such calculations, however the function is quite long and has to do a lot of complicated math. To put simply, make sure your inhabitants always reach their demands and are happy.
- 13 Oct 2020, 20:46
- Forum: Schools, Religion and Culture
- Topic: Iglesia Nuestra Señora de la Asunción
- Replies: 3
- Views: 4630
Iglesia Nuestra Señora de la Asunción
... 1808 was destroyed , but it was rebuilt years later. I got the idea to make this from MarioBit on discord , it took 2 days and an awfull lot of calculations for scale and angles but i finally finished it ,consider this my comeback to plugins,enjoy! https://drive.google.com/file/d/1PWtaSL10ahbmqO-L4RCnGP6JtLbIayKm/view?usp=sharing ...
- 15 May 2020, 08:56
- Forum: Smalltalk
- Topic: Rockefeller Center.
- Replies: 33
- Views: 60651
Rockefeller Center.
... PM.png The entire structure is nearly completed, albeit I had to cut off some height to make the shape as realistic as possible. According to my calculations, the present model would be around 112 meters high (or around 168 pixels), not so shabby compared to the original height (124.9, or 187 ...
- 06 Nov 2019, 14:47
- Forum: Award and Special
- Topic: CTF Finance Center
- Replies: 7
- Views: 5532
Re: CTF Finance Center
the only problem is the size. is it correct? you need some calculations for them.
最大问题是它的大小。你们团队有计算这作品的高度吗?
最大问题是它的大小。你们团队有计算这作品的高度吗?
- 02 Jul 2019, 17:42
- Forum: Problems and Errors (bugs)
- Topic: ✅[iOS] bugs
- Replies: 5
- Views: 5372
Re: ✅[iOS] bugs
... mine will. :) 1. Buildings with a large number of inhabitants can cause a lot of traffic. The more cars, the more lag. This is due to pathfinding calculations in addition to the task of dtawing and possibly animating them. 2 Buildings with animations can also slow performance. 3. Plugins that ...
- 19 May 2019, 06:31
- Forum: Commercial
- Topic: Equatorial Plaza, Kuala Lumpur.
- Replies: 9
- Views: 5855
Equatorial Plaza, Kuala Lumpur.
Another plugin has arrived.... THE EQUATORIAL PLAZA!! this is possibly one of the worst experiences making a plugin. the calculations and drawing plus graphics spanned an entire 2 f**king MONTHS.... (yes, legit) you wont need to see why to guess why its that hard to do (the lines are ...
- 22 Feb 2019, 18:47
- Forum: Problems and Errors (bugs)
- Topic: ✅Problems with probably the high texture mode?
- Replies: 7
- Views: 1729
Re: Problems with probably the high texture mode?
Air conditioning.
Only play 20 minutes to an hour at a time. Turn on pause or leave it on a dialog box for a building when you aren't actively watching. These freeze animations and pathfinding calculations.
Only play 20 minutes to an hour at a time. Turn on pause or leave it on a dialog box for a building when you aren't actively watching. These freeze animations and pathfinding calculations.
- 28 Jan 2019, 20:53
- Forum: Suggestions
- Topic: TheoTown Time System
- Replies: 22
- Views: 10566
Re: TheoTown Dating System
Theotown is a parallel universe confirmed?CommanderABab wrote: ↑28 Jan 2019, 20:49Same here when I saw the topic title!
I'm sure that the use of 360 days for a year is for faster calculations and for simpļicity. We're not sure that TheoTown is actually on the earth are we?
- 28 Jan 2019, 20:49
- Forum: Suggestions
- Topic: TheoTown Time System
- Replies: 22
- Views: 10566
Re: TheoTown Dating System
Same here when I saw the topic title!
I'm sure that the use of 360 days for a year is for faster calculations and for simpļicity. We're not sure that TheoTown is actually on the earth are we?
- 11 Jul 2018, 22:21
- Forum: Supply - Energy, Water, Waste Disposal
- Topic: Mini Energy Utilities
- Replies: 8
- Views: 8117
Re: Mini Energy Utilities
By my calculations which are bad (I know)
One solar thingy should generate 22.2 Kw
One solar thingy should generate 22.2 Kw
- 09 Feb 2018, 19:39
- Forum: Problems and Errors (bugs)
- Topic: ✅bus route problem in 1418
- Replies: 3
- Views: 1494
Re: bus route problem in 1418
... parcels (2x2 per tile) and not in tiles. So it has to be targetBB[0] = 2 * width; targetBB[1] = 2 * height; in order to be useful for pathfinding calculations in the future. Sorry :space