Search found 1655 matches

by KINGTUT10101
Thu Jun 21, 2018 5:53
Forum: Industrial
Topic: Small scale ore Mining [industry] [update 1.1]
Replies: 1
Views: 1008

Re: Small scale ore Mining [industry] [update 1.1]

I really like this plug-in. It adds and interesting thing to play around with in the early-game. I think it would be cool if you made a plug-in similar to this where you are able to find fields of harvestable crops in the world naturally that you can upgrade into farms or something.
by KINGTUT10101
Mon Jun 18, 2018 19:42
Forum: Plug-In Discussion
Topic: Is this possible to do new kind of influence?
Replies: 10
Views: 284

Re: Is this possible to do new kind of influence?

Why is this in the Tutorials section?
by KINGTUT10101
Sun Jun 17, 2018 22:11
Forum: Smalltalk
Topic: Hello!
Replies: 15
Views: 182

Re: Hello!

*Says Hello in 'Murican*
by KINGTUT10101
Sun Jun 17, 2018 18:26
Forum: Smalltalk
Topic: .former member?
Replies: 9
Views: 211

Re: .former member?

Like the pedestrian zone for example
by KINGTUT10101
Sun Jun 17, 2018 18:25
Forum: Smalltalk
Topic: .former member?
Replies: 9
Views: 211

Re: .former member?

Are his plug-ins gone as well because that would be a bit of a tragedy. He had quite a few plug-ins that were "staples" in the plug-in world.
by KINGTUT10101
Sat Jun 16, 2018 5:18
Forum: Plug-In Discussion
Topic: Extra Dense Zones (Another Community Project)
Replies: 25
Views: 973

Re: Extra Dense Zones (Another Community Project)

Right now I mostly use Pixly, but recently I've been trying to get used to GIMP so I can make the much needed switch to PC.
by KINGTUT10101
Sat Jun 16, 2018 5:16
Forum: Plug-In Discussion
Topic: Roads and transportation project
Replies: 17
Views: 272

Re: Roads and transportation project

I'd rather not. I think flag user5 will be fine, especially because most plug-ins don't even use flags in the first place.
by KINGTUT10101
Fri Jun 15, 2018 22:39
Forum: Plug-In Discussion
Topic: Roads and transportation project
Replies: 17
Views: 272

Re: Roads and transportation project

You could make those into bicycle compatible roads. Just add "flag user5" or however you do that and it'll work with the bike lane. Those roads could be a nice add-on
by KINGTUT10101
Fri Jun 15, 2018 22:38
Forum: Plug-In Discussion
Topic: Roads and transportation project
Replies: 17
Views: 272

Re: Roads and transportation project

Well, the correct term for now would be "creatING" it. It's a WIP right now, but I should be done later this week.
by KINGTUT10101
Fri Jun 15, 2018 22:34
Forum: Other
Topic: Day-night cycle
Replies: 7
Views: 370

Re: Day-night cycle

It's better than nothing and personally, I wouldn't mind those problems.
by KINGTUT10101
Fri Jun 15, 2018 22:32
Forum: Plug-In Discussion
Topic: Extra Dense Zones (Another Community Project)
Replies: 25
Views: 973

Re: Extra Dense Zones (Another Community Project)

It lacks texture, but it's shape is certainly interesting. I'll do some editing sometime and add it when I code everything.
by KINGTUT10101
Wed Jun 13, 2018 17:15
Forum: Problems
Topic: [Outdated] What happened to most of decal plug-ins?
Replies: 7
Views: 124

Re: [Outdated] What happened to most of decal plug-ins?

You go to every broken plug-in, go to it's json, go to "edge border frames", and add the value "count: 32". That's how I fixed it.
by KINGTUT10101
Wed Jun 13, 2018 17:13
Forum: Problems
Topic: Problem with plugin making
Replies: 4
Views: 118

Re: Problem with plugin making

Make sure the category loads before the plugins that use it.
by KINGTUT10101
Mon Jun 11, 2018 16:34
Forum: Terrain and Trees
Topic: Dirty Asphalt
Replies: 0
Views: 262

Dirty Asphalt

Dirty Asphalt

This plug-in will add some dirty asphalt that can be used as a nice way to decorate something.

Download:
https://sites.google.com/site/theotownm ... ins/ground

(Original texture from TheoTown)
by KINGTUT10101
Mon Jun 11, 2018 1:33
Forum: Plug-In Discussion
Topic: Highway pillar plugin
Replies: 5
Views: 293

Re: Highway pillar plugin

Can you upload a screenshot please?
by KINGTUT10101
Sun Jun 10, 2018 18:29
Forum: Tutorials and Documentation
Topic: Road decoration
Replies: 19
Views: 786

Re: Road decoration

There's a lot of things in this game that don't make sense...
by KINGTUT10101
Sat Jun 09, 2018 19:49
Forum: Transport, Airport, Roads
Topic: Tramway 3.0 (5 Add-ons) (312+)
Replies: 173
Views: 15459

Re: Tramway 3.0 (5 Add-ons) (312+)

I am planning on using your deco to spawn trains, but I'm not sure if it's possible yet.
by KINGTUT10101
Sat Jun 09, 2018 19:46
Forum: Tutorials and Documentation
Topic: Road decoration
Replies: 19
Views: 786

Re: Road decoration

Would it be possible to spawn vehicles using these decorations?
by KINGTUT10101
Sat Jun 09, 2018 19:20
Forum: Transport, Airport, Roads
Topic: Tramway 3.0 (5 Add-ons) (312+)
Replies: 173
Views: 15459

Re: Tramway 3.0 (5 Add-ons) (312+)

I'll be working on adding some road decorations that will have functional impacts on the tramway for the next update. One thing I'll be adding is a road decoration that'll slow down the trains, allowing you to make a better, more realistic tramway station.
by KINGTUT10101
Sat Jun 09, 2018 19:12
Forum: Transport, Airport, Roads
Topic: Tramway 3.0 (5 Add-ons) (312+)
Replies: 173
Views: 15459

Re: Tramway 3.0 (5 Add-ons) (312+)

Tramway 3.0!! Finally, the update has been finished. It includes lots of new texture changes (for the better), new decorations, and you will no longer have to download the train category for the tramway! On top of that, all of the other tramway add-ons have been updated to better match the new look ...
by KINGTUT10101
Fri Jun 08, 2018 17:05
Forum: Plug-In Discussion
Topic: Ideas for plugins
Replies: 323
Views: 13194

Re: Ideas for plugins

I could make a bike lane (similar to the ped. zone, but with bicycles) if someone could provide the graphics for the vehicles. If you don't know what I'm talking about, look at this:
https://www.google.com/search?q=bike+la ... =firefox-b

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